Player Matchup

Yemoja
Yemoja
Foxenstein89
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,636 Elo+
Solo
Heimdallr
Heimdallr
IB Swaffelen896
Heimdallr
Level 15
God Stats
11W - 8L
1,687 SR
Queue Stats
63W - 53L
1,771 Elo+
Solo
Fenrir
Fenrir
Kate_Antisocial
Fenrir
Level 28
God Stats
1W - 3L
1,239 SR
Queue Stats
29W - 34L
1,592 Elo+
Solo
Cthulhu
Cthulhu
Lowell21
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,371 Elo+
Solo
Anubis
Anubis
Natsuwume
Anubis
Level 26
God Stats
2W - 2L
1,370 SR
Queue Stats
41W - 62L
1,490 Elo+
Solo
Team Averages
Level 16
1,459 SR
1,572 Elo+

VS

Team Averages
Level 21
1,541 SR
1,651 Elo+
Ra
Ra
HoomanLegend
Ra
Level 4
God Stats
1W - 1L
1,821 SR
Queue Stats
5W - 7L
1,721 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Klipz25
Tsukuyomi
Level 7
God Stats
0W - 1L
1,389 SR
Queue Stats
4W - 4L
1,769 Elo+
Party 1
Zeus
Zeus
Luxcet
Zeus
Level 66
God Stats
236W - 149L
1,627 SR
Queue Stats
398W - 353L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
PandaMan69000
Cthulhu
Level 14
God Stats
167W - 119L
1,439 SR
Queue Stats
383W - 340L
1,632 Elo+
Party 1
Nemesis
Nemesis
crc101076
Nemesis
Level 15
God Stats
43W - 30L
1,428 SR
Queue Stats
229W - 219L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 1 / 13
12,723
530
8,122
13,788
12,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
IB Swaffelen896
Heimdallr
20
7 / 1 / 6
14,341
598
14,837
18,386
10,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 3 / 5
13,716
572
13,377
21,541
11,326
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
Lowell21
Cthulhu
16
3 / 3 / 11
10,500
438
5,382
18,490
12,137
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Natsuwume
Anubis
20
7 / 1 / 8
13,878
578
14,736
9,172
5,775
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
8,181
341
7,655
13,481
4,541
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Klipz25
Tsukuyomi
14
2 / 10 / 2
9,037
377
8,248
14,723
4,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
Luxcet
Zeus
16
6 / 8 / 1
10,941
456
22,778
22,737
9,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
15
1 / 4 / 0
9,218
384
4,689
13,297
11,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
crc101076
Nemesis
14
0 / 3 / 2
9,128
380
7,025
15,574
5,288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
16
31
Kills
9
9
Deaths
34
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
1
13
10.5
L
0
9
2
0.11
W
Heimdallr
IB Swaffelen896
Heimdallr
7
1
6
10
W
10
3
5
4.17
L
Tsukuyomi
Klipz25
Tsukuyomi
2
10
2
0.3
W
Cthulhu
Lowell21
Cthulhu
3
3
11
2.83
L
Zeus
Luxcet
Zeus
6
8
1
0.81
W
Anubis
Natsuwume
Anubis
7
1
8
11
L
Cthulhu
1
4
0
0.25
L
Nemesis
crc101076
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,454
Damage
50,395
81,377
Taken
79,812
52,852
Mitigated
35,481
31,561
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,122
1,810
3,630
2,100
13,788
12,642
1,207
6,775
6,963
47,854
0
L
7,655
1,502
0
2,367
13,481
4,541
232
6,244
7,237
38,927
0
W
Heimdallr
IB Swaffelen896
Heimdallr
14,837
6,975
0
12,576
18,386
10,972
5,629
7,341
10,770
0
106,072
W
13,377
4,118
0
4,582
21,541
11,326
1,898
7,152
14,339
0
121,781
L
Tsukuyomi
Klipz25
Tsukuyomi
8,248
2,420
0
370
14,723
4,891
0
6,015
8,708
0
44,656
W
Cthulhu
Lowell21
Cthulhu
5,382
404
0
2,374
18,490
12,137
264
7,660
10,830
23,028
0
L
Zeus
Luxcet
Zeus
22,778
2,011
0
8,217
22,737
9,287
450
7,569
15,168
85,063
0
W
Anubis
Natsuwume
Anubis
14,736
0
390
5,909
9,172
5,775
648
5,794
3,353
113,678
0
L
Cthulhu
4,689
85
80
593
13,297
11,474
203
3,714
9,583
40,327
0
L
Nemesis
crc101076
Nemesis
7,025
4,278
0
4,134
15,574
5,288
179
4,698
10,876
0
62,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,158
Gold Earned
46,505
615
Minions Killed
426
0
Camps Cleared
0
2,159,308
Distance Traveled
2,137,529
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,723
530
70
3
0
437,239
1
L
Ra
8,181
341
57
2
0
344,801
4
W
Heimdallr
14,341
598
202
8
0
408,738
0
W
Fenrir
13,716
572
150
6
0
460,894
4
L
Tsukuyomi
9,037
377
71
3
0
431,072
1
W
Cthulhu
10,500
438
28
1
0
410,973
3
L
Zeus
10,941
456
132
6
0
339,390
5
W
Anubis
13,878
578
165
7
0
441,464
3
L
Cthulhu
9,218
384
67
3
0
561,058
0
L
Nemesis
9,128
380
99
4
0
461,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role