Player Matchup

Kukulkan
Kukulkan
NoGuff88
Kukulkan
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,669 Elo+
Party 1
Bacchus
Bacchus
Shadowolf16
Bacchus
Level 104
God Stats
2W - 2L
1,540 SR
Queue Stats
8W - 4L
1,742 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZippyHucklenoose
Tsukuyomi
Level 69
God Stats
4W - 3L
1,547 SR
Queue Stats
267W - 219L
1,540 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,650 Elo+

VS

Team Averages
Level 114
1,711 SR
1,511 Elo+
Anubis
Anubis
DaxScaccarium
Anubis
Level 144
God Stats
4W - 2L
1,764 SR
Queue Stats
263W - 262L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Robjkilla
Cthulhu
Level 109
God Stats
32W - 34L
1,641 SR
Queue Stats
308W - 387L
1,516 Elo+
Party 2
Skadi
Skadi
SkudThug
Skadi
Level 89
God Stats
30W - 30L
1,730 SR
Queue Stats
415W - 511L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NoGuff88
Kukulkan
17
6 / 7 / 5
13,338
702
8,773
11,689
3,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
Shadowolf16
Bacchus
15
2 / 6 / 11
13,484
710
8,613
19,449
19,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
17
6 / 8 / 5
13,285
699
11,219
18,191
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 10
14,441
760
16,046
12,651
6,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Robjkilla
Cthulhu
16
5 / 2 / 13
13,105
690
12,110
14,888
16,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
SkudThug
Skadi
17
8 / 5 / 7
13,598
716
15,615
10,678
4,172
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
14
Kills
21
21
Deaths
14
21
Assists
30
Player
Kills
Deaths
Assists
KDA
W
8
7
10
1.86
L
Kukulkan
NoGuff88
Kukulkan
6
7
5
1.21
W
Cthulhu
Robjkilla
Cthulhu
5
2
13
5.75
L
Bacchus
Shadowolf16
Bacchus
2
6
11
1.25
W
Skadi
SkudThug
Skadi
8
5
7
2.3
L
Tsukuyomi
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,605
Damage
43,771
49,329
Taken
38,217
28,096
Mitigated
26,698
10,154
Healing
7,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,046
538
0
3,121
12,651
6,413
1,495
6,729
5,922
86,375
0
L
Kukulkan
NoGuff88
Kukulkan
8,773
1,100
0
1,428
11,689
3,292
521
6,700
4,735
78,281
0
W
Cthulhu
Robjkilla
Cthulhu
12,110
720
1,084
2,014
14,888
16,113
509
6,238
8,650
32,728
0
L
Bacchus
Shadowolf16
Bacchus
8,613
1,092
638
3,491
19,449
19,915
913
9,381
9,575
18,331
0
W
Skadi
SkudThug
Skadi
15,615
8,059
0
1,560
10,678
4,172
1,032
4,603
6,075
0
70,737
L
Tsukuyomi
11,219
2,457
0
4,597
18,191
4,889
1,078
11,401
6,415
0
36,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
41,144
191
Minions Killed
248
0
Camps Cleared
0
1,000,787
Distance Traveled
996,696
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,441
760
107
6
0
290,329
0
L
Kukulkan
13,338
702
128
7
0
297,179
8
W
Cthulhu
13,105
690
54
3
0
385,083
6
L
Bacchus
13,484
710
9
0
0
353,560
6
W
Skadi
13,598
716
87
5
0
321,284
1
L
Tsukuyomi
13,285
699
54
3
0
350,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role