Player Matchup

Jing Wei
Jing Wei
Diamond I
Abracadabrra
Jing Wei
Diamond I
Level 159
God Stats
5W - 2L
1,473 SR
Queue Stats
716W - 695L
2,416 MMR
Party 1
Ne Zha
Ne Zha
Masters
Biteyyy
Ne Zha
Masters
Level 158
God Stats
14W - 13L
1,857 SR
Queue Stats
689W - 596L
2,290 MMR
Party 1
Scylla
Scylla
Diamond II
CutestEevee
Scylla
Diamond II
Level 62
God Stats
96W - 65L
1,648 SR
Queue Stats
455W - 413L
2,341 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
NNNNNNNNNNNNICE
Tsukuyomi
Diamond III
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 61L
2,446 MMR
Solo
Ares
Ares
Diamond III
TAINZYYY
Ares
Diamond III
Level 155
God Stats
1W - 2L
1,257 SR
Queue Stats
427W - 406L
2,347 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 129
1,547 SR
2,368 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 156
1,546 SR
1,998 MMR
Ymir
Ymir
Diamond II
BarelyANapkin
Ymir
Diamond II
Level 153
God Stats
9W - 8L
1,678 SR
Queue Stats
548W - 539L
2,296 MMR
Solo
Camazotz
Camazotz
Diamond IV
Ro7ule
Camazotz
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
Shootable
Cu Chulainn
Masters
Level 156
God Stats
26W - 34L
1,681 SR
Queue Stats
637W - 599L
2,359 MMR
Party 2
Janus
Janus
Diamond II
Yvolt
Janus
Diamond II
Level 156
God Stats
4W - 6L
1,370 SR
Queue Stats
94W - 68L
2,336 MMR
Solo
Chernobog
Chernobog
Diamond I
zZDKVZz
Chernobog
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Abracadabrra
Jing Wei
19
1 / 4 / 5
12,277
512
13,349
17,061
7,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
Biteyyy
Ne Zha
20
3 / 2 / 6
12,395
516
13,610
20,714
15,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
19
2 / 2 / 3
11,904
496
15,636
11,591
4,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
NNNNNNNNNNNNICE
Tsukuyomi
20
5 / 8 / 1
13,407
559
20,867
20,559
14,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
15
1 / 9 / 5
10,067
419
9,426
24,308
25,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
Chang'eSetAo KuangDanzaburouApollo

VS

Bans
Guan YuSun WukongPersephoneSobekThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 17
11,732
489
8,624
28,705
33,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Ro7ule
Camazotz
19
5 / 5 / 10
12,824
534
12,490
22,092
11,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
Shootable
Cu Chulainn
20
11 / 0 / 9
14,125
589
21,290
23,363
20,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Janus
Yvolt
Janus
18
2 / 4 / 13
11,949
498
10,942
11,374
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
zZDKVZz
Chernobog
20
5 / 1 / 8
13,844
577
18,750
17,015
9,398
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
12
Kills
25
25
Deaths
12
20
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Abracadabrra
Jing Wei
1
4
5
0.88
W
2
2
17
5.25
L
Ne Zha
Biteyyy
Ne Zha
3
2
6
3
L
Scylla
2
2
3
1.75
L
Tsukuyomi
NNNNNNNNNNNNICE
Tsukuyomi
5
8
1
0.69
W
Camazotz
Ro7ule
Camazotz
5
5
10
2
W
Cu Chulainn
Shootable
Cu Chulainn
11
0
9
15.5
L
Ares
1
9
5
0.39
W
Janus
Yvolt
Janus
2
4
13
2.13
W
Chernobog
zZDKVZz
Chernobog
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,888
Damage
72,096
94,233
Taken
102,549
67,667
Mitigated
80,129
25,831
Healing
42,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Abracadabrra
Jing Wei
13,349
12,043
0
6,060
17,061
7,126
3,723
2,449
14,552
0
97,702
W
8,624
1,356
0
9,007
28,705
33,922
290
9,899
18,464
45,484
0
L
Ne Zha
Biteyyy
Ne Zha
13,610
4,263
0
9,663
20,714
15,849
0
4,376
15,970
0
102,778
L
Scylla
15,636
1,160
0
2,674
11,591
4,662
66
1,625
9,906
112,452
0
L
Tsukuyomi
NNNNNNNNNNNNICE
Tsukuyomi
20,867
4,116
0
6,094
20,559
14,443
0
3,166
16,718
0
105,360
W
Camazotz
Ro7ule
Camazotz
12,490
4,488
0
11,358
22,092
11,967
598
3,747
18,217
0
80,722
W
Cu Chulainn
Shootable
Cu Chulainn
21,290
3,765
0
11,676
23,363
20,905
951
4,644
18,552
0
86,536
L
Ares
9,426
679
0
1,340
24,308
25,587
0
7,311
16,401
19,859
0
W
Janus
Yvolt
Janus
10,942
809
0
3,019
11,374
3,937
675
3,544
7,760
81,691
0
W
Chernobog
zZDKVZz
Chernobog
18,750
13,328
0
7,923
17,015
9,398
3,944
3,557
13,369
0
135,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,050
Gold Earned
64,474
699
Minions Killed
632
0
Camps Cleared
0
2,412,872
Distance Traveled
2,459,356
27
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
12,277
512
150
6
0
461,004
4
W
Ymir
11,732
489
49
2
0
462,411
6
L
Ne Zha
12,395
516
153
6
0
543,253
2
L
Scylla
11,904
496
208
9
0
489,978
10
L
Tsukuyomi
13,407
559
178
7
0
465,101
2
W
Camazotz
12,824
534
113
5
0
498,274
1
W
Cu Chulainn
14,125
589
144
6
0
511,342
9
L
Ares
10,067
419
10
0
0
453,536
9
W
Janus
11,949
498
145
6
0
492,182
6
W
Chernobog
13,844
577
181
8
0
495,147
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role