Player Matchup

Baron Samedi
Baron Samedi
Boots1889
Baron Samedi
Level 78
God Stats
2W - 4L
1,294 SR
Queue Stats
33W - 74L
1,151 Elo+
Party 3
Sobek
Sobek
GuNDy_GunnZ
Sobek
Level 39
God Stats
0W - 2L
1,270 SR
Queue Stats
19W - 31L
1,282 Elo+
Solo
Cupid
Cupid
Kemerova
Cupid
Level 84
God Stats
1W - 4L
1,277 SR
Queue Stats
51W - 92L
1,190 Elo+
Party 3
Thor
Thor
Mandosui
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Janus
Janus
phoenix81
Janus
Level 125
God Stats
0W - 10L
1,147 SR
Queue Stats
115W - 158L
1,323 Elo+
Party 3
Team Averages
Level 67
1,298 SR
1,289 Elo+

VS

Team Averages
Level 51
1,565 SR
1,370 Elo+
Zhong Kui
Zhong Kui
Deucalion1296
Zhong Kui
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 193L
1,399 Elo+
Party 2
Bakasura
Bakasura
Dmi_Rome
Bakasura
Level 28
God Stats
3W - 1L
1,460 SR
Queue Stats
24W - 26L
1,357 Elo+
Party 1
Izanami
Izanami
Oregon_duck262
Izanami
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
72W - 83L
1,399 Elo+
Party 2
Kukulkan
Kukulkan
Sir_Bri
Kukulkan
Level 81
God Stats
7W - 9L
1,577 SR
Queue Stats
8W - 12L
1,304 Elo+
Party 1
Geb
Geb
acuchimoyaMF
Geb
Level 47
God Stats
17W - 10L
1,789 SR
Queue Stats
362W - 346L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Boots1889
Baron Samedi
16
2 / 9 / 0
9,223
461
3,292
13,593
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 9
7,831
392
6,351
17,094
9,984
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
Kemerova
Cupid
14
7 / 4 / 3
8,906
445
13,799
14,369
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
14
3 / 5 / 6
8,839
442
5,807
14,969
4,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
phoenix81
Janus
16
3 / 4 / 2
9,201
460
9,461
10,696
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Deucalion1296
Zhong Kui
19
14 / 0 / 4
12,377
619
13,917
10,772
9,861
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
Dmi_Rome
Bakasura
14
4 / 6 / 4
9,856
493
7,035
16,575
6,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 6 / 3
9,043
452
11,528
16,066
6,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Sir_Bri
Kukulkan
17
3 / 2 / 7
10,932
547
8,230
8,500
3,466
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 3 / 8
10,313
516
6,873
18,955
19,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
16
Kills
25
26
Deaths
17
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Boots1889
Baron Samedi
2
9
0
0.22
W
Zhong Kui
Deucalion1296
Zhong Kui
14
0
4
16
W
Bakasura
Dmi_Rome
Bakasura
4
6
4
1
L
1
4
9
1.38
L
Cupid
Kemerova
Cupid
7
4
3
2.13
L
Thor
3
5
6
1.2
W
2
6
3
0.58
W
Kukulkan
Sir_Bri
Kukulkan
3
2
7
3.25
W
2
3
8
2
L
Janus
phoenix81
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
47,583
70,721
Taken
70,868
27,515
Mitigated
45,485
15,257
Healing
24,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Boots1889
Baron Samedi
3,292
591
235
1,284
13,593
4,585
488
9,099
4,174
41,403
0
W
Zhong Kui
Deucalion1296
Zhong Kui
13,917
1,376
0
6,623
10,772
9,861
6,674
3,927
6,775
62,898
0
W
Bakasura
Dmi_Rome
Bakasura
7,035
5,340
0
5,349
16,575
6,769
637
3,094
13,389
0
45,741
L
6,351
1,077
0
2,820
17,094
9,984
0
4,409
12,685
28,410
0
L
Cupid
Kemerova
Cupid
13,799
7,878
640
4,502
14,369
4,528
0
5,109
8,950
0
52,323
L
Thor
5,807
2,354
0
3,795
14,969
4,640
0
4,292
10,557
0
44,899
W
11,528
8,995
0
5,650
16,066
6,265
95
2,595
13,447
0
60,627
W
Kukulkan
Sir_Bri
Kukulkan
8,230
229
0
2,878
8,500
3,466
2,179
4,087
4,255
67,696
0
W
6,873
228
0
3,631
18,955
19,124
248
4,991
13,898
35,950
0
L
Janus
phoenix81
Janus
9,461
745
0
1,981
10,696
3,778
0
6,111
4,585
66,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,000
Gold Earned
52,521
378
Minions Killed
491
0
Camps Cleared
0
1,586,821
Distance Traveled
1,759,251
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,223
461
83
4
0
270,124
2
W
Zhong Kui
12,377
619
125
6
0
336,121
2
W
Bakasura
9,856
493
93
5
0
382,086
2
L
Sobek
7,831
392
37
2
0
334,156
0
L
Cupid
8,906
445
86
4
0
312,562
1
L
Thor
8,839
442
67
3
0
326,781
4
W
Izanami
9,043
452
89
4
0
309,638
0
W
Kukulkan
10,932
547
136
7
0
333,312
0
W
Geb
10,313
516
48
2
0
398,094
2
L
Janus
9,201
460
105
5
0
343,198
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role