Player Matchup

Persephone
Persephone
Glyco
Persephone
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
JukeboxHerooooo
Heimdallr
Level 69
God Stats
22W - 18L
1,526 SR
Queue Stats
956W - 894L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
mesquitinhaJR
Danzaburou
Level 35
God Stats
19W - 18L
1,671 SR
Queue Stats
115W - 102L
1,481 Elo+
Party 2
Jormungandr
Jormungandr
tailandes007
Jormungandr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
487W - 467L
1,433 Elo+
Party 2
Fenrir
Fenrir
westcoastn8ivez
Fenrir
Level 31
God Stats
15W - 25L
1,447 SR
Queue Stats
264W - 307L
1,362 Elo+
Party 1
Team Averages
Level 60
1,529 SR
1,448 Elo+

VS

Team Averages
Level 68
1,531 SR
1,382 Elo+
Scylla
Scylla
Hectic Arsenic
Scylla
Level 88
God Stats
5W - 4L
1,857 SR
Queue Stats
63W - 93L
1,282 Elo+
Party 3
Izanami
Izanami
Hectic Inverse
Izanami
Level 79
God Stats
19W - 21L
1,660 SR
Queue Stats
112W - 173L
1,421 Elo+
Party 3
Sylvanus
Sylvanus
Hectic Pyrex
Sylvanus
Level 22
God Stats
18W - 37L
1,493 SR
Queue Stats
22W - 47L
1,411 Elo+
Party 3
Mercury
Mercury
HecticContr0l
Mercury
Level 106
God Stats
7W - 12L
1,351 SR
Queue Stats
157W - 262L
1,407 Elo+
Party 3
Achilles
Achilles
RP2xDON
Achilles
Level 43
God Stats
7W - 12L
1,297 SR
Queue Stats
28W - 35L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Glyco
Persephone
20
7 / 0 / 8
12,571
571
18,813
8,069
3,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
JukeboxHerooooo
Heimdallr
19
10 / 0 / 8
12,095
550
17,357
14,188
6,273
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Danzaburou
mesquitinhaJR
Danzaburou
16
5 / 3 / 11
11,382
517
13,764
16,669
6,680
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
tailandes007
Jormungandr
19
1 / 0 / 4
11,552
525
9,579
11,314
12,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
3 / 4 / 4
9,475
431
4,521
11,199
6,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 3
9,367
426
6,926
12,013
3,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 8 / 4
9,322
424
9,026
17,155
4,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Hectic Pyrex
Sylvanus
13
1 / 7 / 2
8,624
392
4,782
21,560
14,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
15
3 / 6 / 2
9,419
428
7,934
20,497
8,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
RP2xDON
Achilles
16
1 / 1 / 0
9,817
446
6,490
17,236
20,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
18
26
Kills
7
7
Deaths
26
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Persephone
Glyco
Persephone
7
0
8
11
L
1
4
3
0.63
L
1
8
4
0.38
L
Sylvanus
Hectic Pyrex
Sylvanus
1
7
2
0.29
L
Mercury
3
6
2
0.67
W
Heimdallr
JukeboxHerooooo
Heimdallr
10
0
8
14
L
Achilles
RP2xDON
Achilles
1
1
0
1
W
Danzaburou
mesquitinhaJR
Danzaburou
5
3
11
3.5
W
Jormungandr
tailandes007
Jormungandr
1
0
4
3
W
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,034
Damage
35,158
61,439
Taken
88,461
34,722
Mitigated
51,159
24,685
Healing
25,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Glyco
Persephone
18,813
1,565
0
2,507
8,069
3,303
252
3,167
4,902
86,038
0
L
6,926
300
0
3,664
12,013
3,554
379
5,250
6,514
56,709
0
L
9,026
6,703
417
2,042
17,155
4,891
1,953
5,845
11,003
0
73,775
L
Sylvanus
Hectic Pyrex
Sylvanus
4,782
372
2,920
4,919
21,560
14,246
469
6,476
14,802
16,245
0
L
Mercury
7,934
5,260
255
6,878
20,497
8,242
0
3,690
16,551
0
56,342
W
Heimdallr
JukeboxHerooooo
Heimdallr
17,357
9,430
0
9,047
14,188
6,273
2,983
1,966
12,172
0
85,692
L
Achilles
RP2xDON
Achilles
6,490
1,018
0
4,613
17,236
20,226
1,010
5,311
11,199
0
56,485
W
Danzaburou
mesquitinhaJR
Danzaburou
13,764
5,008
655
5,570
16,669
6,680
3,305
2,711
13,933
0
52,141
W
Jormungandr
tailandes007
Jormungandr
9,579
1,247
0
3,371
11,314
12,051
1,139
1,612
9,049
79,023
0
W
4,521
622
0
3,535
11,199
6,415
629
2,252
8,923
0
26,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,075
Gold Earned
46,549
523
Minions Killed
494
0
Camps Cleared
0
1,999,214
Distance Traveled
2,074,416
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
12,571
571
140
6
0
424,181
7
L
Scylla
9,367
426
100
5
0
415,140
1
L
Izanami
9,322
424
146
7
0
402,997
0
L
Sylvanus
8,624
392
32
1
0
406,905
0
L
Mercury
9,419
428
93
4
0
457,536
0
W
Heimdallr
12,095
550
115
5
0
377,123
7
L
Achilles
9,817
446
123
6
0
391,838
6
W
Danzaburou
11,382
517
81
4
0
415,700
0
W
Jormungandr
11,552
525
138
6
0
366,332
3
W
Fenrir
9,475
431
49
2
0
415,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role