Player Matchup

Ullr
Ullr
Sp8TheGr8
Ullr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,689 Elo+
Party 1
Tiamat
Tiamat
evolversi
Tiamat
Level 58
God Stats
2W - 0L
1,711 SR
Queue Stats
38W - 29L
1,725 Elo+
Party 1
Sylvanus
Sylvanus
xDeenis
Sylvanus
Level 108
God Stats
1W - 1L
1,317 SR
Queue Stats
3W - 4L
1,651 Elo+
Party 1
Team Averages
Level 66
1,509 SR
1,688 Elo+

VS

Team Averages
Level 93
1,622 SR
1,496 Elo+
Danzaburou
Danzaburou
ElEmpujaFrijole
Danzaburou
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NotoriousGIB15
Anubis
Level 98
God Stats
6W - 4L
1,646 SR
Queue Stats
71W - 41L
1,632 Elo+
Party 2
King Arthur
King Arthur
UnIucky13
King Arthur
Level 49
God Stats
4W - 1L
1,719 SR
Queue Stats
11W - 16L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
19
11 / 4 / 2
15,096
755
17,600
16,184
6,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
evolversi
Tiamat
15
1 / 6 / 7
11,789
589
8,303
12,516
10,992
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
xDeenis
Sylvanus
17
1 / 4 / 12
13,855
693
5,625
15,478
14,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElEmpujaFrijole
Danzaburou
17
9 / 4 / 5
13,963
698
14,106
13,286
6,959
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 4 / 8
12,504
625
12,211
11,776
5,901
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
UnIucky13
King Arthur
15
2 / 5 / 9
12,073
604
10,135
15,154
14,183
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
13
Kills
14
14
Deaths
13
21
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ElEmpujaFrijole
Danzaburou
9
4
5
2.88
L
3
4
8
1.75
W
Ullr
11
4
2
3
L
King Arthur
UnIucky13
King Arthur
2
5
9
1.3
W
Tiamat
evolversi
Tiamat
1
6
7
0.75
W
Sylvanus
xDeenis
Sylvanus
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,528
Damage
36,452
44,178
Taken
40,216
31,750
Mitigated
27,043
13,464
Healing
9,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ElEmpujaFrijole
Danzaburou
14,106
6,025
0
3,389
13,286
6,959
2,479
5,145
8,141
0
67,648
L
12,211
250
255
3,985
11,776
5,901
737
3,370
8,406
72,728
0
W
Ullr
17,600
10,707
0
3,536
16,184
6,731
2,935
5,276
10,908
0
91,540
L
King Arthur
UnIucky13
King Arthur
10,135
2,360
330
1,679
15,154
14,183
248
6,113
9,041
0
44,207
W
Tiamat
evolversi
Tiamat
8,303
677
0
1,012
12,516
10,992
0
4,418
8,098
28,686
0
W
Sylvanus
xDeenis
Sylvanus
5,625
1,428
3,497
5,419
15,478
14,027
487
2,562
12,916
20,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
38,540
203
Minions Killed
246
0
Camps Cleared
0
1,026,223
Distance Traveled
972,485
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,963
698
90
5
0
314,136
0
L
Anubis
12,504
625
107
5
0
304,415
5
W
Ullr
15,096
755
125
6
0
342,077
1
L
King Arthur
12,073
604
49
2
0
353,934
2
W
Tiamat
11,789
589
52
3
0
331,512
2
W
Sylvanus
13,855
693
26
1
0
352,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role