Player Matchup

Nemesis
Nemesis
Fer_CR05
Nemesis
Level 3
God Stats
0W - 3L
1,491 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Luis17_CR
Kukulkan
Level 18
God Stats
3W - 11L
1,702 SR
Queue Stats
153W - 164L
1,416 Elo+
Party 1
Vamana
Vamana
XxCRIPYxXCR13
Vamana
Level 14
God Stats
5W - 6L
1,527 SR
Queue Stats
99W - 128L
1,341 Elo+
Party 1
Team Averages
Level 12
1,573 SR
1,419 Elo+

VS

Team Averages
Level 29
1,353 SR
1,370 Elo+
Erlang Shen
Erlang Shen
BlackReignbow
Erlang Shen
Level 29
God Stats
2W - 6L
1,125 SR
Queue Stats
57W - 61L
1,429 Elo+
Party 2
Freya
Freya
OOOtsillsOOO
Freya
Level 26
God Stats
34W - 42L
1,435 SR
Queue Stats
53W - 82L
1,287 Elo+
Solo
Skadi
Skadi
aNewAgePeace
Skadi
Level 32
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 71L
1,395 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fer_CR05
Nemesis
13
1 / 3 / 5
10,581
588
7,283
11,536
8,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Luis17_CR
Kukulkan
14
2 / 6 / 1
10,764
598
9,271
13,082
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
2 / 1 / 4
10,494
583
10,129
14,994
11,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BlackReignbow
Erlang Shen
14
4 / 2 / 3
11,622
646
13,897
18,201
9,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 3 / 3
11,158
620
7,783
12,943
6,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

15
3 / 2 / 7
11,451
636
10,711
10,597
4,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
5
Kills
10
10
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BlackReignbow
Erlang Shen
4
2
3
2.75
L
Nemesis
Fer_CR05
Nemesis
1
3
5
1.17
L
Kukulkan
Luis17_CR
Kukulkan
2
6
1
0.42
W
3
3
3
1.5
L
2
1
4
4
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,683
Damage
32,391
39,612
Taken
41,741
24,637
Mitigated
20,531
8,576
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BlackReignbow
Erlang Shen
13,897
6,984
0
9,199
18,201
9,621
1,253
2,978
15,046
0
52,895
L
Nemesis
Fer_CR05
Nemesis
7,283
3,618
0
1,639
11,536
8,235
562
2,572
8,964
0
24,341
L
Kukulkan
Luis17_CR
Kukulkan
9,271
1,248
0
1,487
13,082
5,100
63
1,940
11,142
63,291
0
W
7,783
3,231
0
4,158
12,943
6,811
676
4,182
8,448
39,145
3,189
L
10,129
6,068
489
4,961
14,994
11,302
566
2,934
12,060
0
30,108
W
10,711
6,198
448
3,459
10,597
4,099
1,579
1,804
8,681
0
53,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,839
Gold Earned
34,231
183
Minions Killed
204
0
Camps Cleared
0
955,942
Distance Traveled
940,311
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,622
646
70
4
0
330,390
2
L
Nemesis
10,581
588
30
2
0
324,443
0
L
Kukulkan
10,764
598
126
7
0
266,763
2
W
Freya
11,158
620
63
4
0
311,810
0
L
Vamana
10,494
583
27
2
0
364,736
0
W
Skadi
11,451
636
71
4
0
298,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role