Player Matchup

Thor
Thor
Cahhti
Thor
Level 121
God Stats
3W - 5L
1,500 SR
Queue Stats
128W - 135L
1,509 Elo+
Party 1
Cthulhu
Cthulhu
Gluwie
Cthulhu
Level 86
God Stats
15W - 5L
1,728 SR
Queue Stats
332W - 287L
1,510 Elo+
Party 1
Scylla
Scylla
Jadronn
Scylla
Level 132
God Stats
5W - 7L
1,428 SR
Queue Stats
420W - 372L
1,523 Elo+
Party 1
Xing Tian
Xing Tian
Smokistt
Xing Tian
Level 68
God Stats
2W - 2L
1,541 SR
Queue Stats
371W - 337L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
ZigBeke
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,388 Elo+
Party 1
Team Averages
Level 83
1,539 SR
1,489 Elo+

VS

Team Averages
Level 43
1,401 SR
1,366 Elo+
Cu Chulainn
Cu Chulainn
Drdoolil
Cu Chulainn
Level 63
God Stats
6W - 18L
1,480 SR
Queue Stats
118W - 136L
1,300 Elo+
Party 2
Cupid
Cupid
GhostLotus13
Cupid
Level 40
God Stats
11W - 19L
1,480 SR
Queue Stats
50W - 60L
1,340 Elo+
Party 2
Zeus
Zeus
N7DarthBane
Zeus
Level 34
God Stats
0W - 1L
1,249 SR
Queue Stats
25W - 32L
1,421 Elo+
Party 2
Fenrir
Fenrir
SupahSaiyanSwag
Fenrir
Level 47
God Stats
29W - 41L
1,316 SR
Queue Stats
68W - 98L
1,384 Elo+
Party 2
Sylvanus
Sylvanus
therealjimmyc
Sylvanus
Level 30
God Stats
2W - 6L
1,479 SR
Queue Stats
22W - 34L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cahhti
Thor
20
12 / 2 / 1
12,172
609
11,806
16,964
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Gluwie
Cthulhu
20
7 / 1 / 6
12,643
632
12,904
14,653
12,567
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Jadronn
Scylla
19
4 / 1 / 6
11,789
589
9,861
10,133
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Smokistt
Xing Tian
16
1 / 0 / 11
10,235
512
8,207
11,547
9,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
ZigBeke
Hou Yi
16
1 / 2 / 2
9,319
466
2,975
6,699
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drdoolil
Cu Chulainn
16
0 / 7 / 1
9,383
469
6,961
15,725
12,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 2 / 1
8,383
419
4,918
9,715
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 6 / 0
9,420
471
10,279
11,848
3,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 1
9,298
465
7,341
14,305
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
therealjimmyc
Sylvanus
12
0 / 5 / 1
7,871
394
3,666
15,128
8,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
25
Kills
6
6
Deaths
25
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thor
Cahhti
Thor
12
2
1
6.25
L
Cu Chulainn
Drdoolil
Cu Chulainn
0
7
1
0.07
L
0
2
1
0.25
W
Cthulhu
Gluwie
Cthulhu
7
1
6
10
W
Scylla
Jadronn
Scylla
4
1
6
7
L
2
6
0
0.33
W
Xing Tian
Smokistt
Xing Tian
1
0
11
6.5
L
4
5
1
0.9
W
Hou Yi
ZigBeke
Hou Yi
1
2
2
1
L
Sylvanus
therealjimmyc
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,753
Damage
33,165
59,996
Taken
66,721
35,397
Mitigated
33,538
24,699
Healing
18,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Cahhti
Thor
11,806
2,490
0
8,609
16,964
7,438
0
3,606
13,233
0
93,466
L
Cu Chulainn
Drdoolil
Cu Chulainn
6,961
1,766
0
3,039
15,725
12,003
0
9,020
6,705
168
54,934
L
4,918
1,902
139
3,921
9,715
3,576
492
4,536
5,179
0
55,292
W
Cthulhu
Gluwie
Cthulhu
12,904
1,183
449
7,354
14,653
12,567
28
251
14,052
87,228
0
W
Scylla
Jadronn
Scylla
9,861
1,104
0
1,890
10,133
4,090
102
5,698
4,435
88,581
0
L
10,279
1,473
0
2,725
11,848
3,880
0
3,662
8,186
65,047
0
W
Xing Tian
Smokistt
Xing Tian
8,207
492
0
3,576
11,547
9,109
478
3,412
8,135
41,420
0
L
7,341
1,171
0
3,159
14,305
5,788
700
4,481
9,824
0
65,766
W
Hou Yi
ZigBeke
Hou Yi
2,975
1,608
0
2,821
6,699
2,193
2,728
1,146
5,553
0
52,640
L
Sylvanus
therealjimmyc
Sylvanus
3,666
1,044
1,460
4,115
15,128
8,291
128
9,273
5,855
23,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,158
Gold Earned
44,355
652
Minions Killed
489
0
Camps Cleared
0
1,924,186
Distance Traveled
1,733,757
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,172
609
154
8
0
405,655
1
L
Cu Chulainn
9,383
469
119
6
0
356,049
5
L
Cupid
8,383
419
103
5
0
348,779
6
W
Cthulhu
12,643
632
166
8
0
377,077
6
W
Scylla
11,789
589
163
8
0
410,479
5
L
Zeus
9,420
471
124
6
0
278,150
3
W
Xing Tian
10,235
512
52
3
0
399,994
6
L
Fenrir
9,298
465
112
6
0
412,684
0
W
Hou Yi
9,319
466
117
6
0
330,981
2
L
Sylvanus
7,871
394
31
2
0
338,095
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role