Player Matchup

Persephone
Persephone
Athilik
Persephone
Level 16
God Stats
3W - 1L
1,895 SR
Queue Stats
28W - 17L
1,525 Elo+
Party 1
Izanami
Izanami
Powervvolf
Izanami
Level 22
God Stats
3W - 0L
1,775 SR
Queue Stats
51W - 31L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
mithrynn
Cthulhu
Level 39
God Stats
6W - 0L
1,958 SR
Queue Stats
27W - 17L
1,571 Elo+
Party 1
Team Averages
Level 26
1,876 SR
1,558 Elo+

VS

Team Averages
Level 54
1,539 SR
1,412 Elo+
Chang'e
Chang'e
ASmallDyingBird
Chang'e
Level 129
God Stats
18W - 13L
1,614 SR
Queue Stats
85W - 96L
1,525 Elo+
Party 2
Janus
Janus
JustBoshJosh
Janus
Level 19
God Stats
10W - 11L
1,633 SR
Queue Stats
98W - 88L
1,403 Elo+
Party 2
King Arthur
King Arthur
MrHess
King Arthur
Level 15
God Stats
10W - 22L
1,369 SR
Queue Stats
15W - 32L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Athilik
Persephone
15
3 / 7 / 14
12,331
685
12,712
12,727
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Powervvolf
Izanami
18
14 / 6 / 6
14,881
827
25,029
15,854
6,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
mithrynn
Cthulhu
17
6 / 3 / 15
13,885
771
10,393
19,751
20,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 9 / 7
12,712
706
14,191
21,671
12,024
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

17
10 / 4 / 3
13,244
736
15,562
13,818
5,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MrHess
King Arthur
13
0 / 10 / 9
10,752
597
5,932
22,370
22,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
35
23
Kills
16
16
Deaths
23
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
6
9
7
1.06
W
Persephone
Athilik
Persephone
3
7
14
1.43
L
10
4
3
2.88
L
King Arthur
MrHess
King Arthur
0
10
9
0.45
W
Izanami
Powervvolf
Izanami
14
6
6
2.83
W
Cthulhu
mithrynn
Cthulhu
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,134
Damage
35,685
48,332
Taken
57,859
31,757
Mitigated
40,316
10,900
Healing
11,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,191
811
2,446
6,449
21,671
12,024
184
10,265
11,406
57,283
0
W
Persephone
Athilik
Persephone
12,712
1,334
248
1,268
12,727
4,783
775
9,153
3,518
41,865
0
L
15,562
1,332
0
657
13,818
5,463
783
4,821
8,997
61,773
0
L
King Arthur
MrHess
King Arthur
5,932
1,361
135
2,057
22,370
22,829
258
8,142
14,228
0
21,852
W
Izanami
Powervvolf
Izanami
25,029
16,973
0
3,420
15,854
6,348
2,321
10,652
5,077
0
90,451
W
Cthulhu
mithrynn
Cthulhu
10,393
1,530
272
5,692
19,751
20,626
587
10,058
9,293
39,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
36,708
217
Minions Killed
168
0
Camps Cleared
0
927,493
Distance Traveled
810,247
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,712
706
52
3
0
262,236
2
W
Persephone
12,331
685
60
3
0
306,297
4
L
Janus
13,244
736
97
5
0
277,644
0
L
King Arthur
10,752
597
19
1
0
270,367
0
W
Izanami
14,881
827
108
6
0
263,904
0
W
Cthulhu
13,885
771
49
3
0
357,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role