Player Matchup

Fenrir
Fenrir
Honor SITH
Fenrir
Level 18
God Stats
1W - 1L
1,275 SR
Queue Stats
3W - 7L
1,596 Elo+
Party 1
Mercury
Mercury
MrDr0ps
Mercury
Level 28
God Stats
15W - 13L
1,684 SR
Queue Stats
18W - 18L
1,703 Elo+
Party 1
Bellona
Bellona
NoahFett77
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 1
Artemis
Artemis
TheErodite
Artemis
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
kresbo
Nu Wa
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 27L
1,434 Elo+
Party 1
Team Averages
Level 36
1,492 SR
1,546 Elo+

VS

Team Averages
Level 21
1,407 SR
1,351 Elo+
Hades
Hades
C_villa182
Hades
Level 28
God Stats
20W - 9L
1,602 SR
Queue Stats
34W - 21L
1,382 Elo+
Solo
Jormungandr
Jormungandr
CharizardGod12
Jormungandr
Level 14
God Stats
1W - 4L
1,032 SR
Queue Stats
15W - 20L
1,351 Elo+
Solo
Hachiman
Hachiman
PoorFCS
Hachiman
Level 10
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Amaterasu
Amaterasu
PulseFCS
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,261 Elo+
Party 2
Tiamat
Tiamat
WhiteWolf9598
Tiamat
Level 46
God Stats
0W - 1L
1,723 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Honor SITH
Fenrir
14
3 / 3 / 7
9,277
464
8,843
13,829
9,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
MrDr0ps
Mercury
17
14 / 0 / 4
11,041
552
8,315
8,113
3,145
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Bellona
NoahFett77
Bellona
14
5 / 4 / 7
9,271
464
8,653
12,855
8,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
TheErodite
Artemis
15
6 / 2 / 3
9,550
478
8,693
11,546
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
kresbo
Nu Wa
20
6 / 0 / 8
11,561
578
14,137
7,721
2,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
2 / 2 / 0
9,214
461
2,678
6,472
3,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
CharizardGod12
Jormungandr
3
0 / 2 / 0
5,531
277
0
2,793
669
Hachiman
PoorFCS
Hachiman
12
0 / 9 / 2
7,682
384
6,086
15,634
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
PulseFCS
Amaterasu
10
2 / 15 / 1
7,280
364
6,980
21,910
9,310
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 7 / 0
9,994
500
16,809
20,275
13,662
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
34
Kills
9
9
Deaths
35
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hades
2
2
0
1
L
Jormungandr
CharizardGod12
Jormungandr
0
2
0
0
W
Fenrir
Honor SITH
Fenrir
3
3
7
2.17
W
Mercury
MrDr0ps
Mercury
14
0
4
16
W
Bellona
NoahFett77
Bellona
5
4
7
2.13
L
Hachiman
PoorFCS
Hachiman
0
9
2
0.11
L
Amaterasu
PulseFCS
Amaterasu
2
15
1
0.17
W
Artemis
TheErodite
Artemis
6
2
3
3.75
L
5
7
0
0.71
W
Nu Wa
kresbo
Nu Wa
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,641
Damage
32,553
54,064
Taken
67,084
29,270
Mitigated
31,815
13,381
Healing
12,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
2,678
115
0
1,270
6,472
3,527
290
2,313
3,931
43,012
0
L
Jormungandr
CharizardGod12
Jormungandr
0
0
0
0
2,793
669
60
1,162
1,453
2,752
0
W
Fenrir
Honor SITH
Fenrir
8,843
2,526
1,006
3,914
13,829
9,632
690
8,316
4,875
0
28,442
W
Mercury
MrDr0ps
Mercury
8,315
5,398
99
3,579
8,113
3,145
1,352
50
8,063
0
47,635
W
Bellona
NoahFett77
Bellona
8,653
2,564
389
1,071
12,855
8,001
183
1,711
11,088
0
38,095
L
Hachiman
PoorFCS
Hachiman
6,086
3,815
0
1,109
15,634
4,647
501
5,962
9,308
0
34,013
L
Amaterasu
PulseFCS
Amaterasu
6,980
3,938
0
1,414
21,910
9,310
93
420
21,454
0
22,321
W
Artemis
TheErodite
Artemis
8,693
4,174
348
759
11,546
5,599
1,966
6,125
4,773
0
54,200
L
16,809
2,409
31
8,382
20,275
13,662
1,630
3,312
16,801
68,089
0
W
Nu Wa
kresbo
Nu Wa
14,137
4,346
0
2,216
7,721
2,893
15
1,911
5,778
89,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,700
Gold Earned
39,701
504
Minions Killed
283
0
Camps Cleared
0
1,903,765
Distance Traveled
1,370,682
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,214
461
86
4
0
243,049
0
L
Jormungandr
5,531
277
7
0
0
107,539
1
W
Fenrir
9,277
464
65
3
0
375,204
1
W
Mercury
11,041
552
91
5
0
447,845
0
W
Bellona
9,271
464
60
3
0
389,067
4
L
Hachiman
7,682
384
52
3
0
339,490
0
L
Amaterasu
7,280
364
21
1
0
351,162
0
W
Artemis
9,550
478
124
6
0
315,912
1
L
Tiamat
9,994
500
117
6
0
329,442
0
W
Nu Wa
11,561
578
164
8
0
375,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role