Player Matchup

Thanatos
Thanatos
BuhlockA
Thanatos
Level 61
God Stats
32W - 35L
1,506 SR
Queue Stats
182W - 232L
1,377 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Demonabear
Ah Muzen Cab
Level 126
God Stats
6W - 5L
1,689 SR
Queue Stats
381W - 395L
1,501 Elo+
Party 1
Tyr
Tyr
Kagatox
Tyr
Level 101
God Stats
14W - 47L
1,173 SR
Queue Stats
487W - 724L
1,249 Elo+
Party 1
Geb
Geb
Magnificent___J
Geb
Level 147
God Stats
18W - 19L
1,453 SR
Queue Stats
350W - 323L
1,552 Elo+
Solo
Zeus
Zeus
xXUbicAXx
Zeus
Level 63
God Stats
67W - 43L
1,612 SR
Queue Stats
103W - 80L
1,475 Elo+
Solo
Team Averages
Level 100
1,487 SR
1,431 Elo+

VS

Team Averages
Level 83
1,560 SR
1,588 Elo+
Cthulhu
Cthulhu
BANETHEGOAT
Cthulhu
Level 108
God Stats
2W - 4L
1,379 SR
Queue Stats
26W - 30L
1,464 Elo+
Party 2
Skadi
Skadi
KSB Luffy
Skadi
Level 64
God Stats
1W - 2L
1,758 SR
Queue Stats
88W - 83L
1,545 Elo+
Party 2
Eset
Eset
Thedragonguy77
Eset
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,548 Elo+
Party 2
Tiamat
Tiamat
daveenus
Tiamat
Level 127
God Stats
14W - 12L
1,664 SR
Queue Stats
73W - 64L
1,555 Elo+
Party 2
Ymir
Ymir
tigerssss 6
Ymir
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 106L
1,829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BuhlockA
Thanatos
13
3 / 4 / 5
7,995
533
5,275
11,502
3,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Muzen Cab
Demonabear
Ah Muzen Cab
17
11 / 0 / 1
10,154
677
14,197
8,103
3,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tyr
13
0 / 4 / 0
7,146
476
1,653
10,307
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 0 / 8
7,028
469
4,558
11,189
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
14
1 / 2 / 2
8,271
551
9,076
5,509
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BANETHEGOAT
Cthulhu
9
0 / 5 / 1
6,058
404
4,168
10,670
4,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
KSB Luffy
Skadi
11
0 / 3 / 0
6,431
429
2,069
10,044
2,141
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 2 / 3
6,850
457
6,906
6,739
1,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
daveenus
Tiamat
15
5 / 1 / 2
8,609
574
10,259
8,893
7,435
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 4 / 4
8,077
538
5,725
11,871
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
15
Kills
10
10
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BANETHEGOAT
Cthulhu
0
5
1
0.1
W
Thanatos
BuhlockA
Thanatos
3
4
5
1.38
W
Ah Muzen Cab
Demonabear
Ah Muzen Cab
11
0
1
11.5
L
Skadi
KSB Luffy
Skadi
0
3
0
0
W
Tyr
0
4
0
0
W
0
0
8
4
L
0
2
3
0.75
L
Tiamat
daveenus
Tiamat
5
1
2
6
L
5
4
4
1.75
W
Zeus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,759
Damage
29,127
46,610
Taken
48,217
22,344
Mitigated
21,431
22,538
Healing
15,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BANETHEGOAT
Cthulhu
4,168
393
0
1,902
10,670
4,858
0
3,954
6,716
21,245
0
W
Thanatos
BuhlockA
Thanatos
5,275
1,945
0
9,522
11,502
3,821
0
6,145
5,275
0
44,112
W
Ah Muzen Cab
Demonabear
Ah Muzen Cab
14,197
6,947
0
7,078
8,103
3,080
2,759
3,507
4,504
0
85,442
L
Skadi
KSB Luffy
Skadi
2,069
1,103
0
3,722
10,044
2,141
0
855
9,189
0
31,818
W
Tyr
1,653
327
0
1,928
10,307
5,996
396
6,521
3,776
0
28,598
W
4,558
449
0
3,032
11,189
7,486
0
6,583
4,340
15,730
0
L
6,906
156
383
1,229
6,739
1,972
0
3,151
3,588
35,799
0
L
Tiamat
daveenus
Tiamat
10,259
2,221
0
5,122
8,893
7,435
556
1,667
7,056
54,063
0
L
5,725
1,015
0
3,260
11,871
5,025
0
4,007
7,839
47,555
0
W
Zeus
9,076
332
0
978
5,509
1,961
0
3,592
1,657
55,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,594
Gold Earned
36,025
456
Minions Killed
368
0
Camps Cleared
0
1,432,956
Distance Traveled
1,377,776
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,058
404
30
2
0
289,216
7
W
Thanatos
7,995
533
75
5
0
299,146
1
W
Ah Muzen Cab
10,154
677
154
10
0
299,704
3
L
Skadi
6,431
429
80
5
0
230,201
3
W
Tyr
7,146
476
86
6
0
245,706
0
W
Geb
7,028
469
27
2
0
316,335
1
L
Eset
6,850
457
68
5
0
298,477
5
L
Tiamat
8,609
574
90
6
0
265,114
2
L
Ymir
8,077
538
100
7
0
294,768
0
W
Zeus
8,271
551
114
8
0
272,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role