Player Matchup

Neith
Neith
KG199335
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
PumpkinRhino262
Bakasura
Level 28
God Stats
0W - 4L
1,204 SR
Queue Stats
160W - 201L
1,329 Elo+
Party 1
Yemoja
Yemoja
Qaky
Yemoja
Level 24
God Stats
3W - 3L
1,789 SR
Queue Stats
112W - 143L
1,307 Elo+
Party 1
Izanami
Izanami
SoApygod666
Izanami
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 23L
1,042 Elo+
Solo
Tiamat
Tiamat
aids_Free_33
Tiamat
Level 17
God Stats
2W - 4L
1,386 SR
Queue Stats
16W - 26L
1,332 Elo+
Solo
Team Averages
Level 15
1,476 SR
1,302 Elo+

VS

Team Averages
Level 15
1,490 SR
1,419 Elo+
Danzaburou
Danzaburou
HmmmmSpinch
Danzaburou
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KidKaelKishin
Xing Tian
Level 28
God Stats
34W - 27L
1,472 SR
Queue Stats
75W - 79L
1,405 Elo+
Solo
Neith
Neith
Mezmooreised
Neith
Level 15
God Stats
24W - 14L
1,371 SR
Queue Stats
26W - 21L
1,287 Elo+
Solo
Thoth
Thoth
PrecisionDivorce
Thoth
Level 29
God Stats
7W - 16L
1,607 SR
Queue Stats
361W - 383L
1,403 Elo+
Solo
Artemis
Artemis
Psych0ticFerret
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KG199335
Neith
3
0 / 2 / 0
5,318
295
97
1,292
489
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
15
4 / 7 / 1
9,475
526
9,728
18,235
7,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Qaky
Yemoja
13
2 / 5 / 2
8,109
451
7,008
13,162
10,415
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
SoApygod666
Izanami
14
1 / 4 / 0
8,360
464
7,227
11,700
3,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
11
1 / 7 / 1
7,585
421
4,525
9,568
4,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HmmmmSpinch
Danzaburou
16
4 / 4 / 6
10,474
582
12,363
16,584
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Xing Tian
KidKaelKishin
Xing Tian
12
4 / 0 / 4
8,829
491
3,430
15,017
12,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
8 / 1 / 4
10,342
575
11,310
8,671
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
5 / 3 / 6
9,165
509
6,065
8,017
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 4
7,341
408
1,410
11,682
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
8
Kills
21
25
Deaths
12
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
HmmmmSpinch
Danzaburou
4
4
6
1.75
L
Neith
KG199335
Neith
0
2
0
0
W
Xing Tian
KidKaelKishin
Xing Tian
4
0
4
6
W
8
1
4
10
W
5
3
6
2.67
W
0
4
4
0.5
L
Bakasura
4
7
1
0.64
L
Yemoja
Qaky
Yemoja
2
5
2
0.6
L
Izanami
SoApygod666
Izanami
1
4
0
0.25
L
Tiamat
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,585
Damage
34,578
53,957
Taken
59,971
26,444
Mitigated
28,304
12,729
Healing
21,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
HmmmmSpinch
Danzaburou
12,363
5,719
0
9,368
16,584
6,770
3,380
4,780
11,268
0
56,287
L
Neith
KG199335
Neith
97
0
0
48
1,292
489
72
169
1,123
0
2,703
W
Xing Tian
KidKaelKishin
Xing Tian
3,430
43
0
2,388
15,017
12,363
777
876
13,871
24,561
0
W
11,310
6,469
0
4,396
8,671
3,374
3,492
1,070
7,111
0
60,487
W
6,065
532
0
1,000
8,017
2,514
859
2,814
4,867
29,962
0
W
1,410
935
0
4,813
11,682
3,283
90
1,993
9,549
0
27,713
L
Bakasura
9,728
7,018
0
5,421
18,235
7,331
378
1,858
16,160
0
41,834
L
Yemoja
Qaky
Yemoja
7,008
1,006
573
1,553
13,162
10,415
256
2,534
10,628
37,077
0
L
Izanami
SoApygod666
Izanami
7,227
4,757
0
3,868
11,700
3,854
0
991
10,709
0
58,060
L
Tiamat
4,525
54
0
1,266
9,568
4,355
1,087
3,943
5,625
36,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,847
Gold Earned
46,151
330
Minions Killed
321
0
Camps Cleared
0
1,141,926
Distance Traveled
1,511,394
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,474
582
94
5
0
284,296
0
L
Neith
5,318
295
4
0
0
37,326
0
W
Xing Tian
8,829
491
31
2
0
358,047
0
W
Neith
10,342
575
101
6
0
293,186
0
W
Thoth
9,165
509
55
3
0
358,513
1
W
Artemis
7,341
408
40
2
0
217,352
1
L
Bakasura
9,475
526
97
5
0
323,128
0
L
Yemoja
8,109
451
58
3
0
252,355
3
L
Izanami
8,360
464
110
6
0
291,409
0
L
Tiamat
7,585
421
61
3
0
237,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role