Player Matchup

Fenrir
Fenrir
Bigpuck6
Fenrir
Level 128
God Stats
2W - 1L
1,758 SR
Queue Stats
196W - 194L
1,506 Elo+
Party 2
Chiron
Chiron
Cheemsys
Chiron
Level 122
God Stats
9W - 12L
1,557 SR
Queue Stats
131W - 133L
1,506 Elo+
Party 2
Discordia
Discordia
FlouresentFlame
Discordia
Level 106
God Stats
2W - 3L
1,450 SR
Queue Stats
40W - 42L
1,490 Elo+
Solo
Amaterasu
Amaterasu
HasteHunter
Amaterasu
Level 123
God Stats
37W - 32L
1,546 SR
Queue Stats
242W - 222L
1,535 Elo+
Solo
Cerberus
Cerberus
oooDeezleooo
Cerberus
Level 117
God Stats
5W - 5L
1,753 SR
Queue Stats
314W - 300L
1,463 Elo+
Solo
Team Averages
Level 119
1,613 SR
1,500 Elo+

VS

Team Averages
Level 135
1,556 SR
1,530 Elo+
Danzaburou
Danzaburou
O ST0NE
Danzaburou
Level 104
God Stats
5W - 7L
1,845 SR
Queue Stats
213W - 219L
1,508 Elo+
Party 1
Erlang Shen
Erlang Shen
OleAshcan
Erlang Shen
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 245L
1,549 Elo+
Party 1
Aphrodite
Aphrodite
YEAH-RIGHT-4-SUR
Aphrodite
Level 127
God Stats
29W - 36L
1,475 SR
Queue Stats
855W - 902L
1,504 Elo+
Solo
Nu Wa
Nu Wa
acidburn37
Nu Wa
Level 159
God Stats
142W - 143L
1,476 SR
Queue Stats
860W - 826L
1,533 Elo+
Party 1
Heimdallr
Heimdallr
brightgamer
Heimdallr
Level 158
God Stats
10W - 17L
1,482 SR
Queue Stats
740W - 710L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bigpuck6
Fenrir
10
3 / 2 / 10
7,177
513
8,645
13,565
10,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
Cheemsys
Chiron
14
12 / 2 / 5
8,611
615
15,096
11,090
3,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
FlouresentFlame
Discordia
13
1 / 2 / 1
7,469
534
3,733
6,809
1,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
HasteHunter
Amaterasu
12
3 / 3 / 4
7,613
544
3,840
12,974
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
oooDeezleooo
Cerberus
14
2 / 0 / 3
7,759
554
4,697
6,970
5,124
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
O ST0NE
Danzaburou
11
1 / 3 / 1
6,825
488
3,049
6,490
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
OleAshcan
Erlang Shen
12
4 / 3 / 4
7,804
557
6,736
9,001
4,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
8
0 / 7 / 3
5,430
388
4,623
12,042
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nu Wa
12
3 / 3 / 2
7,133
510
8,687
7,167
1,980
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
brightgamer
Heimdallr
9
1 / 5 / 1
5,841
417
6,703
11,860
3,703
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
21
Kills
9
9
Deaths
21
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bigpuck6
Fenrir
3
2
10
4
W
Chiron
Cheemsys
Chiron
12
2
5
7.25
W
Discordia
FlouresentFlame
Discordia
1
2
1
0.75
W
Amaterasu
HasteHunter
Amaterasu
3
3
4
1.67
L
Danzaburou
O ST0NE
Danzaburou
1
3
1
0.5
L
Erlang Shen
OleAshcan
Erlang Shen
4
3
4
2
L
Aphrodite
0
7
3
0.21
L
Nu Wa
3
3
2
1.33
L
Heimdallr
brightgamer
Heimdallr
1
5
1
0.3
W
Cerberus
oooDeezleooo
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
29,798
51,408
Taken
46,560
25,944
Mitigated
21,230
17,315
Healing
14,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bigpuck6
Fenrir
8,645
1,511
0
2,596
13,565
10,096
0
3,263
10,162
0
18,051
W
Chiron
Cheemsys
Chiron
15,096
5,892
509
2,825
11,090
3,374
384
2,929
8,045
0
55,542
W
Discordia
FlouresentFlame
Discordia
3,733
592
0
2,168
6,809
1,948
204
2,662
3,911
45,344
0
W
Amaterasu
HasteHunter
Amaterasu
3,840
2,190
0
5,702
12,974
5,402
350
2,940
9,847
0
43,687
L
Danzaburou
O ST0NE
Danzaburou
3,049
1,639
0
1,274
6,490
3,042
706
3,492
2,998
0
33,220
L
Erlang Shen
OleAshcan
Erlang Shen
6,736
3,445
0
1,606
9,001
4,942
0
1,337
7,576
0
41,581
L
Aphrodite
4,623
678
2,291
5,292
12,042
7,563
16
488
11,464
21,529
0
L
Nu Wa
8,687
1,631
72
1,411
7,167
1,980
540
925
5,948
30,209
0
L
Heimdallr
brightgamer
Heimdallr
6,703
3,475
674
1,800
11,860
3,703
348
1,651
10,144
0
30,147
W
Cerberus
oooDeezleooo
Cerberus
4,697
144
0
3,515
6,970
5,124
866
753
6,133
49,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,629
Gold Earned
33,033
385
Minions Killed
277
0
Camps Cleared
0
1,347,402
Distance Traveled
1,220,914
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,177
513
20
1
0
388,465
0
W
Chiron
8,611
615
91
7
0
233,699
3
W
Discordia
7,469
534
83
6
0
218,762
0
W
Amaterasu
7,613
544
84
6
0
267,304
1
L
Danzaburou
6,825
488
75
5
0
238,297
2
L
Erlang Shen
7,804
557
71
5
0
269,306
2
L
Aphrodite
5,430
388
40
3
0
228,212
5
L
Nu Wa
7,133
510
53
4
0
251,875
6
L
Heimdallr
5,841
417
38
3
0
233,224
1
W
Cerberus
7,759
554
107
8
0
239,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role