Player Matchup

Nu Wa
Nu Wa
Platinum II
Darth-GomJ
Nu Wa
Platinum II
Level 157
God Stats
1W - 3L
1,560 SR
Queue Stats
230W - 216L
1,956 MMR
Party 3
Ymir
Ymir
Platinum III
Fear-UnLiMeDtZ--
Ymir
Platinum III
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
207W - 195L
1,905 MMR
Party 3
Ao Kuang
Ao Kuang
Diamond IV
Hao_Asakura___
Ao Kuang
Diamond IV
Level 45
God Stats
0W - 3L
1,332 SR
Queue Stats
74W - 67L
2,278 MMR
Solo
Sun Wukong
Sun Wukong
Diamond V
MeThaaH
Sun Wukong
Diamond V
Level 146
God Stats
40W - 23L
1,861 SR
Queue Stats
201W - 187L
2,043 MMR
Solo
Cupid
Cupid
Platinum I
edudivince
Cupid
Platinum I
Level 148
God Stats
79W - 57L
1,649 SR
Queue Stats
459W - 446L
1,940 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,580 SR
2,024 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 126
1,608 SR
2,000 MMR
King Arthur
King Arthur
Platinum IV
 
King Arthur
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artemis
Artemis
Diamond I
AstraI Arrow
Artemis
Diamond I
Level 108
God Stats
5W - 0L
1,931 SR
Queue Stats
281W - 224L
2,321 MMR
Party 1
Susano
Susano
Platinum II
BigGucciTeflon96
Susano
Platinum II
Level 147
God Stats
3W - 4L
1,243 SR
Queue Stats
126W - 120L
1,936 MMR
Solo
Artio
Artio
Platinum V
NastasyJinkz
Artio
Platinum V
Level 129
God Stats
11W - 5L
1,650 SR
Queue Stats
33W - 24L
1,921 MMR
Party 2
The Morrigan
The Morrigan
Diamond I
SanguineScribe
The Morrigan
Diamond I
Level 84
God Stats
7W - 4L
1,718 SR
Queue Stats
103W - 62L
2,321 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
3 / 7 / 4
10,272
514
13,826
15,007
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 5 / 5
8,949
447
4,931
17,960
11,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
13
4 / 5 / 3
8,738
437
9,376
13,792
4,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
MeThaaH
Sun Wukong
20
6 / 2 / 4
12,394
620
12,678
19,086
16,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cupid
12
0 / 5 / 0
7,844
392
4,786
15,050
4,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
PersephoneSetScyllaNemesisJanus

VS

Bans
DanzaburouApolloPeleGuan YuTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 4 / 3
11,626
581
10,346
21,075
14,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
AstraI Arrow
Artemis
20
10 / 1 / 3
13,752
688
18,019
12,526
5,276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 3 / 5
10,498
525
5,630
14,189
5,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 14
10,474
524
6,566
15,796
12,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
SanguineScribe
The Morrigan
20
9 / 3 / 2
13,076
654
19,614
10,898
4,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
14
Kills
24
24
Deaths
14
16
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
4
3
1.13
W
Artemis
AstraI Arrow
Artemis
10
1
3
11.5
W
2
3
5
1.5
L
Nu Wa
3
7
4
0.71
L
1
5
5
0.7
L
Ao Kuang
4
5
3
1.1
L
Sun Wukong
MeThaaH
Sun Wukong
6
2
4
4
W
0
3
14
2.33
W
The Morrigan
SanguineScribe
The Morrigan
9
3
2
3.33
L
Cupid
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,597
Damage
60,175
80,895
Taken
74,484
43,179
Mitigated
42,811
19,107
Healing
22,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,346
1,277
0
7,471
21,075
14,819
984
5,348
15,600
0
84,692
W
Artemis
AstraI Arrow
Artemis
18,019
10,600
0
7,159
12,526
5,276
8,538
3,023
9,457
0
99,213
W
5,630
868
0
328
14,189
5,161
933
5,992
8,015
0
72,682
L
Nu Wa
13,826
3,137
0
1,903
15,007
5,235
0
4,428
10,327
85,141
0
L
4,931
1,048
0
2,933
17,960
11,856
0
4,959
12,755
34,418
0
L
Ao Kuang
9,376
2,141
0
2,469
13,792
4,936
0
1,883
11,813
47,817
0
L
Sun Wukong
MeThaaH
Sun Wukong
12,678
3,635
0
6,788
19,086
16,694
0
4,678
14,077
0
83,308
W
6,566
812
1,320
4,368
15,796
12,945
1,287
8,166
7,456
23,822
0
W
The Morrigan
SanguineScribe
The Morrigan
19,614
8,999
0
2,242
10,898
4,610
2,045
4,865
5,823
100,230
8,739
L
Cupid
4,786
2,785
27
4,987
15,050
4,458
360
2,379
12,637
0
43,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,197
Gold Earned
59,426
524
Minions Killed
613
0
Camps Cleared
0
1,652,641
Distance Traveled
1,876,357
26
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,626
581
135
7
0
363,049
5
W
Artemis
13,752
688
165
8
0
330,042
2
W
Susano
10,498
525
98
5
0
427,761
7
L
Nu Wa
10,272
514
141
7
0
324,415
2
L
Ymir
8,949
447
35
2
0
372,657
6
L
Ao Kuang
8,738
437
82
4
0
352,163
4
L
Sun Wukong
12,394
620
180
9
0
401,846
12
W
Artio
10,474
524
28
1
0
394,517
6
W
The Morrigan
13,076
654
187
9
0
360,988
4
L
Cupid
7,844
392
86
4
0
201,560
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role