Player Matchup

Tyr
Tyr
DimSpirit
Tyr
Level 62
God Stats
28W - 22L
1,666 SR
Queue Stats
259W - 244L
1,584 Elo+
Party 1
Aphrodite
Aphrodite
SnekBoii
Aphrodite
Level 148
God Stats
21W - 13L
1,994 SR
Queue Stats
264W - 252L
1,584 Elo+
Party 1
Chiron
Chiron
XplosiveMonkey
Chiron
Level 122
God Stats
16W - 12L
1,802 SR
Queue Stats
249W - 219L
1,584 Elo+
Party 1
Team Averages
Level 111
1,821 SR
1,584 Elo+

VS

Team Averages
Level 85
1,500 SR
1,613 Elo+
Cerberus
Cerberus
IceDragon4000
Cerberus
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
QuantumPotato381
Tsukuyomi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 155L
1,838 Elo+
Party 2
Loki
Loki
VsSandmansV
Loki
Level 63
God Stats
1W - 6L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 16
17,692
680
20,602
30,334
30,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
SnekBoii
Aphrodite
20
6 / 6 / 16
17,071
657
24,378
26,880
21,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
13 / 4 / 11
18,944
729
24,899
21,704
14,205
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IceDragon4000
Cerberus
20
7 / 5 / 7
17,252
664
22,209
33,653
48,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
18
4 / 12 / 8
15,408
593
27,429
28,379
13,770
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

17
3 / 13 / 7
14,810
570
12,592
21,410
12,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
30
Kills
14
14
Deaths
30
43
Assists
22
Player
Kills
Deaths
Assists
KDA
W
11
4
16
4.75
L
Cerberus
IceDragon4000
Cerberus
7
5
7
2.1
L
Tsukuyomi
4
12
8
0.67
W
Aphrodite
SnekBoii
Aphrodite
6
6
16
2.33
L
3
13
7
0.5
W
13
4
11
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,879
Damage
62,230
78,918
Taken
83,442
66,178
Mitigated
74,795
48,921
Healing
19,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,602
5,580
0
9,439
30,334
30,941
473
10,164
19,621
0
44,620
L
Cerberus
IceDragon4000
Cerberus
22,209
894
0
13,088
33,653
48,811
299
9,249
24,092
102,995
0
L
Tsukuyomi
27,429
7,671
0
1,122
28,379
13,770
0
7,567
20,533
0
72,169
W
Aphrodite
SnekBoii
Aphrodite
24,378
1,442
13,047
17,470
26,880
21,032
595
6,684
20,196
93,305
0
L
12,592
3,632
1,437
3,395
21,410
12,214
1,365
7,604
13,567
0
42,091
W
24,899
15,191
1,118
7,847
21,704
14,205
3,228
5,707
15,997
0
161,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
47,470
310
Minions Killed
243
0
Camps Cleared
0
1,388,670
Distance Traveled
1,287,560
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
17,692
680
40
2
0
554,437
1
L
Cerberus
17,252
664
142
5
0
484,802
1
L
Tsukuyomi
15,408
593
55
2
0
425,710
5
W
Aphrodite
17,071
657
114
4
0
432,397
1
L
Loki
14,810
570
46
2
0
377,048
3
W
Chiron
18,944
729
156
6
0
401,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role