Player Matchup

Neith
Neith
DracosSmokeos
Neith
Level 20
God Stats
3W - 2L
1,683 SR
Queue Stats
3W - 3L
1,629 Elo+
Solo
King Arthur
King Arthur
MarleyBunDem
King Arthur
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 18L
1,500 Elo+
Solo
Janus
Janus
TheTrueGodslayer
Janus
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 19L
1,494 Elo+
Solo
Team Averages
Level 15
1,561 SR
1,541 Elo+

VS

Team Averages
Level 72
1,507 SR
1,580 Elo+
Sylvanus
Sylvanus
ACG150
Sylvanus
Level 147
God Stats
3W - 5L
1,526 SR
Queue Stats
194W - 202L
1,572 Elo+
Party 1
Sol
Sol
Faekuni
Sol
Level 24
God Stats
2W - 6L
1,819 SR
Queue Stats
157W - 143L
1,613 Elo+
Party 1
Neith
Neith
qbloby3213
Neith
Level 46
God Stats
9W - 3L
1,176 SR
Queue Stats
113W - 107L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 2
7,681
591
6,898
11,123
3,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
MarleyBunDem
King Arthur
12
3 / 7 / 3
9,256
712
6,394
14,719
12,401
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 7 / 3
10,647
819
12,711
9,836
3,038
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ACG150
Sylvanus
14
3 / 3 / 14
10,773
829
7,726
14,056
13,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
14
12 / 4 / 9
11,366
874
14,458
15,330
5,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
15
7 / 1 / 10
10,666
820
9,443
8,273
3,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
55
8
Kills
22
22
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ACG150
Sylvanus
3
3
14
3.33
L
0
8
2
0.13
W
Sol
12
4
9
4.13
L
King Arthur
MarleyBunDem
King Arthur
3
7
3
0.64
L
5
7
3
0.93
W
Neith
7
1
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
31,627
35,678
Taken
37,659
18,895
Mitigated
22,167
4,136
Healing
17,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ACG150
Sylvanus
7,726
2,226
1,431
5,307
14,056
13,756
1,030
4,663
9,393
35,076
0
L
6,898
3,388
0
1,700
11,123
3,456
140
5,726
5,177
0
25,456
W
Sol
14,458
4,900
428
7,426
15,330
5,288
1,016
4,300
11,030
48,361
0
L
King Arthur
MarleyBunDem
King Arthur
6,394
706
0
1,025
14,719
12,401
0
9,148
5,405
0
21,577
L
12,711
1,283
0
1,411
9,836
3,038
153
6,792
2,864
38,128
0
W
Neith
9,443
3,612
0
2,825
8,273
3,123
733
4,064
4,209
0
48,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,584
Gold Earned
32,805
126
Minions Killed
182
0
Camps Cleared
0
594,404
Distance Traveled
629,689
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
10,773
829
43
3
0
209,432
1
L
Neith
7,681
591
45
3
0
148,689
1
W
Sol
11,366
874
54
4
0
204,797
1
L
King Arthur
9,256
712
25
2
0
230,850
2
L
Janus
10,647
819
56
4
0
214,865
3
W
Neith
10,666
820
85
7
0
215,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role