Player Matchup

Chiron
Chiron
Diamond II
Drewsfood
Chiron
Diamond II
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 234L
2,247 MMR
Party 1
Bellona
Bellona
Diamond IV
JoeFromNewYork
Bellona
Diamond IV
Level 159
God Stats
11W - 8L
1,689 SR
Queue Stats
279W - 253L
2,095 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
Toakah
Kuzenbo
Diamond IV
Level 155
God Stats
9W - 8L
1,521 SR
Queue Stats
256W - 246L
2,175 MMR
Solo
Thoth
Thoth
Diamond IV
benzо
Thoth
Diamond IV
Level 68
God Stats
5W - 1L
1,777 SR
Queue Stats
40W - 28L
2,185 MMR
Solo
Kali
Kali
Diamond IV
yeyovac
Kali
Diamond IV
Level 157
God Stats
280W - 223L
1,668 SR
Queue Stats
405W - 395L
2,168 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,631 SR
2,174 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,696 SR
2,179 MMR
Ganesha
Ganesha
Diamond IV
FlappyDonald
Ganesha
Diamond IV
Level 154
God Stats
1W - 2L
1,741 SR
Queue Stats
47W - 34L
2,163 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond II
Horrify
Cu Chulainn
Diamond II
Level 160
God Stats
26W - 30L
1,724 SR
Queue Stats
822W - 793L
2,251 MMR
Party 3
Chernobog
Chernobog
Platinum I
PoorMisa
Chernobog
Platinum I
Level 128
God Stats
0W - 1L
1,488 SR
Queue Stats
222W - 221L
2,125 MMR
Party 2
Thanatos
Thanatos
Diamond IV
Victorliciouz
Thanatos
Diamond IV
Level 128
God Stats
20W - 14L
1,902 SR
Queue Stats
218W - 191L
2,265 MMR
Party 2
Kukulkan
Kukulkan
Diamond III
Wolfy2032
Kukulkan
Diamond III
Level 160
God Stats
41W - 44L
1,626 SR
Queue Stats
863W - 844L
2,089 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Drewsfood
Chiron
20
8 / 2 / 9
15,128
658
25,819
22,157
11,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
4 / 6 / 9
13,742
597
20,568
30,253
24,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Toakah
Kuzenbo
16
1 / 3 / 15
11,757
511
10,118
21,101
27,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thoth
benzо
Thoth
19
5 / 6 / 6
13,121
570
22,020
15,902
5,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
yeyovac
Kali
20
10 / 3 / 6
15,188
660
11,232
23,730
10,709
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ApolloSetDanzaburouGuan YuScylla

VS

Bans
PersephoneAphroditeRaijinSobekJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FlappyDonald
Ganesha
19
1 / 4 / 12
11,830
514
7,600
27,424
24,962
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Horrify
Cu Chulainn
18
1 / 6 / 5
10,919
475
13,959
23,567
25,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
PoorMisa
Chernobog
20
6 / 5 / 5
13,010
566
18,467
24,148
13,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Victorliciouz
Thanatos
19
9 / 5 / 4
12,594
548
12,860
22,267
10,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Wolfy2032
Kukulkan
19
3 / 8 / 6
12,185
530
16,158
15,062
6,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
52
28
Kills
20
20
Deaths
28
45
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Chiron
Drewsfood
Chiron
8
2
9
6.25
L
Ganesha
FlappyDonald
Ganesha
1
4
12
1.75
L
Cu Chulainn
Horrify
Cu Chulainn
1
6
5
0.58
W
4
6
9
1.42
L
Chernobog
PoorMisa
Chernobog
6
5
5
1.7
W
Kuzenbo
Toakah
Kuzenbo
1
3
15
2.83
L
Thanatos
Victorliciouz
Thanatos
9
5
4
2.2
L
Kukulkan
Wolfy2032
Kukulkan
3
8
6
0.75
W
Thoth
benzо
Thoth
5
6
6
1.33
W
Kali
yeyovac
Kali
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,757
Damage
69,044
113,143
Taken
112,468
80,932
Mitigated
80,127
41,949
Healing
30,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Drewsfood
Chiron
25,819
11,144
1,628
13,641
22,157
11,468
4,079
4,127
17,958
0
146,757
L
Ganesha
FlappyDonald
Ganesha
7,600
529
0
3,313
27,424
24,962
0
12,001
15,423
40,436
0
L
Cu Chulainn
Horrify
Cu Chulainn
13,959
3,328
0
4,748
23,567
25,311
170
1,510
21,897
0
74,250
W
20,568
10,958
0
11,710
30,253
24,975
1,068
3,780
25,904
0
91,025
L
Chernobog
PoorMisa
Chernobog
18,467
12,105
0
5,887
24,148
13,188
0
4,910
18,971
0
112,496
W
Kuzenbo
Toakah
Kuzenbo
10,118
4,522
0
1,983
21,101
27,852
121
6,238
14,646
28,727
0
L
Thanatos
Victorliciouz
Thanatos
12,860
5,174
0
15,812
22,267
10,637
0
8,855
13,412
0
84,358
L
Kukulkan
Wolfy2032
Kukulkan
16,158
581
0
622
15,062
6,029
0
6,570
8,492
81,331
0
W
Thoth
benzо
Thoth
22,020
823
0
1,725
15,902
5,928
743
5,857
9,824
110,328
0
W
Kali
yeyovac
Kali
11,232
4,666
0
11,262
23,730
10,709
2,391
5,765
17,864
8,284
79,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,936
Gold Earned
60,538
669
Minions Killed
653
0
Camps Cleared
0
2,183,427
Distance Traveled
2,168,319
36
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,128
658
193
8
0
413,835
6
L
Ganesha
11,830
514
15
1
0
467,206
8
L
Cu Chulainn
10,919
475
136
6
0
407,995
8
W
Bellona
13,742
597
154
7
0
425,009
1
L
Chernobog
13,010
566
191
8
0
422,995
5
W
Kuzenbo
11,757
511
34
1
0
442,589
15
L
Thanatos
12,594
548
130
6
0
469,812
9
L
Kukulkan
12,185
530
181
8
0
400,311
1
W
Thoth
13,121
570
180
8
0
434,214
5
W
Kali
15,188
660
108
5
0
467,780
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role