Player Matchup

Serqet
Serqet
ArcticPhoenix44
Serqet
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
513W - 599L
1,454 Elo+
Solo
Cupid
Cupid
DoubleDawgDD
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Ducks go moo824
Cthulhu
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,309 Elo+
Solo
Erlang Shen
Erlang Shen
Pain_sma
Erlang Shen
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 291L
1,434 Elo+
Solo
Ares
Ares
jaydamonk
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,390 Elo+

VS

Team Averages
Level 12
1,506 SR
1,461 Elo+
Nemesis
Nemesis
Dextreaux
Nemesis
Level 7
God Stats
15W - 19L
1,510 SR
Queue Stats
178W - 190L
1,418 Elo+
Solo
Ra
Ra
Father_Monke
Ra
Level 6
God Stats
53W - 55L
1,448 SR
Queue Stats
161W - 211L
1,569 Elo+
Party 1
Skadi
Skadi
Jwarmachine
Skadi
Level 16
God Stats
41W - 30L
1,566 SR
Queue Stats
237W - 263L
1,429 Elo+
Party 1
Amaterasu
Amaterasu
Smmokey-J
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 200L
1,478 Elo+
Party 1
Ymir
Ymir
hayd0sbruvv
Ymir
Level 27
God Stats
10W - 12L
1,507 SR
Queue Stats
145W - 183L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 4 / 1
6,302
573
5,655
10,452
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 8 / 2
4,937
449
1,057
6,092
1,708
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 6 / 1
4,409
401
1,495
6,183
2,445
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
Pain_sma
Erlang Shen
9
1 / 4 / 0
5,139
467
2,982
7,964
1,961
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ares
5
0 / 8 / 1
3,956
360
545
7,680
3,033

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dextreaux
Nemesis
10
1 / 3 / 7
6,268
570
3,369
6,676
2,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
9 / 5 / 5
7,057
642
6,356
6,079
2,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
11 / 1 / 3
7,184
653
8,601
3,756
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Smmokey-J
Amaterasu
12
3 / 0 / 0
7,031
639
3,488
4,898
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 0 / 11
7,259
660
4,399
6,162
2,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
8
Kills
29
30
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
6
4
1
1.63
W
Nemesis
Dextreaux
Nemesis
1
3
7
1.5
L
1
8
2
0.25
L
0
6
1
0.08
W
9
5
5
2.3
W
11
1
3
12.5
L
Erlang Shen
Pain_sma
Erlang Shen
1
4
0
0.25
W
Amaterasu
Smmokey-J
Amaterasu
3
0
0
3
W
5
0
11
10.5
L
Ares
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,734
Damage
26,213
38,371
Taken
27,571
12,648
Mitigated
11,436
2,826
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,655
1,252
0
1,575
10,452
3,501
0
2,012
8,388
0
16,355
W
Nemesis
Dextreaux
Nemesis
3,369
1,358
0
1,037
6,676
2,191
275
94
6,532
0
27,325
L
1,057
470
0
65
6,092
1,708
0
2,241
3,687
0
3,823
L
1,495
704
0
116
6,183
2,445
0
2,065
4,035
10,122
0
W
6,356
1,493
473
1,076
6,079
2,050
1,513
1,006
5,073
24,915
0
W
8,601
5,294
159
1,958
3,756
932
3,770
218
3,388
0
29,723
L
Erlang Shen
Pain_sma
Erlang Shen
2,982
2,068
0
1,010
7,964
1,961
29
616
7,014
0
14,891
W
Amaterasu
Smmokey-J
Amaterasu
3,488
1,975
0
2,344
4,898
3,396
462
47
4,851
0
22,645
W
4,399
975
0
1,868
6,162
2,867
633
675
5,307
17,967
0
L
Ares
545
182
0
60
7,680
3,033
0
3,433
4,133
5,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
34,799
76
Minions Killed
203
0
Camps Cleared
0
868,408
Distance Traveled
901,633
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,302
573
20
2
0
231,253
2
W
Nemesis
6,268
570
45
4
0
194,019
0
L
Cupid
4,937
449
2
0
0
137,879
2
L
Cthulhu
4,409
401
18
2
0
161,382
0
W
Ra
7,057
642
40
4
0
151,004
1
W
Skadi
7,184
653
46
4
0
160,973
0
L
Erlang Shen
5,139
467
30
3
0
180,780
0
W
Amaterasu
7,031
639
36
3
0
188,297
3
W
Ymir
7,259
660
36
3
0
207,340
2
L
Ares
3,956
360
6
1
0
157,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role