Player Matchup

Chronos
Chronos
AngeIa 45 Mk2
Chronos
Level 25
God Stats
3W - 0L
1,571 SR
Queue Stats
13W - 11L
1,576 Elo+
Solo
Zhong Kui
Zhong Kui
DontThrowPlease
Zhong Kui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 84L
1,691 Elo+
Solo
Ullr
Ullr
Huntre--
Ullr
Level 27
God Stats
15W - 23L
1,302 SR
Queue Stats
359W - 358L
1,577 Elo+
Solo
Sylvanus
Sylvanus
MrIceTroll
Sylvanus
Level 13
God Stats
4W - 1L
1,771 SR
Queue Stats
34W - 43L
1,667 Elo+
Party 1
Mulan
Mulan
skullthreat14
Mulan
Level 12
God Stats
8W - 8L
1,763 SR
Queue Stats
106W - 111L
1,681 Elo+
Party 1
Team Averages
Level 21
1,581 SR
1,639 Elo+

VS

Team Averages
Level 13
1,601 SR
1,765 Elo+
Danzaburou
Danzaburou
AnInnocentSlime
Danzaburou
Level 18
God Stats
13W - 12L
1,651 SR
Queue Stats
27W - 20L
1,708 Elo+
Party 2
Bellona
Bellona
BauxiticCake13
Bellona
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,890 Elo+
Solo
Jormungandr
Jormungandr
CeezTheDayz_
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,847 Elo+
Solo
Horus
Horus
SazeracSling
Horus
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 16L
1,722 Elo+
Party 2
Hades
Hades
jargothakilla
Hades
Level 14
God Stats
9W - 4L
1,856 SR
Queue Stats
24W - 21L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
17
2 / 1 / 7
11,505
606
11,601
17,804
7,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
DontThrowPlease
Zhong Kui
20
10 / 0 / 4
13,211
695
21,056
22,116
16,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
15
5 / 4 / 7
10,161
535
11,105
15,595
6,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
MrIceTroll
Sylvanus
14
2 / 2 / 9
10,183
536
8,316
12,945
14,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
7 / 1 / 9
11,670
614
10,088
14,702
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnInnocentSlime
Danzaburou
14
1 / 8 / 4
8,469
446
11,686
15,270
5,072
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 2
8,014
422
8,121
20,018
17,470
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
CeezTheDayz_
Jormungandr
5
0 / 4 / 0
5,663
298
1,119
5,705
2,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 4 / 4
9,411
495
6,807
17,095
13,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 6 / 0
8,701
458
15,252
19,328
11,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
26
Kills
8
8
Deaths
26
36
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnInnocentSlime
Danzaburou
1
8
4
0.38
W
Chronos
2
1
7
5.5
L
0
4
2
0.25
L
Jormungandr
CeezTheDayz_
Jormungandr
0
4
0
0
W
Zhong Kui
DontThrowPlease
Zhong Kui
10
0
4
12
W
Ullr
5
4
7
2.13
W
Sylvanus
MrIceTroll
Sylvanus
2
2
9
3.25
L
3
4
4
1.25
L
4
6
0
0.67
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,166
Damage
42,985
83,162
Taken
77,416
49,798
Mitigated
49,058
51,760
Healing
14,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnInnocentSlime
Danzaburou
11,686
4,364
0
1,173
15,270
5,072
0
7,039
8,231
0
53,004
W
Chronos
11,601
3,841
0
9,592
17,804
7,456
7,078
5,787
12,017
78,431
0
L
8,121
2,851
0
1,014
20,018
17,470
0
11,082
8,936
0
42,727
L
Jormungandr
CeezTheDayz_
Jormungandr
1,119
793
0
100
5,705
2,231
0
3,717
1,988
6,217
0
W
Zhong Kui
DontThrowPlease
Zhong Kui
21,056
5,147
0
17,692
22,116
16,529
5,368
3,190
18,926
109,410
0
W
Ullr
11,105
7,635
0
4,131
15,595
6,056
3,238
3,778
11,817
0
55,973
W
Sylvanus
MrIceTroll
Sylvanus
8,316
2,311
5,847
7,242
12,945
14,074
700
1,160
11,785
24,876
0
L
6,807
2,876
933
4,758
17,095
13,011
0
6,902
10,193
0
20,750
L
15,252
1,415
86
6,853
19,328
11,274
0
12,233
7,095
43,835
0
W
10,088
1,465
0
7,256
14,702
5,683
0
2,456
12,246
0
81,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,730
Gold Earned
40,258
615
Minions Killed
275
0
Camps Cleared
0
1,680,766
Distance Traveled
1,415,773
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,469
446
90
5
0
298,595
6
W
Chronos
11,505
606
149
8
0
359,616
1
L
Bellona
8,014
422
80
4
0
333,319
6
L
Jormungandr
5,663
298
11
1
0
161,168
0
W
Zhong Kui
13,211
695
201
11
0
326,627
0
W
Ullr
10,161
535
101
5
0
302,179
1
W
Sylvanus
10,183
536
23
1
0
298,381
0
L
Horus
9,411
495
25
1
0
339,641
1
L
Hades
8,701
458
69
4
0
283,050
4
W
Mulan
11,670
614
141
7
0
393,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role