Player Matchup

Hel
Hel
Battle1804
Hel
Level 8
God Stats
4W - 2L
1,740 SR
Queue Stats
5W - 9L
1,658 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BornInMarinara
Tsukuyomi
Level 29
God Stats
15W - 21L
1,428 SR
Queue Stats
243W - 256L
1,447 Elo+
Solo
Khepri
Khepri
DracoInfinium
Khepri
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,297 Elo+
Party 1
Amaterasu
Amaterasu
vScarletRogue
Amaterasu
Level 15
God Stats
9W - 8L
1,393 SR
Queue Stats
16W - 21L
1,374 Elo+
Party 1
Hachiman
Hachiman
xlxerolx
Hachiman
Level 62
God Stats
2W - 2L
1,424 SR
Queue Stats
10W - 19L
1,293 Elo+
Party 1
Team Averages
Level 33
1,497 SR
1,414 Elo+

VS

Team Averages
Level 38
1,524 SR
1,517 Elo+
Hel
Hel
ImJustW1ll
Hel
Level 33
God Stats
0W - 4L
1,490 SR
Queue Stats
94W - 109L
1,495 Elo+
Party 3
Kukulkan
Kukulkan
JBN07
Kukulkan
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Klan3
Guan Yu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
LexaproPill
Izanami
Level 29
God Stats
3W - 6L
1,749 SR
Queue Stats
50W - 54L
1,516 Elo+
Party 3
Loki
Loki
axlrs23
Loki
Level 117
God Stats
0W - 1L
1,380 SR
Queue Stats
35W - 29L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 8
11,728
489
5,118
12,762
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
BornInMarinara
Tsukuyomi
19
11 / 4 / 8
13,646
569
16,875
20,278
7,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 1 / 19
12,524
522
9,040
14,759
16,174
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
vScarletRogue
Amaterasu
20
11 / 4 / 4
14,056
586
15,641
22,005
12,413
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
xlxerolx
Hachiman
20
16 / 1 / 5
15,338
639
22,688
15,027
6,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 1
9,537
397
5,363
13,198
8,755
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
JBN07
Kukulkan
17
1 / 10 / 7
11,139
464
8,948
15,802
5,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Klan3
Guan Yu
14
2 / 9 / 2
9,374
391
4,077
17,348
12,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LexaproPill
Izanami
14
1 / 10 / 4
8,956
373
11,922
19,489
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Loki
axlrs23
Loki
20
9 / 4 / 2
13,329
555
18,749
20,146
9,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
31
41
Kills
15
16
Deaths
41
44
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
6
8
0.83
W
Tsukuyomi
BornInMarinara
Tsukuyomi
11
4
8
3.75
W
2
1
19
11.5
L
2
8
1
0.31
L
Kukulkan
JBN07
Kukulkan
1
10
7
0.45
L
Guan Yu
Klan3
Guan Yu
2
9
2
0.33
L
Izanami
LexaproPill
Izanami
1
10
4
0.3
L
Loki
axlrs23
Loki
9
4
2
2.5
W
Amaterasu
vScarletRogue
Amaterasu
11
4
4
3.25
W
Hachiman
xlxerolx
Hachiman
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,362
Damage
49,059
84,831
Taken
85,983
47,956
Mitigated
43,138
37,345
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,118
1,146
1,870
2,542
12,762
5,220
329
5,679
7,083
49,486
0
W
Tsukuyomi
BornInMarinara
Tsukuyomi
16,875
4,639
0
9,032
20,278
7,594
0
4,222
16,031
0
92,419
W
9,040
1,465
0
5,192
14,759
16,174
858
3,644
11,068
30,243
0
L
5,363
1,304
1,874
2,505
13,198
8,755
1,350
4,063
9,135
40,173
0
L
Kukulkan
JBN07
Kukulkan
8,948
956
0
600
15,802
5,858
596
3,457
12,345
58,141
0
L
Guan Yu
Klan3
Guan Yu
4,077
726
18
682
17,348
12,051
416
902
16,446
0
27,022
L
Izanami
LexaproPill
Izanami
11,922
8,528
451
4,707
19,489
6,985
0
3,217
16,272
0
49,672
L
Loki
axlrs23
Loki
18,749
5,978
0
5,346
20,146
9,489
0
2,801
17,345
0
90,022
W
Amaterasu
vScarletRogue
Amaterasu
15,641
8,513
0
10,182
22,005
12,413
3,642
3,286
18,577
282
79,934
W
Hachiman
xlxerolx
Hachiman
22,688
16,292
0
8,527
15,027
6,555
5,671
2,726
12,301
0
126,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,292
Gold Earned
52,335
554
Minions Killed
410
0
Camps Cleared
0
2,251,041
Distance Traveled
1,890,008
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,728
489
94
4
0
407,558
0
W
Tsukuyomi
13,646
569
112
5
0
490,925
1
W
Khepri
12,524
522
29
1
0
443,780
8
L
Hel
9,537
397
60
3
0
394,142
0
L
Kukulkan
11,139
464
104
4
0
289,205
0
L
Guan Yu
9,374
391
41
2
0
390,764
0
L
Izanami
8,956
373
79
3
0
328,251
3
L
Loki
13,329
555
126
5
0
487,646
9
W
Amaterasu
14,056
586
158
7
0
459,354
3
W
Hachiman
15,338
639
161
7
0
449,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role