Player Matchup

Artemis
Artemis
Diamond I
AstraI Arrow
Artemis
Diamond I
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
281W - 224L
2,266 MMR
Party 1
Awilix
Awilix
Diamond IV
Hao_Asakura___
Awilix
Diamond IV
Level 45
God Stats
18W - 7L
1,859 SR
Queue Stats
74W - 67L
2,222 MMR
Solo
Anhur
Anhur
Diamond V
SK I MAESTRO
Anhur
Diamond V
Level 147
God Stats
36W - 30L
1,433 SR
Queue Stats
306W - 269L
2,050 MMR
Party 2
The Morrigan
The Morrigan
Diamond I
SanguineScribe
The Morrigan
Diamond I
Level 84
God Stats
7W - 4L
1,564 SR
Queue Stats
103W - 62L
2,266 MMR
Party 1
Cerberus
Cerberus
Platinum I
z Prodigy z
Cerberus
Platinum I
Level 160
God Stats
3W - 3L
1,657 SR
Queue Stats
45W - 34L
2,044 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 109
1,603 SR
2,170 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 151
1,758 SR
2,206 MMR
Khepri
Khepri
Platinum II
Gertrude0
Khepri
Platinum II
Level 155
God Stats
13W - 7L
1,925 SR
Queue Stats
52W - 50L
1,962 MMR
Solo
Aphrodite
Aphrodite
Diamond I
Incentiuis
Aphrodite
Diamond I
Level 156
God Stats
0W - 1L
1,848 SR
Queue Stats
86W - 54L
2,565 MMR
Party 3
Pele
Pele
Platinum III
The Milkman9059
Pele
Platinum III
Level 137
God Stats
6W - 13L
1,680 SR
Queue Stats
827W - 822L
1,712 MMR
Solo
Hercules
Hercules
Diamond V
edudivince
Hercules
Diamond V
Level 148
God Stats
12W - 17L
1,417 SR
Queue Stats
459W - 446L
1,996 MMR
Solo
Heimdallr
Heimdallr
Masters
l Jxstice
Heimdallr
Masters
Level 157
God Stats
27W - 21L
1,919 SR
Queue Stats
310W - 254L
2,794 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AstraI Arrow
Artemis
20
12 / 2 / 6
17,476
760
27,752
19,556
9,027
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 0 / 17
14,166
616
21,322
13,934
9,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 0 / 5
14,910
648
15,063
17,378
9,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
SanguineScribe
The Morrigan
20
4 / 3 / 10
14,696
639
16,834
7,507
3,909
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
z Prodigy z
Cerberus
17
1 / 2 / 15
12,708
553
8,164
26,473
30,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
SetNemesisJanusScyllaDanzaburou

VS

Bans
Chang'eGuan YuCu ChulainnOdinCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Gertrude0
Khepri
14
0 / 6 / 4
9,135
397
4,133
22,199
17,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
Incentiuis
Aphrodite
18
2 / 3 / 4
11,182
486
7,080
11,897
5,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
3 / 7 / 0
11,612
505
11,832
23,864
8,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
edudivince
Hercules
16
1 / 9 / 0
10,536
458
8,509
31,643
22,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
l Jxstice
Heimdallr
18
1 / 6 / 4
10,947
476
15,046
21,249
10,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
31
Kills
7
7
Deaths
31
53
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Artemis
AstraI Arrow
Artemis
12
2
6
7.5
L
Khepri
Gertrude0
Khepri
0
6
4
0.33
W
6
0
17
14.5
L
Aphrodite
Incentiuis
Aphrodite
2
3
4
1.33
W
8
0
5
10.5
W
The Morrigan
SanguineScribe
The Morrigan
4
3
10
3
L
3
7
0
0.43
L
Hercules
edudivince
Hercules
1
9
0
0.11
L
Heimdallr
l Jxstice
Heimdallr
1
6
4
0.5
W
Cerberus
z Prodigy z
Cerberus
1
2
15
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,135
Damage
46,600
84,848
Taken
110,852
62,915
Mitigated
65,383
39,237
Healing
29,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
AstraI Arrow
Artemis
27,752
20,578
0
12,532
19,556
9,027
7,750
3,861
15,695
0
150,611
L
Khepri
Gertrude0
Khepri
4,133
291
0
1,446
22,199
17,492
0
6,025
15,992
26,577
0
W
21,322
10,893
0
1,503
13,934
9,652
666
2,528
10,701
0
97,385
L
Aphrodite
Incentiuis
Aphrodite
7,080
1,200
6,746
6,711
11,897
5,501
263
2,828
8,999
88,064
0
W
15,063
8,815
0
12,751
17,378
9,369
2,273
1,041
16,337
0
118,578
W
The Morrigan
SanguineScribe
The Morrigan
16,834
7,712
579
1,916
7,507
3,909
2,681
1,502
5,990
122,981
8,442
L
11,832
3,411
0
1,344
23,864
8,994
518
2,285
21,445
0
98,252
L
Hercules
edudivince
Hercules
8,509
2,609
0
9,056
31,643
22,764
0
3,016
28,599
0
56,102
L
Heimdallr
l Jxstice
Heimdallr
15,046
10,337
0
4,277
21,249
10,632
4,117
3,434
17,803
0
86,817
W
Cerberus
z Prodigy z
Cerberus
8,164
503
0
9,956
26,473
30,958
485
4,144
22,329
29,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,956
Gold Earned
53,412
756
Minions Killed
659
0
Camps Cleared
0
2,314,476
Distance Traveled
2,067,495
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
17,476
760
223
10
0
421,172
2
L
Khepri
9,135
397
43
2
0
457,853
6
W
Awilix
14,166
616
123
5
0
555,766
4
L
Aphrodite
11,182
486
181
8
0
425,335
3
W
Anhur
14,910
648
171
7
0
408,431
8
W
The Morrigan
14,696
639
204
9
0
438,970
6
L
Pele
11,612
505
165
7
0
440,261
3
L
Hercules
10,536
458
128
6
0
384,624
4
L
Heimdallr
10,947
476
142
6
0
359,422
3
W
Cerberus
12,708
553
35
2
0
490,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role