Player Matchup

Bellona
Bellona
DLuxley
Bellona
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 30L
1,638 Elo+
Party 2
Sol
Sol
Necroach
Sol
Level 10
God Stats
1W - 8L
1,570 SR
Queue Stats
25W - 32L
1,638 Elo+
Party 2
Hun Batz
Hun Batz
SUSHIBAE
Hun Batz
Level 45
God Stats
3W - 3L
1,783 SR
Queue Stats
30W - 42L
1,638 Elo+
Party 2
Ymir
Ymir
SmPH_Kyle
Ymir
Level 23
God Stats
1W - 1L
1,787 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 3
Jormungandr
Jormungandr
koalebb
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,726 Elo+
Party 3
Team Averages
Level 18
1,628 SR
1,673 Elo+

VS

Team Averages
Level 37
1,588 SR
1,555 Elo+
Nemesis
Nemesis
CaptainInvictus
Nemesis
Level 27
God Stats
14W - 10L
1,616 SR
Queue Stats
108W - 104L
1,562 Elo+
Party 1
King Arthur
King Arthur
Ishankk1
King Arthur
Level 96
God Stats
5W - 2L
1,822 SR
Queue Stats
42W - 41L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TimidTurtle555
Kumbhakarna
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 43L
1,516 Elo+
Party 1
Apollo
Apollo
iheardthat
Apollo
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 23L
1,715 Elo+
Solo
Nu Wa
Nu Wa
improblyfeeding
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 26L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DLuxley
Bellona
14
1 / 5 / 0
8,071
425
8,930
15,156
13,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 9 / 0
7,399
389
2,973
12,166
2,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
SUSHIBAE
Hun Batz
13
1 / 7 / 0
7,864
414
5,971
14,779
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
12
1 / 6 / 1
7,342
386
4,223
14,068
4,718
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
koalebb
Jormungandr
12
1 / 8 / 0
7,730
407
3,120
17,252
9,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 0 / 11
12,476
657
9,521
10,121
5,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
Ishankk1
King Arthur
17
3 / 2 / 7
11,087
584
7,676
17,909
11,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
TimidTurtle555
Kumbhakarna
14
1 / 2 / 14
9,761
514
4,560
11,187
11,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Apollo
iheardthat
Apollo
19
10 / 0 / 3
11,856
624
10,566
10,365
4,057
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 0 / 14
13,080
688
23,159
5,760
2,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
84
4
Kills
35
35
Deaths
4
1
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
0
11
16.5
L
Bellona
DLuxley
Bellona
1
5
0
0.2
W
King Arthur
Ishankk1
King Arthur
3
2
7
3.25
L
0
9
0
0
L
Hun Batz
SUSHIBAE
Hun Batz
1
7
0
0.14
L
Ymir
1
6
1
0.25
W
Kumbhakarna
TimidTurtle555
Kumbhakarna
1
2
14
4
W
Apollo
iheardthat
Apollo
10
0
3
11.5
W
10
0
14
17
L
Jormungandr
koalebb
Jormungandr
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,217
Damage
55,482
73,421
Taken
55,342
34,879
Mitigated
34,829
12,042
Healing
17,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,521
4,608
0
949
10,121
5,827
0
1,188
8,908
0
85,699
L
Bellona
DLuxley
Bellona
8,930
2,750
0
3,752
15,156
13,056
0
3,583
11,115
0
43,745
W
King Arthur
Ishankk1
King Arthur
7,676
1,590
0
5,843
17,909
11,462
793
1,114
16,353
0
60,976
L
2,973
512
0
1,577
12,166
2,931
0
6,766
4,942
33,433
0
L
Hun Batz
SUSHIBAE
Hun Batz
5,971
932
0
3,568
14,779
5,028
0
4,027
10,502
0
50,663
L
Ymir
4,223
503
0
2,475
14,068
4,718
0
5,818
8,028
34,731
0
W
Kumbhakarna
TimidTurtle555
Kumbhakarna
4,560
774
0
1,056
11,187
11,153
347
4,522
6,640
14,279
0
W
Apollo
iheardthat
Apollo
10,566
6,737
0
8,883
10,365
4,057
1,768
1,378
8,987
0
112,237
W
23,159
3,959
0
840
5,760
2,330
1,860
2,114
3,621
97,562
0
L
Jormungandr
koalebb
Jormungandr
3,120
500
0
670
17,252
9,146
0
6,129
10,911
32,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,406
Gold Earned
58,260
391
Minions Killed
632
0
Camps Cleared
0
1,555,762
Distance Traveled
1,790,762
7
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,476
657
150
8
0
440,324
7
L
Bellona
8,071
425
96
5
0
264,457
2
W
King Arthur
11,087
584
113
6
0
302,912
5
L
Sol
7,399
389
71
4
0
304,764
0
L
Hun Batz
7,864
414
99
5
0
360,214
2
L
Ymir
7,342
386
71
4
0
315,100
1
W
Kumbhakarna
9,761
514
25
1
0
347,441
2
W
Apollo
11,856
624
171
9
0
341,642
2
W
Nu Wa
13,080
688
173
9
0
358,443
3
L
Jormungandr
7,730
407
54
3
0
311,227
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role