Player Matchup

Arachne
Arachne
EOgamer26
Arachne
Level 123
God Stats
30W - 16L
1,703 SR
Queue Stats
153W - 129L
1,529 Elo+
Party 2
Artio
Artio
Sizzle69859
Artio
Level 115
God Stats
8W - 2L
1,645 SR
Queue Stats
123W - 97L
1,572 Elo+
Party 2
Zhong Kui
Zhong Kui
w02soundwave
Zhong Kui
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Team Averages
Level 116
1,616 SR
1,534 Elo+

VS

Team Averages
Level 51
1,763 SR
1,623 Elo+
Chaac
Chaac
EntitledToSauce
Chaac
Level 30
God Stats
0W - 1L
1,653 SR
Queue Stats
112W - 76L
1,609 Elo+
Party 1
Raijin
Raijin
LowkeyDripp
Raijin
Level 88
God Stats
6W - 5L
1,992 SR
Queue Stats
207W - 159L
1,648 Elo+
Party 1
Nemesis
Nemesis
U131105442280
Nemesis
Level 34
God Stats
16W - 7L
1,645 SR
Queue Stats
185W - 135L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
EOgamer26
Arachne
17
8 / 5 / 8
16,467
659
15,428
21,009
10,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 5 / 9
15,100
604
24,570
31,783
39,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
w02soundwave
Zhong Kui
19
5 / 9 / 6
16,060
642
18,637
27,769
18,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 10
14,155
566
14,542
26,864
25,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Raijin
20
4 / 5 / 11
15,714
629
20,808
20,141
9,259
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
20
13 / 5 / 2
17,724
709
28,126
27,947
15,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
42
17
Kills
19
19
Deaths
17
23
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
EOgamer26
Arachne
8
5
8
2.4
L
2
7
10
1
L
Raijin
4
5
11
1.9
W
4
5
9
1.7
L
Nemesis
13
5
2
2.8
W
Zhong Kui
w02soundwave
Zhong Kui
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,635
Damage
63,476
80,561
Taken
74,952
68,846
Mitigated
50,563
33,731
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
EOgamer26
Arachne
15,428
11,415
0
9,054
21,009
10,744
2,265
4,184
16,825
0
72,238
L
14,542
1,989
0
4,542
26,864
25,968
493
13,586
13,278
0
38,093
L
Raijin
20,808
729
0
4,266
20,141
9,259
0
13,997
6,144
97,209
0
W
24,570
358
1,300
14,660
31,783
39,843
490
11,194
20,589
64,817
0
L
Nemesis
28,126
20,297
0
7,329
27,947
15,336
2,245
15,973
11,974
0
103,650
W
Zhong Kui
w02soundwave
Zhong Kui
18,637
963
0
8,717
27,769
18,259
1,232
6,353
21,416
98,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,627
Gold Earned
47,593
249
Minions Killed
284
0
Camps Cleared
0
1,231,593
Distance Traveled
1,268,406
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,467
659
71
3
0
459,520
7
L
Chaac
14,155
566
45
2
0
419,675
5
L
Raijin
15,714
629
115
5
0
393,674
8
W
Artio
15,100
604
60
2
0
421,472
0
L
Nemesis
17,724
709
124
5
0
455,057
4
W
Zhong Kui
16,060
642
118
5
0
350,601
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role