Player Matchup

Hel
Hel
Deku_Midorinya_1
Hel
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
Macks-A-Million6
Cthulhu
Level 157
God Stats
0W - 1L
1,260 SR
Queue Stats
90W - 100L
1,496 Elo+
Party 1
Hades
Hades
PaiPai7u7
Hades
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
183W - 189L
1,522 Elo+
Solo
Kumbhakarna
Kumbhakarna
funn19
Kumbhakarna
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
83W - 82L
1,517 Elo+
Party 1
Jormungandr
Jormungandr
the_UNKNOWN117
Jormungandr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,474 Elo+
Party 1
Team Averages
Level 118
1,452 SR
1,470 Elo+

VS

Team Averages
Level 95
1,587 SR
1,506 Elo+
Hachiman
Hachiman
Adam Fenx
Hachiman
Level 86
God Stats
5W - 0L
1,803 SR
Queue Stats
102W - 82L
1,503 Elo+
Party 2
Terra
Terra
Captain_KlamSLAM
Terra
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
264W - 284L
1,487 Elo+
Solo
King Arthur
King Arthur
GucciMessia_h
King Arthur
Level 103
God Stats
1W - 0L
1,255 SR
Queue Stats
63W - 54L
1,490 Elo+
Solo
Cthulhu
Cthulhu
NG War Black
Cthulhu
Level 76
God Stats
4W - 1L
1,879 SR
Queue Stats
203W - 182L
1,550 Elo+
Party 2
Da Ji
Da Ji
TrafalgarLaw26
Da Ji
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 16
13,469
539
19,527
33,788
28,325
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 6 / 27
16,834
673
37,807
55,389
89,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hades
PaiPai7u7
Hades
20
15 / 7 / 19
18,394
736
32,536
41,578
31,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
funn19
Kumbhakarna
20
10 / 4 / 23
15,867
635
17,357
43,694
70,806
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
the_UNKNOWN117
Jormungandr
20
3 / 8 / 22
13,918
557
25,082
42,449
55,838
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Adam Fenx
Hachiman
20
5 / 8 / 16
15,838
634
33,854
24,126
12,041
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
4 / 8 / 12
15,146
606
19,949
35,238
49,167
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

King Arthur
GucciMessia_h
King Arthur
20
12 / 8 / 16
18,490
740
54,130
44,730
65,675
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cthulhu
NG War Black
Cthulhu
20
5 / 4 / 21
17,482
699
61,453
37,508
69,051
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
6 / 12 / 7
14,829
593
22,324
25,906
13,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
104
40
Kills
32
32
Deaths
40
107
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Adam Fenx
Hachiman
5
8
16
1.63
W
4
8
12
1.25
L
3
7
16
1.57
W
King Arthur
GucciMessia_h
King Arthur
12
8
16
2.5
L
9
6
27
3.75
W
Cthulhu
NG War Black
Cthulhu
5
4
21
3.88
L
Hades
PaiPai7u7
Hades
15
7
19
3.5
W
6
12
7
0.79
L
Kumbhakarna
funn19
Kumbhakarna
10
4
23
5.38
L
Jormungandr
the_UNKNOWN117
Jormungandr
3
8
22
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,309
Damage
191,710
216,898
Taken
167,508
275,755
Mitigated
209,787
115,346
Healing
70,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Adam Fenx
Hachiman
33,854
12,986
2,742
4,957
24,126
12,041
3,094
22,291
1,835
0
63,445
W
19,949
2,141
13,484
11,759
35,238
49,167
1,286
26,258
8,980
31,387
0
L
19,527
3,004
27,647
16,400
33,788
28,325
683
15,663
17,777
30,379
0
W
King Arthur
GucciMessia_h
King Arthur
54,130
7,057
2,688
9,694
44,730
65,675
1,277
33,035
11,695
807
88,931
L
37,807
3,760
10,184
13,551
55,389
89,449
557
16,692
36,049
73,418
0
W
Cthulhu
NG War Black
Cthulhu
61,453
4,192
4,476
12,979
37,508
69,051
693
28,432
9,076
102,488
0
L
Hades
PaiPai7u7
Hades
32,536
4,757
5,905
16,935
41,578
31,337
3,129
13,885
27,209
75,815
0
W
22,324
5,332
3,400
4,139
25,906
13,853
367
22,293
3,613
0
36,124
L
Kumbhakarna
funn19
Kumbhakarna
17,357
2,145
7,934
10,626
43,694
70,806
885
15,321
27,408
30,610
0
L
Jormungandr
the_UNKNOWN117
Jormungandr
25,082
7,028
3,001
3,163
42,449
55,838
337
14,868
26,501
44,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,482
Gold Earned
81,785
229
Minions Killed
257
0
Camps Cleared
0
2,085,201
Distance Traveled
1,846,268
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,838
634
57
2
0
366,240
0
W
Terra
15,146
606
18
1
0
300,937
0
L
Hel
13,469
539
14
1
0
396,430
0
W
King Arthur
18,490
740
56
2
0
396,445
0
L
Cthulhu
16,834
673
77
3
0
429,076
0
W
Cthulhu
17,482
699
104
4
0
450,628
2
L
Hades
18,394
736
94
4
0
413,440
0
W
Da Ji
14,829
593
22
1
0
332,018
0
L
Kumbhakarna
15,867
635
14
1
0
485,209
5
L
Jormungandr
13,918
557
30
1
0
361,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role