Player Matchup

Tiamat
Tiamat
I TheUgalda I
Tiamat
Level 157
God Stats
5W - 2L
1,680 SR
Queue Stats
93W - 80L
1,643 Elo+
Party 3
Cabrakan
Cabrakan
I WarmPockets I
Cabrakan
Level 135
God Stats
2W - 3L
1,678 SR
Queue Stats
85W - 63L
1,688 Elo+
Party 3
Jing Wei
Jing Wei
Siegraiin
Jing Wei
Level 140
God Stats
156W - 139L
1,565 SR
Queue Stats
427W - 451L
1,649 Elo+
Solo
Ah Puch
Ah Puch
Yiggs
Ah Puch
Level 144
God Stats
4W - 3L
1,739 SR
Queue Stats
263W - 270L
1,625 Elo+
Party 3
Sun Wukong
Sun Wukong
gonzacri012
Sun Wukong
Level 122
God Stats
23W - 35L
1,767 SR
Queue Stats
441W - 463L
1,601 Elo+
Solo
Team Averages
Level 140
1,686 SR
1,641 Elo+

VS

Team Averages
Level 149
1,600 SR
1,459 Elo+
Athena
Athena
Bosmitty
Athena
Level 147
God Stats
5W - 2L
1,530 SR
Queue Stats
100W - 106L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DaZe9Rall
Tsukuyomi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,286 Elo+
Party 1
Achilles
Achilles
Schanowolf
Achilles
Level 156
God Stats
3W - 1L
1,842 SR
Queue Stats
115W - 106L
1,648 Elo+
Solo
Heimdallr
Heimdallr
TobSkiPhy
Heimdallr
Level 152
God Stats
9W - 2L
1,776 SR
Queue Stats
172W - 172L
1,564 Elo+
Party 2
Tiamat
Tiamat
Warbuss47
Tiamat
Level 149
God Stats
2W - 2L
1,353 SR
Queue Stats
6W - 12L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 9
18,048
950
40,001
21,826
15,555
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
20
4 / 10 / 11
16,637
876
15,982
31,891
53,939
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
Siegraiin
Jing Wei
20
3 / 4 / 12
17,103
900
26,450
26,517
10,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Yiggs
Ah Puch
20
2 / 2 / 12
16,855
887
40,012
16,204
6,384
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
gonzacri012
Sun Wukong
20
2 / 2 / 14
16,668
877
25,663
29,630
29,128
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

8

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Bosmitty
Athena
20
1 / 3 / 18
17,300
911
13,955
33,901
55,095
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tsukuyomi
DaZe9Rall
Tsukuyomi
20
4 / 9 / 13
17,285
910
21,723
31,799
21,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
Schanowolf
Achilles
20
9 / 1 / 10
17,981
946
16,393
40,167
69,671
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
TobSkiPhy
Heimdallr
20
5 / 2 / 12
18,093
952
36,698
25,483
13,592
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tiamat
Warbuss47
Tiamat
20
3 / 5 / 14
16,918
890
33,631
21,902
22,599
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
89
20
Kills
22
22
Deaths
20
58
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Athena
Bosmitty
Athena
1
3
18
3.33
W
Tsukuyomi
DaZe9Rall
Tsukuyomi
4
9
13
1.17
L
9
4
9
3.38
L
Cabrakan
4
10
11
0.95
W
Achilles
Schanowolf
Achilles
9
1
10
14
L
Jing Wei
Siegraiin
Jing Wei
3
4
12
2.25
W
Heimdallr
TobSkiPhy
Heimdallr
5
2
12
5.5
W
Tiamat
Warbuss47
Tiamat
3
5
14
2
L
Ah Puch
Yiggs
Ah Puch
2
2
12
4
L
Sun Wukong
gonzacri012
Sun Wukong
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,108
Damage
122,400
126,068
Taken
153,252
115,985
Mitigated
182,862
21,107
Healing
18,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Bosmitty
Athena
13,955
3,453
0
1,301
33,901
55,095
0
21,081
11,420
21,563
0
W
Tsukuyomi
DaZe9Rall
Tsukuyomi
21,723
5,035
0
408
31,799
21,905
0
17,306
13,760
0
45,989
L
40,001
1,984
0
3,609
21,826
15,555
0
8,592
13,234
74,883
0
L
Cabrakan
15,982
1,396
0
834
31,891
53,939
0
12,145
19,741
22,768
0
W
Achilles
Schanowolf
Achilles
16,393
2,746
0
10,168
40,167
69,671
0
26,625
11,664
0
34,647
L
Jing Wei
Siegraiin
Jing Wei
26,450
22,076
0
2,663
26,517
10,979
0
7,741
18,776
0
76,060
W
Heimdallr
TobSkiPhy
Heimdallr
36,698
20,446
0
3,138
25,483
13,592
0
13,691
11,304
0
105,882
W
Tiamat
Warbuss47
Tiamat
33,631
1,504
0
3,555
21,902
22,599
0
16,871
4,769
79,760
0
L
Ah Puch
Yiggs
Ah Puch
40,012
1,510
790
4,241
16,204
6,384
0
8,211
7,993
92,283
0
L
Sun Wukong
gonzacri012
Sun Wukong
25,663
2,688
0
8,970
29,630
29,128
0
10,897
18,733
1,138
46,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,311
Gold Earned
87,577
397
Minions Killed
389
17
Camps Cleared
9
2,100,063
Distance Traveled
1,999,125
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
17,300
911
13
1
0
391,618
0
W
Tsukuyomi
17,285
910
58
3
2
442,312
0
L
Tiamat
18,048
950
93
5
1
424,102
0
L
Cabrakan
16,637
876
12
1
0
461,963
0
W
Achilles
17,981
946
46
2
0
401,088
0
L
Jing Wei
17,103
900
97
5
7
412,545
3
W
Heimdallr
18,093
952
160
8
6
367,680
0
W
Tiamat
16,918
890
112
6
1
396,427
2
L
Ah Puch
16,855
887
149
8
2
381,308
0
L
Sun Wukong
16,668
877
46
2
7
420,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role