Player Matchup

Vamana
Vamana
Catrop-_-
Vamana
Level 66
God Stats
8W - 11L
1,716 SR
Queue Stats
411W - 599L
1,305 Elo+
Party 3
Sylvanus
Sylvanus
Kaeguii
Sylvanus
Level 84
God Stats
25W - 21L
1,834 SR
Queue Stats
922W - 897L
1,448 Elo+
Solo
Skadi
Skadi
LittleGrilo
Skadi
Level 67
God Stats
0W - 1L
1,408 SR
Queue Stats
1W - 2L
1,522 Elo+
Solo
Pele
Pele
TCG_KAUZz-_-
Pele
Level 49
God Stats
3W - 4L
1,523 SR
Queue Stats
93W - 178L
1,346 Elo+
Party 3
Tiamat
Tiamat
aplauso-barroco
Tiamat
Level 101
God Stats
69W - 42L
1,747 SR
Queue Stats
860W - 799L
1,566 Elo+
Solo
Team Averages
Level 73
1,646 SR
1,438 Elo+

VS

Team Averages
Level 88
1,398 SR
1,465 Elo+
Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
B0tic4rio
Bellona
Level 109
God Stats
1W - 7L
1,252 SR
Queue Stats
293W - 337L
1,475 Elo+
Solo
Set
Set
Enzorp141
Set
Level 66
God Stats
30W - 38L
1,381 SR
Queue Stats
107W - 108L
1,486 Elo+
Party 1
He Bo
He Bo
Nicoo-_P10
He Bo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,413 Elo+
Party 1
Artio
Artio
jarc1984
Artio
Level 106
God Stats
5W - 11L
1,356 SR
Queue Stats
158W - 205L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Catrop-_-
Vamana
6
0 / 0 / 1
3,652
730
1,328
4,021
1,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Kaeguii
Sylvanus
6
0 / 0 / 0
3,355
671
1,400
2,686
1,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 0 / 0
2,753
551
672
873
172
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 1 / 1
3,674
735
1,637
2,781
688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
1 / 0 / 0
3,900
780
1,249
1,965
830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 1
3,540
708
1,265
2,035
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
B0tic4rio
Bellona
6
0 / 0 / 0
3,726
745
2,635
2,896
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 1 / 0
3,625
725
1,680
2,748
1,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

He Bo
5
0 / 1 / 1
3,268
654
984
2,191
521
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artio
jarc1984
Artio
6
0 / 0 / 0
3,521
704
726
3,483
1,020
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
1
0.5
W
Bellona
B0tic4rio
Bellona
0
0
0
0
L
Vamana
Catrop-_-
Vamana
0
0
1
0.5
W
1
1
0
1
L
Sylvanus
Kaeguii
Sylvanus
0
0
0
0
L
0
0
0
0
W
He Bo
0
1
1
0.5
L
1
1
1
1.5
L
1
0
0
1
W
Artio
jarc1984
Artio
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,286
Damage
7,290
12,326
Taken
13,353
4,191
Mitigated
5,714
6,270
Healing
4,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
1,265
650
0
1,506
2,035
411
351
554
1,481
0
17,060
W
Bellona
B0tic4rio
Bellona
2,635
898
0
818
2,896
2,216
0
0
2,896
0
15,948
L
Vamana
Catrop-_-
Vamana
1,328
501
0
2,513
4,021
1,210
0
0
4,021
0
13,062
W
1,680
720
0
668
2,748
1,546
0
430
2,318
0
12,509
L
Sylvanus
Kaeguii
Sylvanus
1,400
710
355
1,867
2,686
1,291
0
304
2,382
10,995
0
L
672
184
0
0
873
172
0
313
560
0
3,646
W
He Bo
984
0
0
312
2,191
521
0
819
1,372
8,647
0
L
1,637
807
0
363
2,781
688
0
360
2,421
0
11,295
L
1,249
324
0
1,172
1,965
830
0
733
1,232
17,153
0
W
Artio
jarc1984
Artio
726
94
99
1,102
3,483
1,020
225
846
2,637
8,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,334
Gold Earned
17,680
107
Minions Killed
139
0
Camps Cleared
0
477,013
Distance Traveled
494,951
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,540
708
40
8
0
85,774
1
W
Bellona
3,726
745
35
7
0
96,690
0
L
Vamana
3,652
730
21
4
0
118,007
0
W
Set
3,625
725
29
6
0
107,769
1
L
Sylvanus
3,355
671
15
3
0
84,186
1
L
Skadi
2,753
551
7
1
0
48,275
0
W
He Bo
3,268
654
25
5
0
100,316
1
L
Pele
3,674
735
30
6
0
121,920
1
L
Tiamat
3,900
780
34
7
0
104,625
2
W
Artio
3,521
704
10
2
0
104,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role