Player Matchup

Cernunnos
Cernunnos
ChoDimaggio
Cernunnos
Level 63
God Stats
32W - 33L
1,500 SR
Queue Stats
117W - 133L
1,500 Elo+
Party 2
Tiamat
Tiamat
ELvisTreSSley69
Tiamat
Level 69
God Stats
5W - 7L
1,500 SR
Queue Stats
84W - 97L
1,474 Elo+
Party 2
Thor
Thor
OneWingedNaraku
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
TheOnlyNinjew
Bacchus
Level 68
God Stats
4W - 5L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 2
Kali
Kali
charger3121
Kali
Level 50
God Stats
3W - 2L
1,703 SR
Queue Stats
127W - 151L
1,695 Elo+
Party 2
Team Averages
Level 59
1,541 SR
1,534 Elo+

VS

Team Averages
Level 106
1,628 SR
1,515 Elo+
Izanami
Izanami
Drunkey Kong 64
Izanami
Level 40
God Stats
131W - 103L
1,607 SR
Queue Stats
471W - 407L
1,535 Elo+
Party 1
Nu Wa
Nu Wa
GetDisCrabStick
Nu Wa
Level 105
God Stats
57W - 47L
1,607 SR
Queue Stats
968W - 903L
1,530 Elo+
Party 1
Cthulhu
Cthulhu
Hickosaurus Rex
Cthulhu
Level 106
God Stats
12W - 9L
1,541 SR
Queue Stats
968W - 932L
1,492 Elo+
Party 1
Cernunnos
Cernunnos
PRINCESS BLUE82
Cernunnos
Level 123
God Stats
138W - 122L
1,682 SR
Queue Stats
714W - 732L
1,519 Elo+
Party 1
The Morrigan
The Morrigan
VICI0US 0NE
The Morrigan
Level 154
God Stats
38W - 16L
1,702 SR
Queue Stats
2,072W - 2,086L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ChoDimaggio
Cernunnos
16
0 / 5 / 4
10,063
839
10,668
24,685
7,470
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
1 / 8 / 5
10,558
880
6,873
21,947
9,538
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 8 / 3
10,577
881
4,352
19,380
9,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
17
3 / 7 / 5
11,298
942
12,197
22,971
23,697
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
3 / 7 / 2
11,282
940
5,406
23,634
7,651
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 5 / 10
13,668
1,139
25,442
12,155
4,637
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 1 / 21
12,732
1,061
31,862
8,270
3,243
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 0 / 26
12,037
1,003
16,898
9,969
10,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
PRINCESS BLUE82
Cernunnos
19
1 / 1 / 20
11,719
977
14,154
4,996
1,872
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
VICI0US 0NE
The Morrigan
19
7 / 2 / 11
12,381
1,032
17,635
8,646
4,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
123
9
Kills
35
35
Deaths
9
19
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
ChoDimaggio
Cernunnos
0
5
4
0.4
W
16
5
10
4.2
L
1
8
5
0.44
W
7
1
21
17.5
W
4
0
26
17
L
2
8
3
0.44
W
Cernunnos
PRINCESS BLUE82
Cernunnos
1
1
20
11
L
Bacchus
3
7
5
0.79
W
The Morrigan
VICI0US 0NE
The Morrigan
7
2
11
6.25
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,496
Damage
105,991
112,617
Taken
44,036
57,544
Mitigated
24,623
5,094
Healing
13,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
ChoDimaggio
Cernunnos
10,668
5,635
0
2,252
24,685
7,470
0
15,760
8,723
0
40,536
W
25,442
19,061
1,152
1,169
12,155
4,637
0
4,885
7,270
0
33,586
L
6,873
1,142
0
1,476
21,947
9,538
0
14,652
7,104
34,859
0
W
31,862
5,952
764
1,088
8,270
3,243
0
4,775
3,495
56,548
0
W
16,898
754
1,161
3,010
9,969
10,368
0
3,904
6,065
27,806
0
L
4,352
478
0
0
19,380
9,188
0
11,752
7,528
100
17,266
W
Cernunnos
PRINCESS BLUE82
Cernunnos
14,154
5,438
636
716
4,996
1,872
0
2,360
2,636
0
41,994
L
Bacchus
12,197
612
0
0
22,971
23,697
0
10,698
12,042
44,294
0
W
The Morrigan
VICI0US 0NE
The Morrigan
17,635
2,025
1,020
2,722
8,646
4,503
0
3,210
5,411
37,987
0
L
5,406
1,995
0
1,366
23,634
7,651
0
12,759
10,825
0
18,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,778
Gold Earned
62,537
210
Minions Killed
231
4
Camps Cleared
11
1,026,600
Distance Traveled
1,092,640
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,063
839
50
4
0
188,918
0
W
Izanami
13,668
1,139
33
3
0
183,636
0
L
Tiamat
10,558
880
51
4
2
201,399
0
W
Nu Wa
12,732
1,061
55
5
1
239,777
0
W
Cthulhu
12,037
1,003
32
3
0
261,405
0
L
Thor
10,577
881
28
2
1
196,272
0
W
Cernunnos
11,719
977
75
6
5
202,668
1
L
Bacchus
11,298
942
55
5
0
209,379
0
W
The Morrigan
12,381
1,032
36
3
5
205,154
0
L
Kali
11,282
940
26
2
1
230,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role