Player Matchup

Cerberus
Cerberus
All Spirit14
Cerberus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 47L
1,500 Elo+
Party 1
Izanami
Izanami
BABYN3SHIA
Izanami
Level 28
God Stats
15W - 10L
1,551 SR
Queue Stats
16W - 10L
1,478 Elo+
Solo
Anubis
Anubis
BeardedSlayerxX
Anubis
Level 6
God Stats
1W - 0L
1,714 SR
Queue Stats
2W - 2L
1,383 Elo+
Solo
Neith
Neith
Dale911
Neith
Level 22
God Stats
35W - 24L
1,484 SR
Queue Stats
274W - 234L
1,422 Elo+
Solo
Jing Wei
Jing Wei
MaxiMus YT6355
Jing Wei
Level 3
God Stats
13W - 25L
1,500 SR
Queue Stats
108W - 114L
1,500 Elo+
Party 1
Team Averages
Level 14
1,550 SR
1,457 Elo+

VS

Team Averages
Level 15
1,511 SR
1,455 Elo+
Loki
Loki
Dillpickle2707
Loki
Level 24
God Stats
2W - 3L
1,554 SR
Queue Stats
4W - 6L
1,452 Elo+
Party 2
Tiamat
Tiamat
DragonsPath14
Tiamat
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Athena
Athena
aniodra
Athena
Level 13
God Stats
10W - 9L
1,500 SR
Queue Stats
35W - 42L
1,465 Elo+
Solo
Hel
Hel
qp Ludakris qp
Hel
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 121L
1,359 Elo+
Solo
Anubis
Anubis
slumpdaddy2634
Anubis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
All Spirit14
Cerberus
16
1 / 3 / 20
9,699
1,078
4,225
7,485
4,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
BABYN3SHIA
Izanami
18
15 / 0 / 14
12,988
1,443
16,482
8,606
2,990
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
14 / 4 / 16
12,252
1,361
20,740
13,052
6,250
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Dale911
Neith
19
18 / 2 / 17
13,753
1,528
27,395
10,615
4,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jing Wei
16
3 / 4 / 16
9,625
1,069
6,059
7,581
2,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

319

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 13 / 4
9,264
1,029
11,361
18,691
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 3 / 1
7,299
811
815
3,076
1,380
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
aniodra
Athena
16
2 / 10 / 8
10,583
1,176
8,710
23,754
22,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 13 / 5
9,672
1,075
10,116
16,874
5,266
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 12 / 5
9,983
1,109
10,218
18,115
7,329
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
36
51
Kills
13
13
Deaths
51
83
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
All Spirit14
Cerberus
1
3
20
3.67
W
Izanami
BABYN3SHIA
Izanami
15
0
14
22
W
14
4
16
5.5
W
Neith
Dale911
Neith
18
2
17
13.25
L
4
13
4
0.46
L
0
3
1
0.17
W
Jing Wei
3
4
16
2.75
L
Athena
aniodra
Athena
2
10
8
0.6
L
3
13
5
0.42
L
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,901
Damage
41,220
47,339
Taken
80,510
20,712
Mitigated
42,788
9,607
Healing
5,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
All Spirit14
Cerberus
4,225
1,005
0
824
7,485
4,319
0
5,412
2,073
6,786
0
W
Izanami
BABYN3SHIA
Izanami
16,482
11,904
0
0
8,606
2,990
0
5,537
3,069
0
39,399
W
20,740
1,433
0
5,660
13,052
6,250
0
9,343
3,709
31,994
0
W
Neith
Dale911
Neith
27,395
18,055
537
1,717
10,615
4,460
0
6,533
4,082
0
38,010
L
11,361
4,332
0
562
18,691
6,672
0
8,075
10,616
0
19,715
L
815
291
0
18
3,076
1,380
0
1,424
1,652
1,141
0
W
Jing Wei
6,059
4,954
0
869
7,581
2,693
0
3,034
4,547
0
14,007
L
Athena
aniodra
Athena
8,710
3,711
0
710
23,754
22,141
0
5,331
18,423
20,868
0
L
10,116
2,004
80
471
16,874
5,266
0
6,591
10,283
22,012
0
L
10,218
2,367
0
3,291
18,115
7,329
0
3,544
14,571
25,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,317
Gold Earned
46,801
121
Minions Killed
96
3
Camps Cleared
1
751,564
Distance Traveled
614,965
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,699
1,078
7
1
0
115,989
0
W
Izanami
12,988
1,443
53
6
1
141,674
1
W
Anubis
12,252
1,361
31
3
2
139,647
1
W
Neith
13,753
1,528
25
3
0
185,755
0
L
Loki
9,264
1,029
16
2
0
174,995
1
L
Tiamat
7,299
811
0
0
0
44,190
0
W
Jing Wei
9,625
1,069
5
1
0
168,499
1
L
Athena
10,583
1,176
17
2
1
136,015
0
L
Hel
9,672
1,075
23
3
0
132,298
0
L
Anubis
9,983
1,109
40
4
0
127,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role