Player Matchup

Anubis
Anubis
Dizma
Anubis
Level 85
God Stats
12W - 7L
1,770 SR
Queue Stats
59W - 48L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
Got2BeMeaty
Ne Zha
Level 136
God Stats
2W - 3L
1,378 SR
Queue Stats
124W - 104L
1,630 Elo+
Party 1
Hachiman
Hachiman
LimitlessRage
Hachiman
Level 47
God Stats
4W - 7L
1,595 SR
Queue Stats
83W - 90L
1,536 Elo+
Party 1
Nu Wa
Nu Wa
Puriplue
Nu Wa
Level 64
God Stats
3W - 2L
1,312 SR
Queue Stats
11W - 14L
1,419 Elo+
Solo
Athena
Athena
xD4B00TYB4ND1Tx
Athena
Level 147
God Stats
6W - 7L
1,980 SR
Queue Stats
136W - 126L
1,707 Elo+
Party 1
Team Averages
Level 96
1,607 SR
1,574 Elo+

VS

Team Averages
Level 102
1,590 SR
1,615 Elo+
Athena
Athena
PapaLaVader
Athena
Level 147
God Stats
4W - 6L
1,529 SR
Queue Stats
210W - 168L
1,584 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
TJonesie
Ah Muzen Cab
Level 52
God Stats
7W - 7L
2,017 SR
Queue Stats
322W - 262L
1,642 Elo+
Party 2
He Bo
He Bo
TheKam3leon
He Bo
Level 159
God Stats
0W - 2L
1,296 SR
Queue Stats
663W - 620L
1,598 Elo+
Party 2
Neith
Neith
VinchenzoFlux
Neith
Level 125
God Stats
2W - 2L
1,615 SR
Queue Stats
44W - 41L
1,588 Elo+
Party 3
Ymir
Ymir
iHookset
Ymir
Level 28
God Stats
25W - 30L
1,494 SR
Queue Stats
165W - 133L
1,663 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dizma
Anubis
11
4 / 0 / 2
6,220
622
4,950
3,451
1,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ne Zha
9
2 / 2 / 3
5,916
592
3,625
7,414
2,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
LimitlessRage
Hachiman
11
4 / 1 / 1
6,323
632
4,687
6,293
1,740
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
Puriplue
Nu Wa
13
3 / 0 / 1
7,204
720
3,934
2,465
790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 9
5,871
587
3,561
7,161
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
0 / 1 / 0
6,201
620
1,144
4,545
1,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Muzen Cab
TJonesie
Ah Muzen Cab
9
0 / 2 / 2
5,398
540
3,537
6,948
1,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
3 / 2 / 0
6,396
640
2,992
6,677
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 1
5,130
513
4,242
6,125
1,726
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
0 / 4 / 1
4,769
477
1,306
7,271
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
13
Kills
3
4
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dizma
Anubis
4
0
2
5
W
Ne Zha
2
2
3
1.75
W
Hachiman
LimitlessRage
Hachiman
4
1
1
4.5
L
Athena
0
1
0
0
W
Nu Wa
Puriplue
Nu Wa
3
0
1
3.5
L
Ah Muzen Cab
TJonesie
Ah Muzen Cab
0
2
2
0.5
L
3
2
0
1.5
L
0
4
1
0.13
L
Ymir
0
4
1
0.13
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,757
Damage
13,221
26,784
Taken
31,566
9,794
Mitigated
9,729
10,962
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dizma
Anubis
4,950
254
0
1,647
3,451
1,756
0
388
3,063
37,490
0
W
Ne Zha
3,625
995
0
3,079
7,414
2,304
0
1,699
5,715
0
31,618
W
Hachiman
LimitlessRage
Hachiman
4,687
2,632
0
2,901
6,293
1,740
993
332
5,961
0
33,093
L
Athena
1,144
350
0
1,786
4,545
1,905
0
1,815
2,730
37,138
0
W
Nu Wa
Puriplue
Nu Wa
3,934
721
0
784
2,465
790
506
1,066
1,399
42,792
0
L
Ah Muzen Cab
TJonesie
Ah Muzen Cab
3,537
1,550
0
1,374
6,948
1,732
0
3,610
3,338
0
32,585
L
2,992
385
0
3,424
6,677
1,709
0
2,462
4,215
32,605
0
L
4,242
1,639
0
1,295
6,125
1,726
0
774
5,351
0
23,421
L
Ymir
1,306
638
0
1,071
7,271
2,657
0
3,784
3,487
13,219
0
W
3,561
999
0
2,551
7,161
3,204
0
1,957
5,204
12,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,534
Gold Earned
27,894
348
Minions Killed
297
0
Camps Cleared
0
1,022,657
Distance Traveled
982,150
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,220
622
79
8
0
203,384
2
W
Ne Zha
5,916
592
65
7
0
218,412
2
W
Hachiman
6,323
632
56
6
0
198,570
4
L
Athena
6,201
620
92
9
0
210,595
2
W
Nu Wa
7,204
720
116
12
0
164,386
2
L
Ah Muzen Cab
5,398
540
73
7
0
191,375
3
L
He Bo
6,396
640
70
7
0
197,228
5
L
Neith
5,130
513
38
4
0
184,753
3
L
Ymir
4,769
477
24
2
0
198,199
1
W
Athena
5,871
587
32
3
0
237,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role