Player Matchup

Xbalanque
Xbalanque
Dargnon13
Xbalanque
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,324 Elo+
Solo
Olorun
Olorun
EverLasting180
Olorun
Level 95
God Stats
8W - 5L
1,774 SR
Queue Stats
567W - 587L
1,548 Elo+
Solo
King Arthur
King Arthur
Jerejjas
King Arthur
Level 103
God Stats
1W - 1L
1,698 SR
Queue Stats
138W - 133L
1,505 Elo+
Party 1
Chaac
Chaac
cedhu23
Chaac
Level 147
God Stats
0W - 1L
1,553 SR
Queue Stats
43W - 42L
1,529 Elo+
Party 1
Cabrakan
Cabrakan
mareadn
Cabrakan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Team Averages
Level 122
1,605 SR
1,481 Elo+

VS

Team Averages
Level 104
1,494 SR
1,507 Elo+
He Bo
He Bo
 
He Bo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
KSR0827
Chaac
Level 78
God Stats
1W - 0L
1,472 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
NINXR
Cabrakan
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,417 Elo+
Party 2
Fafnir
Fafnir
Reqed
Fafnir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,626 Elo+
Party 2
Jormungandr
Jormungandr
xPeepWRLDXX
Jormungandr
Level 86
God Stats
5W - 6L
1,500 SR
Queue Stats
506W - 526L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dargnon13
Xbalanque
19
9 / 6 / 6
12,098
807
16,761
19,454
9,821
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 5 / 12
9,600
640
14,717
16,251
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Jerejjas
King Arthur
16
7 / 8 / 9
10,655
710
14,475
21,965
31,329
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
cedhu23
Chaac
18
1 / 6 / 12
10,063
671
12,361
30,990
19,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
mareadn
Cabrakan
19
5 / 8 / 14
11,383
759
14,164
36,251
28,832
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
20
12 / 4 / 16
12,924
862
35,318
14,946
6,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
KSR0827
Chaac
19
5 / 4 / 20
11,616
774
16,815
22,082
22,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
NINXR
Cabrakan
16
2 / 9 / 20
10,634
709
24,632
18,804
19,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fafnir
Reqed
Fafnir
19
3 / 3 / 28
12,774
852
12,227
19,566
28,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jormungandr
xPeepWRLDXX
Jormungandr
20
11 / 3 / 20
12,803
854
26,005
18,239
22,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
137
23
Kills
33
33
Deaths
23
53
Assists
104
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
4
16
5
L
Xbalanque
Dargnon13
Xbalanque
9
6
6
2
L
1
5
12
1.4
L
King Arthur
Jerejjas
King Arthur
7
8
9
1.44
W
Chaac
KSR0827
Chaac
5
4
20
3.75
W
Cabrakan
NINXR
Cabrakan
2
9
20
1.33
W
Fafnir
Reqed
Fafnir
3
3
28
5.67
L
Chaac
cedhu23
Chaac
1
6
12
1.17
L
Cabrakan
mareadn
Cabrakan
5
8
14
1.5
W
Jormungandr
xPeepWRLDXX
Jormungandr
11
3
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,478
Damage
114,997
124,911
Taken
93,637
96,108
Mitigated
99,305
50,879
Healing
43,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
35,318
1,450
4,860
5,334
14,946
6,975
1,323
6,157
8,714
53,407
0
L
Xbalanque
Dargnon13
Xbalanque
16,761
9,339
3,208
2,132
19,454
9,821
2,417
17,473
1,753
0
34,439
L
14,717
5,833
8,247
6,425
16,251
6,979
728
13,076
2,960
26,672
0
L
King Arthur
Jerejjas
King Arthur
14,475
1,301
1,127
3,779
21,965
31,329
0
15,039
6,346
359
23,312
W
Chaac
KSR0827
Chaac
16,815
3,804
3,000
8,134
22,082
22,485
1,140
6,478
15,432
0
34,142
W
Cabrakan
NINXR
Cabrakan
24,632
1,846
3,951
2,491
18,804
19,443
279
4,797
13,911
32,523
0
W
Fafnir
Reqed
Fafnir
12,227
5,282
1,147
4,721
19,566
28,241
824
4,918
14,474
23,061
0
L
Chaac
cedhu23
Chaac
12,361
2,389
2,186
10,864
30,990
19,147
162
23,097
7,490
0
32,906
L
Cabrakan
mareadn
Cabrakan
14,164
2,331
940
11,971
36,251
28,832
169
28,160
7,399
24,076
0
W
Jormungandr
xPeepWRLDXX
Jormungandr
26,005
7,117
5,061
5,013
18,239
22,161
1,239
6,843
11,210
53,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,799
Gold Earned
60,751
164
Minions Killed
164
0
Camps Cleared
0
1,176,078
Distance Traveled
1,398,916
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,924
862
59
4
0
301,662
2
L
Xbalanque
12,098
807
61
4
0
243,451
1
L
Olorun
9,600
640
32
2
0
227,760
0
L
King Arthur
10,655
710
14
1
0
243,666
0
W
Chaac
11,616
774
21
1
0
304,260
0
W
Cabrakan
10,634
709
20
1
0
256,249
4
W
Fafnir
12,774
852
20
1
0
264,346
0
L
Chaac
10,063
671
38
3
0
241,160
0
L
Cabrakan
11,383
759
19
1
0
220,041
0
W
Jormungandr
12,803
854
44
3
0
272,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role