Player Matchup

Cerberus
Cerberus
DatBoiSolaire
Cerberus
Level 116
God Stats
31W - 25L
1,766 SR
Queue Stats
156W - 219L
1,425 Elo+
Party 2
Discordia
Discordia
SamiTheDreamer
Discordia
Level 105
God Stats
20W - 27L
1,280 SR
Queue Stats
145W - 213L
1,415 Elo+
Party 2
Bakasura
Bakasura
beystone
Bakasura
Level 40
God Stats
3W - 14L
1,117 SR
Queue Stats
196W - 287L
1,345 Elo+
Solo
Team Averages
Level 87
1,388 SR
1,395 Elo+

VS

Team Averages
Level 21
1,523 SR
1,378 Elo+
Bakasura
Bakasura
DirkLikeFade
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,325 Elo+
Solo
Thoth
Thoth
OldMiles Deep
Thoth
Level 29
God Stats
1W - 2L
1,707 SR
Queue Stats
39W - 36L
1,512 Elo+
Party 1
Arachne
Arachne
ThornierBooch55
Arachne
Level 28
God Stats
3W - 2L
1,362 SR
Queue Stats
20W - 22L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatBoiSolaire
Cerberus
15
10 / 1 / 11
11,365
758
12,579
13,536
9,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SamiTheDreamer
Discordia
16
10 / 1 / 9
11,346
756
11,956
5,849
1,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
beystone
Bakasura
12
1 / 5 / 12
9,882
659
3,282
11,141
3,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DirkLikeFade
Bakasura
10
1 / 9 / 2
8,413
561
1,891
10,707
3,189
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 5 / 3
9,655
644
13,070
8,925
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 7 / 1
9,699
647
6,445
12,738
4,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
7
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DatBoiSolaire
Cerberus
10
1
11
15.5
L
Bakasura
DirkLikeFade
Bakasura
1
9
2
0.22
L
2
5
3
0.7
W
Discordia
SamiTheDreamer
Discordia
10
1
9
14.5
L
3
7
1
0.5
W
Bakasura
beystone
Bakasura
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,817
Damage
21,406
30,526
Taken
32,370
14,939
Mitigated
10,076
5,255
Healing
3,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DatBoiSolaire
Cerberus
12,579
217
0
2,427
13,536
9,958
0
5,206
7,853
41,747
0
L
Bakasura
DirkLikeFade
Bakasura
1,891
1,287
0
781
10,707
3,189
0
7,162
3,345
0
7,403
L
13,070
218
0
1,160
8,925
2,445
0
7,814
1,111
55,686
0
W
Discordia
SamiTheDreamer
Discordia
11,956
622
0
790
5,849
1,753
1,306
2,393
3,266
51,950
0
L
6,445
3,854
0
1,823
12,738
4,442
0
9,613
2,857
0
20,080
W
Bakasura
beystone
Bakasura
3,282
2,347
0
2,038
11,141
3,228
1,106
4,713
6,092
0
31,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,593
Gold Earned
27,767
225
Minions Killed
161
0
Camps Cleared
0
768,131
Distance Traveled
726,290
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,365
758
75
5
0
252,858
1
L
Bakasura
8,413
561
31
2
0
253,695
1
L
Thoth
9,655
644
95
6
0
237,677
2
W
Discordia
11,346
756
91
6
0
250,240
2
L
Arachne
9,699
647
35
2
0
234,918
3
W
Bakasura
9,882
659
59
4
0
265,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role