Player Matchup

Baba Yaga
Baba Yaga
ESOisBad
Baba Yaga
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
HeadWarlock
Arachne
Level 63
God Stats
140W - 91L
1,579 SR
Queue Stats
271W - 255L
1,582 Elo+
Solo
Neith
Neith
Shampede
Neith
Level 15
God Stats
5W - 3L
1,819 SR
Queue Stats
21W - 12L
1,757 Elo+
Party 2
Bacchus
Bacchus
SilentLordNar
Bacchus
Level 47
God Stats
2W - 2L
1,678 SR
Queue Stats
162W - 115L
1,588 Elo+
Party 3
Cthulhu
Cthulhu
StaySolo32
Cthulhu
Level 108
God Stats
0W - 2L
1,599 SR
Queue Stats
83W - 70L
1,650 Elo+
Party 2
Team Averages
Level 59
1,635 SR
1,615 Elo+

VS

Team Averages
Level 62
1,621 SR
1,689 Elo+
Mulan
Mulan
EkaAll
Mulan
Level 14
God Stats
20W - 7L
1,423 SR
Queue Stats
201W - 50L
1,645 Elo+
Party 1
Janus
Janus
JCV_7
Janus
Level 127
God Stats
40W - 35L
1,646 SR
Queue Stats
110W - 94L
1,636 Elo+
Party 1
Ganesha
Ganesha
JuicePiler
Ganesha
Level 86
God Stats
28W - 12L
1,776 SR
Queue Stats
329W - 159L
1,642 Elo+
Party 1
Artemis
Artemis
PitRave
Artemis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 7L
1,871 Elo+
Party 1
Kali
Kali
VoidGlide
Kali
Level 68
God Stats
3W - 0L
1,762 SR
Queue Stats
300W - 138L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ESOisBad
Baba Yaga
13
0 / 2 / 0
7,273
485
7,898
6,183
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
HeadWarlock
Arachne
8
1 / 0 / 1
5,863
391
1,882
4,377
1,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
Shampede
Neith
13
2 / 2 / 0
7,770
518
8,744
7,945
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
10
0 / 3 / 2
5,714
381
5,971
8,396
6,174
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
StaySolo32
Cthulhu
11
2 / 6 / 1
6,920
461
5,725
12,598
8,268
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
EkaAll
Mulan
15
4 / 2 / 5
8,990
599
10,084
9,278
5,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
JCV_7
Janus
13
3 / 0 / 5
7,978
532
3,531
5,787
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ganesha
JuicePiler
Ganesha
12
0 / 2 / 11
7,598
507
4,643
14,429
8,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
PitRave
Artemis
13
0 / 1 / 1
7,341
489
3,341
7,463
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
14
6 / 0 / 3
8,438
563
4,460
13,560
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
13
13
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ESOisBad
Baba Yaga
0
2
0
0
W
Mulan
EkaAll
Mulan
4
2
5
3.25
L
Arachne
HeadWarlock
Arachne
1
0
1
1.5
W
Janus
JCV_7
Janus
3
0
5
5.5
W
Ganesha
JuicePiler
Ganesha
0
2
11
2.75
W
Artemis
PitRave
Artemis
0
1
1
0.5
L
Neith
Shampede
Neith
2
2
0
1
L
Bacchus
0
3
2
0.33
L
Cthulhu
StaySolo32
Cthulhu
2
6
1
0.42
W
Kali
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
26,059
39,499
Taken
50,517
20,536
Mitigated
22,921
11,350
Healing
24,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ESOisBad
Baba Yaga
7,898
0
0
1,262
6,183
2,401
0
839
5,306
62,342
0
W
Mulan
EkaAll
Mulan
10,084
2,530
0
4,056
9,278
5,294
0
5,264
4,014
0
52,914
L
Arachne
HeadWarlock
Arachne
1,882
1,555
0
899
4,377
1,167
0
732
3,588
0
22,872
W
Janus
JCV_7
Janus
3,531
100
0
1,091
5,787
1,826
81
3,517
2,270
43,918
0
W
Ganesha
JuicePiler
Ganesha
4,643
213
834
5,515
14,429
8,482
274
6,651
7,778
23,648
0
W
Artemis
PitRave
Artemis
3,341
1,399
0
4,233
7,463
2,041
840
1,038
6,425
0
40,814
L
Neith
Shampede
Neith
8,744
4,828
0
3,856
7,945
2,526
506
2,096
5,767
0
58,801
L
Bacchus
5,971
864
360
1,782
8,396
6,174
0
1,853
6,485
16,929
0
L
Cthulhu
StaySolo32
Cthulhu
5,725
545
204
2,987
12,598
8,268
0
2,347
10,179
33,170
0
W
Kali
4,460
2,245
0
8,506
13,560
5,278
846
3,124
10,436
0
48,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,540
Gold Earned
40,345
346
Minions Killed
411
0
Camps Cleared
0
1,250,339
Distance Traveled
1,474,053
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,273
485
98
7
0
289,000
5
W
Mulan
8,990
599
100
7
0
304,124
2
L
Arachne
5,863
391
38
3
0
164,972
2
W
Janus
7,978
532
112
7
0
314,376
4
W
Ganesha
7,598
507
7
0
0
296,796
4
W
Artemis
7,341
489
99
7
0
243,382
5
L
Neith
7,770
518
101
7
0
242,835
3
L
Bacchus
5,714
381
27
2
0
284,872
6
L
Cthulhu
6,920
461
82
5
0
268,660
3
W
Kali
8,438
563
93
6
0
315,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role