Player Matchup

Merlin
Merlin
BeardieDaPirate
Merlin
Level 67
God Stats
10W - 7L
1,878 SR
Queue Stats
212W - 158L
1,550 Elo+
Party 1
Bacchus
Bacchus
Fronkowski
Bacchus
Level 106
God Stats
12W - 7L
1,500 SR
Queue Stats
293W - 273L
1,680 Elo+
Party 1
Xbalanque
Xbalanque
Rhosu
Xbalanque
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
danialvarado1998
Cu Chulainn
Level 98
God Stats
16W - 9L
1,820 SR
Queue Stats
127W - 116L
1,499 Elo+
Party 2
Nemesis
Nemesis
petrack
Nemesis
Level 38
God Stats
12W - 19L
1,408 SR
Queue Stats
287W - 268L
1,481 Elo+
Party 2
Team Averages
Level 67
1,621 SR
1,542 Elo+

VS

Team Averages
Level 64
1,509 SR
1,500 Elo+
Apollo
Apollo
AnotherSnake
Apollo
Level 146
God Stats
3W - 4L
1,336 SR
Queue Stats
37W - 27L
1,623 Elo+
Party 3
Janus
Janus
Binolino1
Janus
Level 29
God Stats
2W - 2L
1,463 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 3
Discordia
Discordia
BlueSantaMan
Discordia
Level 48
God Stats
1W - 3L
1,605 SR
Queue Stats
4W - 5L
1,508 Elo+
Party 3
Ares
Ares
Rlight33
Ares
Level 52
God Stats
1W - 1L
1,755 SR
Queue Stats
16W - 12L
1,591 Elo+
Party 3
Hercules
Hercules
hanel707
Hercules
Level 44
God Stats
18W - 20L
1,387 SR
Queue Stats
248W - 260L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 3
10,344
575
10,113
8,501
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Fronkowski
Bacchus
14
6 / 0 / 12
9,814
545
9,675
8,842
7,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
Rhosu
Xbalanque
16
7 / 1 / 10
10,699
594
11,608
9,956
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
danialvarado1998
Cu Chulainn
19
3 / 0 / 6
11,278
627
11,364
11,546
11,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
petrack
Nemesis
16
2 / 4 / 5
9,991
555
4,385
14,177
6,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
15
7 / 3 / 1
9,669
537
11,093
16,189
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Binolino1
Janus
12
0 / 6 / 1
7,538
419
2,179
8,072
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
BlueSantaMan
Discordia
14
2 / 3 / 5
9,214
512
6,829
8,426
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
10
0 / 9 / 1
6,850
381
3,129
15,086
6,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
hanel707
Hercules
14
0 / 4 / 0
8,583
477
5,987
14,198
8,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
25
Kills
9
9
Deaths
25
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
7
3
1
2.5
W
7
4
3
2.13
L
Janus
Binolino1
Janus
0
6
1
0.08
L
Discordia
BlueSantaMan
Discordia
2
3
5
1.5
W
Bacchus
Fronkowski
Bacchus
6
0
12
12
W
Xbalanque
Rhosu
Xbalanque
7
1
10
12
L
Ares
0
9
1
0.06
W
Cu Chulainn
danialvarado1998
Cu Chulainn
3
0
6
6
L
Hercules
hanel707
Hercules
0
4
0
0
W
Nemesis
petrack
Nemesis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,145
Damage
29,217
53,022
Taken
61,971
32,058
Mitigated
26,342
18,183
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
11,093
7,248
0
1,630
16,189
5,962
0
7,426
8,763
0
75,601
W
10,113
1,126
0
1,233
8,501
3,268
0
3,260
5,241
73,211
0
L
Janus
Binolino1
Janus
2,179
0
0
285
8,072
2,720
240
3,279
4,793
43,635
0
L
Discordia
BlueSantaMan
Discordia
6,829
372
0
350
8,426
2,750
350
1,390
7,036
58,653
0
W
Bacchus
Fronkowski
Bacchus
9,675
852
0
2,789
8,842
7,716
552
2,446
6,299
32,157
0
W
Xbalanque
Rhosu
Xbalanque
11,608
6,051
0
4,240
9,956
3,656
1,686
2,509
7,397
0
72,696
L
Ares
3,129
270
0
1,180
15,086
6,704
35
5,934
9,152
16,225
0
W
Cu Chulainn
danialvarado1998
Cu Chulainn
11,364
1,701
0
4,403
11,546
11,236
208
1,255
10,291
5,108
80,310
L
Hercules
hanel707
Hercules
5,987
1,855
0
3,118
14,198
8,206
0
2,212
11,986
0
53,064
W
Nemesis
petrack
Nemesis
4,385
1,361
0
5,518
14,177
6,182
0
2,478
11,657
0
62,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,126
Gold Earned
41,854
544
Minions Killed
457
0
Camps Cleared
0
1,873,633
Distance Traveled
1,641,944
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,669
537
113
6
0
358,705
4
W
Merlin
10,344
575
138
8
0
369,932
7
L
Janus
7,538
419
92
5
0
290,286
11
L
Discordia
9,214
512
114
6
0
352,772
5
W
Bacchus
9,814
545
26
1
0
365,992
13
W
Xbalanque
10,699
594
123
7
0
316,317
3
L
Ares
6,850
381
17
1
0
301,227
1
W
Cu Chulainn
11,278
627
156
9
0
402,430
4
L
Hercules
8,583
477
121
7
0
338,954
2
W
Nemesis
9,991
555
101
6
0
418,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role