Player Matchup

Geb
Geb
ByEndou
Geb
Level 101
God Stats
5W - 1L
1,695 SR
Queue Stats
122W - 99L
1,453 Elo+
Party 3
Olorun
Olorun
Clutchinstincts
Olorun
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 39L
1,653 Elo+
Solo
Kuzenbo
Kuzenbo
GianMarcoZ
Kuzenbo
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 86L
1,458 Elo+
Party 3
Bacchus
Bacchus
NoFuzzies
Bacchus
Level 64
God Stats
5W - 1L
1,845 SR
Queue Stats
162W - 169L
1,424 Elo+
Party 4
Medusa
Medusa
REAL LORD SHAY
Medusa
Level 147
God Stats
4W - 0L
1,745 SR
Queue Stats
182W - 176L
1,497 Elo+
Party 4
Team Averages
Level 113
1,657 SR
1,497 Elo+

VS

Team Averages
Level 108
1,635 SR
1,476 Elo+
Arachne
Arachne
BandzLevan
Arachne
Level 87
God Stats
20W - 19L
1,500 SR
Queue Stats
605W - 671L
1,463 Elo+
Party 1
Ravana
Ravana
Bill Bixby 84
Ravana
Level 128
God Stats
3W - 6L
1,699 SR
Queue Stats
336W - 331L
1,454 Elo+
Solo
Yemoja
Yemoja
Rinsed Cholo
Yemoja
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
200W - 149L
1,592 Elo+
Party 1
Ne Zha
Ne Zha
ghostfacers1981
Ne Zha
Level 107
God Stats
5W - 3L
1,919 SR
Queue Stats
202W - 219L
1,385 Elo+
Party 2
Heimdallr
Heimdallr
mayorofnowhere
Heimdallr
Level 131
God Stats
1W - 2L
1,555 SR
Queue Stats
125W - 145L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
3 / 2 / 19
11,667
729
12,361
22,535
24,619
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 4 / 17
12,236
765
24,109
20,122
9,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
GianMarcoZ
Kuzenbo
20
9 / 1 / 16
12,697
794
20,869
16,880
12,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
NoFuzzies
Bacchus
15
2 / 4 / 18
10,410
651
7,273
12,788
22,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
10 / 3 / 14
12,227
764
24,866
13,148
5,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BandzLevan
Arachne
19
6 / 4 / 7
11,061
691
16,090
21,428
10,051
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
5 / 7 / 6
10,361
648
10,089
17,575
9,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
18
1 / 2 / 12
10,235
640
16,290
29,252
29,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
1 / 8 / 7
9,548
597
11,238
15,408
6,731
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
mayorofnowhere
Heimdallr
16
1 / 7 / 9
9,624
602
12,565
17,797
7,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
55
28
Kills
14
14
Deaths
28
84
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
BandzLevan
Arachne
6
4
7
2.38
L
5
7
6
1.14
W
Geb
3
2
19
6.25
W
4
4
17
3.13
W
Kuzenbo
GianMarcoZ
Kuzenbo
9
1
16
17
W
Bacchus
NoFuzzies
Bacchus
2
4
18
2.75
W
10
3
14
5.67
L
Yemoja
1
2
12
3.5
L
1
8
7
0.56
L
Heimdallr
mayorofnowhere
Heimdallr
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,478
Damage
66,272
85,473
Taken
101,460
75,391
Mitigated
63,661
48,983
Healing
45,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BandzLevan
Arachne
16,090
10,612
1,682
7,211
21,428
10,051
0
13,670
7,708
0
23,468
L
10,089
2,253
2,593
3,041
17,575
9,440
118
10,870
6,535
0
19,390
W
Geb
12,361
571
2,852
8,132
22,535
24,619
417
3,191
19,344
23,854
0
W
24,109
10,543
8,025
9,933
20,122
9,751
2,235
3,735
16,387
69,100
0
W
Kuzenbo
GianMarcoZ
Kuzenbo
20,869
6,247
4,857
5,607
16,880
12,439
463
3,606
13,274
41,243
0
W
Bacchus
NoFuzzies
Bacchus
7,273
889
1,496
486
12,788
22,804
483
2,538
10,250
12,598
0
W
24,866
10,275
3,387
4,208
13,148
5,778
2,540
3,220
9,928
0
44,447
L
Yemoja
16,290
1,825
10,971
14,674
29,252
29,547
93
19,691
9,336
38,868
0
L
11,238
1,474
561
1,742
15,408
6,731
0
8,262
6,971
0
27,985
L
Heimdallr
mayorofnowhere
Heimdallr
12,565
3,129
1,214
1,934
17,797
7,892
0
11,299
6,298
0
40,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
50,829
219
Minions Killed
187
0
Camps Cleared
0
1,425,855
Distance Traveled
1,318,162
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,061
691
23
1
0
302,092
0
L
Ravana
10,361
648
25
2
0
251,875
1
W
Geb
11,667
729
30
2
0
357,072
0
W
Olorun
12,236
765
85
5
0
257,700
1
W
Kuzenbo
12,697
794
55
3
0
357,600
3
W
Bacchus
10,410
651
6
0
0
167,665
0
W
Medusa
12,227
764
43
3
0
285,818
0
L
Yemoja
10,235
640
45
3
0
261,712
0
L
Ne Zha
9,548
597
31
2
0
257,672
0
L
Heimdallr
9,624
602
63
4
0
244,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role