Player Matchup

Neith
Neith
AiCalyko
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 21L
1,707 Elo+
Party 2
Hera
Hera
Souixn
Hera
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,454 Elo+
Party 2
Cthulhu
Cthulhu
TheGurdianOfAll
Cthulhu
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 67L
1,707 Elo+
Party 2
Pele
Pele
YTWidowmaker
Pele
Level 67
God Stats
3W - 0L
1,699 SR
Queue Stats
8W - 7L
1,454 Elo+
Party 2
Anubis
Anubis
cab3ra27chikito
Anubis
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 35L
1,532 Elo+
Solo
Team Averages
Level 37
1,540 SR
1,571 Elo+

VS

Team Averages
Level 18
1,580 SR
1,462 Elo+
Pele
Pele
CrazyMonkyman18
Pele
Level 22
God Stats
14W - 7L
1,553 SR
Queue Stats
87W - 69L
1,465 Elo+
Party 1
Yemoja
Yemoja
TheHiberNater
Yemoja
Level 21
God Stats
6W - 5L
1,745 SR
Queue Stats
92W - 69L
1,500 Elo+
Party 1
Bellona
Bellona
WatryAztek
Bellona
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 12L
1,492 Elo+
Solo
Kukulkan
Kukulkan
gonygg
Kukulkan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,516 Elo+
Solo
Anhur
Anhur
ottripa
Anhur
Level 16
God Stats
1W - 6L
1,605 SR
Queue Stats
51W - 66L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AiCalyko
Neith
13
1 / 3 / 7
7,965
498
6,028
8,381
2,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Souixn
Hera
16
8 / 2 / 1
10,217
639
11,419
5,538
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 2 / 3
8,990
562
6,842
11,148
7,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
8 / 0 / 1
9,980
624
9,513
15,004
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 3 / 1
6,489
406
2,107
7,223
2,722
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,154
447
4,827
10,335
3,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
2 / 4 / 3
7,575
473
7,117
12,172
5,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
WatryAztek
Bellona
11
2 / 3 / 2
7,201
450
4,426
9,372
6,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
gonygg
Kukulkan
13
3 / 7 / 1
7,923
495
4,220
9,026
2,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
ottripa
Anhur
11
0 / 5 / 1
6,776
424
3,559
10,775
2,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
21
Kills
9
10
Deaths
21
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
AiCalyko
Neith
1
3
7
1.5
L
2
2
2
1.5
W
Hera
Souixn
Hera
8
2
1
4.25
W
4
2
3
2.75
L
2
4
3
0.88
L
Bellona
WatryAztek
Bellona
2
3
2
1
W
8
0
1
8.5
W
0
3
1
0.17
L
Kukulkan
gonygg
Kukulkan
3
7
1
0.5
L
Anhur
ottripa
Anhur
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,909
Damage
24,149
47,294
Taken
51,680
19,608
Mitigated
21,870
12,419
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AiCalyko
Neith
6,028
1,986
0
3,288
8,381
2,391
1,923
3,711
4,610
0
33,360
L
4,827
1,039
0
1,946
10,335
3,509
640
3,716
6,565
0
39,729
W
Hera
Souixn
Hera
11,419
2,931
0
152
5,538
2,168
793
945
4,447
60,959
0
W
6,842
189
810
3,604
11,148
7,008
896
4,484
6,604
29,178
0
L
7,117
1,293
474
977
12,172
5,770
408
4,640
7,472
31,556
0
L
Bellona
WatryAztek
Bellona
4,426
1,294
0
1,504
9,372
6,922
216
3,598
5,638
0
33,059
W
9,513
3,383
0
3,578
15,004
5,319
252
1,626
13,243
0
90,860
W
2,107
412
0
987
7,223
2,722
0
395
6,753
17,948
0
L
Kukulkan
gonygg
Kukulkan
4,220
65
0
380
9,026
2,990
273
4,235
4,588
46,380
0
L
Anhur
ottripa
Anhur
3,559
1,275
0
1,870
10,775
2,679
551
3,644
7,049
0
23,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,641
Gold Earned
36,629
413
Minions Killed
334
0
Camps Cleared
0
1,499,688
Distance Traveled
1,448,373
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,965
498
70
4
0
285,548
3
L
Pele
7,154
447
68
4
0
332,421
1
W
Hera
10,217
639
123
8
0
311,036
1
W
Cthulhu
8,990
562
49
3
0
329,093
3
L
Yemoja
7,575
473
52
3
0
280,438
3
L
Bellona
7,201
450
67
4
0
330,666
3
W
Pele
9,980
624
136
9
0
357,362
0
W
Anubis
6,489
406
35
2
0
216,649
0
L
Kukulkan
7,923
495
102
6
0
254,424
2
L
Anhur
6,776
424
45
3
0
250,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role