Player Matchup

Geb
Geb
DzGodsTR
Geb
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 127L
1,447 Elo+
Party 2
Merlin
Merlin
Jokerfungod9265
Merlin
Level 14
God Stats
1W - 3L
1,329 SR
Queue Stats
8W - 14L
1,381 Elo+
Party 2
Guan Yu
Guan Yu
Taylortheblack
Guan Yu
Level 122
God Stats
15W - 23L
1,481 SR
Queue Stats
189W - 235L
1,472 Elo+
Party 2
Ymir
Ymir
TimeDog43257
Ymir
Level 148
God Stats
28W - 26L
1,497 SR
Queue Stats
419W - 459L
1,444 Elo+
Solo
Zeus
Zeus
raxterDin
Zeus
Level 37
God Stats
0W - 2L
1,269 SR
Queue Stats
45W - 64L
1,382 Elo+
Solo
Team Averages
Level 76
1,415 SR
1,425 Elo+

VS

Team Averages
Level 60
1,416 SR
1,438 Elo+
Artemis
Artemis
CandyApple213
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 34L
1,450 Elo+
Solo
Sun Wukong
Sun Wukong
ElysiumVixen
Sun Wukong
Level 89
God Stats
7W - 16L
1,082 SR
Queue Stats
190W - 192L
1,387 Elo+
Party 3
Danzaburou
Danzaburou
NOVA Knightz
Danzaburou
Level 18
God Stats
30W - 16L
1,531 SR
Queue Stats
55W - 25L
1,415 Elo+
Party 1
Zeus
Zeus
Panda Piffy7668
Zeus
Level 78
God Stats
96W - 53L
1,466 SR
Queue Stats
194W - 191L
1,389 Elo+
Party 3
Cerberus
Cerberus
Xempti0n6541
Cerberus
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 10L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 2
8,704
870
9,844
19,049
7,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 7 / 2
8,665
867
8,210
11,565
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
5 / 8 / 0
9,881
988
10,393
21,142
14,728
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 6 / 3
10,312
1,031
11,173
20,871
18,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
16
0 / 4 / 5
9,418
942
11,465
6,173
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

142

VS

Team 2 Tickets

259

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 3 / 20
9,806
981
6,988
7,405
2,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
ElysiumVixen
Sun Wukong
17
3 / 1 / 25
10,606
1,061
13,048
13,308
7,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
NOVA Knightz
Danzaburou
17
9 / 3 / 19
11,952
1,195
15,916
13,492
4,884
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
8 / 0 / 15
11,432
1,143
19,418
4,612
1,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Xempti0n6541
Cerberus
18
11 / 0 / 19
12,608
1,261
18,509
15,812
16,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
132
7
Kills
34
34
Deaths
7
12
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
3
20
4.33
L
1
9
2
0.22
W
Sun Wukong
ElysiumVixen
Sun Wukong
3
1
25
15.5
L
0
7
2
0.14
W
Danzaburou
NOVA Knightz
Danzaburou
9
3
19
6.17
W
8
0
15
15.5
L
5
8
0
0.63
L
1
6
3
0.42
W
Cerberus
Xempti0n6541
Cerberus
11
0
19
20.5
L
Zeus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,085
Damage
73,879
78,800
Taken
54,629
46,706
Mitigated
32,743
11,950
Healing
21,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
6,988
3,887
948
481
7,405
2,568
0
4,586
2,724
0
10,079
L
9,844
1,519
439
1,518
19,049
7,785
0
10,510
8,539
19,066
0
W
Sun Wukong
ElysiumVixen
Sun Wukong
13,048
2,151
1,694
3,258
13,308
7,070
0
8,867
4,031
0
25,656
L
8,210
957
0
586
11,565
3,985
0
5,840
5,725
27,652
0
W
Danzaburou
NOVA Knightz
Danzaburou
15,916
6,629
82
3,763
13,492
4,884
0
11,234
1,860
0
34,600
W
19,418
2,474
852
2,197
4,612
1,573
0
2,909
1,576
40,351
0
L
10,393
893
2,294
2,875
21,142
14,728
0
11,173
9,969
0
19,790
L
11,173
713
979
3,259
20,871
18,120
0
8,299
12,572
33,844
0
W
Cerberus
Xempti0n6541
Cerberus
18,509
1,719
1,419
6,958
15,812
16,648
0
11,970
3,321
36,396
0
L
Zeus
11,465
1,478
0
0
6,173
2,088
0
2,105
4,068
34,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,980
Gold Earned
56,404
193
Minions Killed
187
3
Camps Cleared
7
811,828
Distance Traveled
853,804
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,806
981
8
1
0
147,277
0
L
Geb
8,704
870
14
1
0
170,744
1
W
Sun Wukong
10,606
1,061
24
2
2
188,842
0
L
Merlin
8,665
867
49
5
2
147,481
0
W
Danzaburou
11,952
1,195
46
5
4
166,437
0
W
Zeus
11,432
1,143
49
5
1
156,970
0
L
Guan Yu
9,881
988
31
3
0
161,595
0
L
Ymir
10,312
1,031
42
4
0
174,681
1
W
Cerberus
12,608
1,261
60
6
0
194,278
0
L
Zeus
9,418
942
57
6
1
157,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role