Player Matchup

Cupid
Cupid
Jago713
Cupid
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
103W - 128L
1,358 Elo+
Solo
Artio
Artio
Quagnorr
Artio
Level 46
God Stats
0W - 1L
1,698 SR
Queue Stats
13W - 22L
1,255 Elo+
Party 1
Zeus
Zeus
yalkibo
Zeus
Level 60
God Stats
15W - 10L
1,591 SR
Queue Stats
110W - 138L
1,356 Elo+
Party 1
Team Averages
Level 52
1,596 SR
1,323 Elo+

VS

Team Averages
Level 77
1,430 SR
1,387 Elo+
Fenrir
Fenrir
Arkadxd
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Gregsolutism
Tiamat
Level 78
God Stats
1W - 1L
1,291 SR
Queue Stats
26W - 30L
1,371 Elo+
Party 2
Rama
Rama
Ziii
Rama
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 27L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Jago713
Cupid
8
0 / 5 / 1
6,836
570
2,144
9,155
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Quagnorr
Artio
11
1 / 1 / 0
7,961
663
2,093
9,381
5,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zeus
yalkibo
Zeus
11
0 / 4 / 1
7,133
594
9,171
5,907
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arkadxd
Fenrir
12
8 / 1 / 2
9,435
786
11,516
10,759
4,384
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
13
2 / 0 / 6
8,679
723
5,221
5,509
2,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
Ziii
Rama
12
0 / 0 / 7
7,848
654
2,641
7,152
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
10
10
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Arkadxd
Fenrir
8
1
2
9
W
Tiamat
2
0
6
5
L
Cupid
Jago713
Cupid
0
5
1
0.1
L
Artio
Quagnorr
Artio
1
1
0
1
W
Rama
Ziii
Rama
0
0
7
3.5
L
Zeus
yalkibo
Zeus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,408
Damage
19,378
24,443
Taken
23,420
8,883
Mitigated
9,512
8,565
Healing
10,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Arkadxd
Fenrir
11,516
2,329
0
2,343
10,759
4,384
0
5,163
5,596
0
45,212
W
Tiamat
5,221
166
0
3,827
5,509
2,664
0
1,918
3,591
32,002
0
L
Cupid
Jago713
Cupid
2,144
653
400
2,331
9,155
1,980
0
1,644
7,315
0
22,251
L
Artio
Quagnorr
Artio
2,093
144
80
4,125
9,381
5,745
48
1,915
7,106
5,769
0
W
Rama
Ziii
Rama
2,641
2,485
0
4,579
7,152
2,464
1,180
4,307
2,845
0
26,068
L
Zeus
yalkibo
Zeus
9,171
368
0
1,629
5,907
1,158
0
1,102
4,685
38,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,930
Gold Earned
25,962
117
Minions Killed
167
0
Camps Cleared
0
606,139
Distance Traveled
643,806
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,435
786
49
4
0
232,365
4
W
Tiamat
8,679
723
77
6
0
207,241
0
L
Cupid
6,836
570
37
3
0
158,352
3
L
Artio
7,961
663
8
1
0
251,695
3
W
Rama
7,848
654
41
3
0
204,200
0
L
Zeus
7,133
594
72
6
0
196,092
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role