Player Matchup

Hera
Hera
God Speed Gaara
Hera
Level 71
God Stats
6W - 6L
1,486 SR
Queue Stats
52W - 59L
1,476 Elo+
Party 2
King Arthur
King Arthur
Liquidiice
King Arthur
Level 60
God Stats
8W - 10L
1,568 SR
Queue Stats
184W - 152L
1,583 Elo+
Party 2
Mulan
Mulan
Shclonck
Mulan
Level 5
God Stats
2W - 1L
1,416 SR
Queue Stats
12W - 5L
1,588 Elo+
Party 2
Danzaburou
Danzaburou
The Thiccinator
Danzaburou
Level 60
God Stats
1W - 1L
1,780 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TheQumCaster
Cthulhu
Level 28
God Stats
16W - 4L
1,905 SR
Queue Stats
93W - 41L
1,720 Elo+
Party 2
Team Averages
Level 45
1,631 SR
1,573 Elo+

VS

Team Averages
Level 57
1,614 SR
1,566 Elo+
Izanami
Izanami
GiggleTube
Izanami
Level 126
God Stats
4W - 0L
1,721 SR
Queue Stats
241W - 230L
1,575 Elo+
Party 1
Agni
Agni
LegacyOneTap
Agni
Level 12
God Stats
15W - 8L
1,600 SR
Queue Stats
27W - 20L
1,514 Elo+
Party 1
Hera
Hera
Mundo Oof
Hera
Level 44
God Stats
15W - 12L
1,621 SR
Queue Stats
145W - 126L
1,542 Elo+
Party 1
Anubis
Anubis
SkadiOrFeed
Anubis
Level 79
God Stats
12W - 14L
1,607 SR
Queue Stats
103W - 86L
1,594 Elo+
Party 1
Vamana
Vamana
SkrtSkrrt
Vamana
Level 25
God Stats
7W - 10L
1,519 SR
Queue Stats
94W - 72L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,357
536
1,535
4,284
1,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Liquidiice
King Arthur
9
0 / 1 / 1
5,103
510
1,318
5,589
2,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mulan
Shclonck
Mulan
9
4 / 3 / 0
5,674
567
5,304
8,352
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
The Thiccinator
Danzaburou
9
0 / 2 / 0
4,740
474
2,138
5,541
1,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
TheQumCaster
Cthulhu
8
1 / 5 / 2
5,079
508
2,158
8,052
2,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GiggleTube
Izanami
11
3 / 1 / 3
6,471
647
4,332
6,317
1,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 0
5,965
597
4,104
3,281
936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
10
1 / 0 / 2
5,823
582
1,977
2,139
550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anubis
10
5 / 1 / 4
6,332
633
7,907
5,866
3,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vamana
SkrtSkrrt
Vamana
9
1 / 2 / 1
5,407
541
2,650
5,564
4,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
23
5
Kills
13
13
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Izanami
GiggleTube
Izanami
3
1
3
4.5
L
0
2
2
0.5
W
3
1
0
3
L
King Arthur
Liquidiice
King Arthur
0
1
1
0.5
W
Hera
1
0
2
2
L
Mulan
Shclonck
Mulan
4
3
0
1.33
W
Anubis
5
1
4
7
W
Vamana
SkrtSkrrt
Vamana
1
2
1
0.75
L
Danzaburou
The Thiccinator
Danzaburou
0
2
0
0
L
Cthulhu
TheQumCaster
Cthulhu
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,453
Damage
20,970
31,818
Taken
23,167
10,517
Mitigated
10,801
10,573
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GiggleTube
Izanami
4,332
3,080
0
3,110
6,317
1,689
694
1,032
5,285
0
46,524
L
1,535
117
0
1,146
4,284
1,058
0
2,012
2,040
28,933
0
W
4,104
381
0
753
3,281
936
883
1,105
1,981
24,865
0
L
King Arthur
Liquidiice
King Arthur
1,318
161
0
2,336
5,589
2,757
0
2,211
3,225
0
23,226
W
Hera
1,977
319
0
743
2,139
550
232
0
2,039
23,422
0
L
Mulan
Shclonck
Mulan
5,304
1,451
0
3,620
8,352
3,235
0
3,356
4,886
0
28,662
W
Anubis
7,907
845
0
2,925
5,866
3,074
380
1,198
4,628
26,495
0
W
Vamana
SkrtSkrrt
Vamana
2,650
1,772
0
1,480
5,564
4,552
216
115
5,350
0
22,350
L
Danzaburou
The Thiccinator
Danzaburou
2,138
1,022
76
2,691
5,541
1,051
0
2,546
2,995
0
21,159
L
Cthulhu
TheQumCaster
Cthulhu
2,158
150
0
704
8,052
2,416
0
3,362
4,684
12,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,953
Gold Earned
29,998
232
Minions Killed
296
0
Camps Cleared
0
904,180
Distance Traveled
855,553
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,471
647
91
9
0
160,124
1
L
Hera
5,357
536
51
5
0
183,898
0
W
Agni
5,965
597
54
5
0
179,899
1
L
King Arthur
5,103
510
46
5
0
172,127
1
W
Hera
5,823
582
61
6
0
174,135
0
L
Mulan
5,674
567
61
6
0
194,409
4
W
Anubis
6,332
633
39
4
0
177,026
1
W
Vamana
5,407
541
51
5
0
164,369
3
L
Danzaburou
4,740
474
49
5
0
157,535
0
L
Cthulhu
5,079
508
25
3
0
196,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role