Player Matchup

Janus
Janus
Apostate
Janus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Cr24ayten
Chiron
Level 63
God Stats
5W - 4L
1,815 SR
Queue Stats
397W - 348L
1,592 Elo+
Party 1
Heimdallr
Heimdallr
ReuKnight
Heimdallr
Level 87
God Stats
12W - 10L
1,394 SR
Queue Stats
385W - 345L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
WillTF
Aphrodite
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sobek
Sobek
theUNKNOWNfox
Sobek
Level 88
God Stats
15W - 21L
1,474 SR
Queue Stats
381W - 344L
1,562 Elo+
Party 1
Team Averages
Level 97
1,537 SR
1,533 Elo+

VS

Team Averages
Level 82
1,581 SR
1,532 Elo+
Chang'e
Chang'e
APG_TTV
Chang'e
Level 86
God Stats
2W - 3L
1,727 SR
Queue Stats
79W - 71L
1,559 Elo+
Party 2
Kali
Kali
Joopitrr
Kali
Level 74
God Stats
3W - 5L
1,519 SR
Queue Stats
151W - 129L
1,537 Elo+
Party 2
Ullr
Ullr
LIANDRO286
Ullr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
MrKidSkeltal
Tyr
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
iiNazeub
Sylvanus
Level 69
God Stats
23W - 19L
1,661 SR
Queue Stats
141W - 109L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Apostate
Janus
11
6 / 0 / 1
6,995
700
4,210
3,031
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
Cr24ayten
Chiron
10
1 / 0 / 7
5,639
564
4,401
4,680
1,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
ReuKnight
Heimdallr
12
7 / 1 / 4
7,052
705
8,311
6,211
2,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
WillTF
Aphrodite
11
2 / 1 / 2
6,151
615
3,952
6,156
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 1 / 6
5,854
585
2,435
6,915
3,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
APG_TTV
Chang'e
9
1 / 6 / 0
5,389
539
1,714
7,464
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
9
1 / 2 / 0
5,234
523
3,192
7,511
2,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
4,873
487
2,715
5,749
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 3 / 0
5,979
598
4,423
8,384
2,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
iiNazeub
Sylvanus
8
0 / 3 / 1
4,517
452
3,892
7,617
4,204
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
17
Kills
3
3
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
APG_TTV
Chang'e
1
6
0
0.17
W
Janus
Apostate
Janus
6
0
1
6.5
W
Chiron
Cr24ayten
Chiron
1
0
7
4.5
L
Kali
1
2
0
0.5
L
0
3
1
0.17
L
1
3
0
0.33
W
Heimdallr
ReuKnight
Heimdallr
7
1
4
9
W
Aphrodite
WillTF
Aphrodite
2
1
2
3
L
Sylvanus
iiNazeub
Sylvanus
0
3
1
0.17
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,309
Damage
15,936
26,993
Taken
36,725
9,658
Mitigated
12,709
10,216
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
APG_TTV
Chang'e
1,714
453
439
1,750
7,464
2,058
0
2,485
4,815
27,972
0
W
Janus
Apostate
Janus
4,210
321
0
610
3,031
784
315
747
2,222
36,785
0
W
Chiron
Cr24ayten
Chiron
4,401
1,889
361
1,720
4,680
1,218
294
643
4,037
0
32,098
L
Kali
3,192
1,499
0
3,494
7,511
2,294
0
1,162
6,235
0
26,725
L
2,715
1,126
0
849
5,749
1,296
0
529
5,220
0
18,677
L
4,423
689
0
2,078
8,384
2,857
553
2,337
5,911
0
33,731
W
Heimdallr
ReuKnight
Heimdallr
8,311
4,671
0
782
6,211
2,099
426
387
5,824
0
41,330
W
Aphrodite
WillTF
Aphrodite
3,952
139
800
3,510
6,156
2,108
819
448
5,708
28,595
0
L
Sylvanus
iiNazeub
Sylvanus
3,892
1,467
517
1,080
7,617
4,204
0
3,558
3,946
11,195
3,871
W
2,435
199
0
2,433
6,915
3,449
303
2,807
4,058
12,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
25,992
284
Minions Killed
253
0
Camps Cleared
0
1,007,262
Distance Traveled
1,041,270
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,389
539
62
6
0
190,884
0
W
Janus
6,995
700
83
8
0
238,871
2
W
Chiron
5,639
564
51
5
0
190,492
1
L
Kali
5,234
523
58
6
0
227,639
0
L
Ullr
4,873
487
45
5
0
177,573
2
L
Tyr
5,979
598
67
7
0
224,676
2
W
Heimdallr
7,052
705
79
8
0
200,075
4
W
Aphrodite
6,151
615
58
6
0
191,386
1
L
Sylvanus
4,517
452
21
2
0
220,498
0
W
Sobek
5,854
585
13
1
0
186,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role