Player Matchup

Amaterasu
Amaterasu
RagedTwitch
Amaterasu
Level 88
God Stats
2W - 1L
1,513 SR
Queue Stats
134W - 141L
1,405 Elo+
Party 2
Neith
Neith
SKOOLY T
Neith
Level 18
God Stats
72W - 55L
1,547 SR
Queue Stats
86W - 80L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
UG BeasTT
Kukulkan
Level 87
God Stats
12W - 10L
1,479 SR
Queue Stats
71W - 60L
1,484 Elo+
Party 2
Team Averages
Level 64
1,513 SR
1,400 Elo+

VS

Team Averages
Level 25
1,610 SR
1,387 Elo+
Chaac
Chaac
DrxKILLxJOY
Chaac
Level 28
God Stats
28W - 18L
1,546 SR
Queue Stats
57W - 42L
1,476 Elo+
Party 1
Fenrir
Fenrir
GS Nate
Fenrir
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,452 Elo+
Solo
Kukulkan
Kukulkan
XxLaw_GamingxX
Kukulkan
Level 18
God Stats
7W - 4L
1,783 SR
Queue Stats
202W - 236L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RagedTwitch
Amaterasu
13
5 / 2 / 6
9,457
727
6,329
9,811
7,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
SKOOLY T
Neith
12
3 / 0 / 9
8,987
691
4,268
4,310
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
UG BeasTT
Kukulkan
13
4 / 0 / 8
9,351
719
8,799
3,516
1,260
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 1
8,167
628
5,787
10,789
5,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
GS Nate
Fenrir
8
1 / 4 / 1
7,880
606
2,570
8,812
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
10
0 / 3 / 1
7,391
569
4,759
6,999
2,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Fenrir
GS Nate
Fenrir
1
4
1
0.38
W
Amaterasu
RagedTwitch
Amaterasu
5
2
6
4
W
Neith
SKOOLY T
Neith
3
0
9
7.5
W
Kukulkan
UG BeasTT
Kukulkan
4
0
8
8
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,396
Damage
13,116
17,637
Taken
26,600
10,252
Mitigated
13,972
4,948
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,787
1,878
730
2,492
10,789
5,733
0
3,114
7,675
0
34,450
L
Fenrir
GS Nate
Fenrir
2,570
583
0
972
8,812
5,929
0
2,892
5,920
0
8,689
W
Amaterasu
RagedTwitch
Amaterasu
6,329
3,431
621
2,467
9,811
7,350
1,077
1,611
8,200
0
29,346
W
Neith
SKOOLY T
Neith
4,268
2,541
0
1,860
4,310
1,642
777
2,554
1,756
0
23,345
W
Kukulkan
UG BeasTT
Kukulkan
8,799
644
0
0
3,516
1,260
904
630
2,886
49,319
0
L
Kukulkan
4,759
566
0
315
6,999
2,310
42
2,865
4,134
28,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,795
Gold Earned
23,438
165
Minions Killed
116
0
Camps Cleared
0
743,187
Distance Traveled
633,795
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,167
628
53
4
0
226,214
0
L
Fenrir
7,880
606
10
1
0
183,490
0
W
Amaterasu
9,457
727
48
4
0
256,223
1
W
Neith
8,987
691
29
2
0
248,702
0
W
Kukulkan
9,351
719
88
7
0
238,262
4
L
Kukulkan
7,391
569
53
4
0
224,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role