Player Matchup

Neith
Neith
MamamiaX3
Neith
Level 13
God Stats
1W - 3L
1,531 SR
Queue Stats
3W - 8L
1,385 Elo+
Party 4
Ares
Ares
SpammerX5
Ares
Level 28
God Stats
0W - 2L
1,326 SR
Queue Stats
44W - 44L
1,461 Elo+
Party 4
Thanatos
Thanatos
Toxic FuryTV
Thanatos
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
111W - 79L
1,617 Elo+
Party 3
Thor
Thor
jesus828p
Thor
Level 7
God Stats
0W - 3L
1,121 SR
Queue Stats
10W - 23L
1,322 Elo+
Solo
Zeus
Zeus
jonasguerrero
Zeus
Level 32
God Stats
1W - 3L
1,265 SR
Queue Stats
275W - 297L
1,464 Elo+
Party 3
Team Averages
Level 20
1,349 SR
1,450 Elo+

VS

Team Averages
Level 18
1,580 SR
1,450 Elo+
Izanami
Izanami
ConstantGold994
Izanami
Level 24
God Stats
24W - 12L
1,714 SR
Queue Stats
252W - 282L
1,339 Elo+
Party 1
Mercury
Mercury
CrazyChradium
Mercury
Level 26
God Stats
12W - 9L
1,369 SR
Queue Stats
168W - 152L
1,478 Elo+
Solo
Ymir
Ymir
Dieed
Ymir
Level 10
God Stats
1W - 2L
1,764 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Esheshivas
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Osiris
Osiris
Zugzwang2388
Osiris
Level 29
God Stats
6W - 4L
1,552 SR
Queue Stats
154W - 178L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MamamiaX3
Neith
10
1 / 3 / 3
6,322
421
3,657
6,231
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ares
10
2 / 5 / 6
7,376
492
6,250
14,773
10,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Toxic FuryTV
Thanatos
13
5 / 5 / 2
7,998
533
4,582
12,510
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thor
8
1 / 9 / 0
6,056
404
1,026
8,584
3,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
4 / 6 / 2
7,884
526
7,240
9,987
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
7,461
497
6,002
9,679
2,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
16
7 / 1 / 4
9,522
635
7,795
9,660
4,067
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ymir
Dieed
Ymir
11
2 / 3 / 4
7,682
512
5,329
10,981
5,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Esheshivas
Kukulkan
11
1 / 5 / 5
7,405
494
4,494
6,819
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
15
11 / 2 / 4
9,533
636
8,995
9,495
9,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
13
Kills
24
28
Deaths
13
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
W
Mercury
7
1
4
9
W
Ymir
Dieed
Ymir
2
3
4
1.33
W
Kukulkan
Esheshivas
Kukulkan
1
5
5
0.7
L
Neith
MamamiaX3
Neith
1
3
3
0.83
L
Ares
2
5
6
1
L
Thanatos
Toxic FuryTV
Thanatos
5
5
2
1.2
W
Osiris
11
2
4
6.5
L
Thor
1
9
0
0.11
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,755
Damage
32,615
52,085
Taken
46,634
23,661
Mitigated
24,274
15,486
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,002
4,085
0
4,711
9,679
2,827
1,233
2,604
6,994
0
38,508
W
Mercury
7,795
4,319
0
1,290
9,660
4,067
0
1,876
7,541
0
71,382
W
Ymir
Dieed
Ymir
5,329
857
0
942
10,981
5,819
447
3,580
7,335
23,134
0
W
Kukulkan
Esheshivas
Kukulkan
4,494
837
0
0
6,819
2,219
215
3,170
3,343
28,680
0
L
Neith
MamamiaX3
Neith
3,657
1,611
0
2,044
6,231
2,183
369
1,045
5,186
0
19,163
L
Ares
6,250
400
0
3,437
14,773
10,283
0
3,809
10,964
20,101
0
L
Thanatos
Toxic FuryTV
Thanatos
4,582
1,658
0
7,213
12,510
4,409
0
953
11,557
0
38,195
W
Osiris
8,995
4,250
0
1,455
9,495
9,342
2,465
1,489
7,804
0
49,341
L
Thor
1,026
744
0
426
8,584
3,275
717
599
7,985
0
21,080
L
7,240
1,166
64
2,302
9,987
3,511
0
3,417
6,570
36,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,636
Gold Earned
41,603
236
Minions Killed
354
0
Camps Cleared
0
1,217,395
Distance Traveled
1,436,345
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,461
497
67
4
0
247,820
1
W
Mercury
9,522
635
113
8
0
349,582
5
W
Ymir
7,682
512
37
2
0
307,037
0
W
Kukulkan
7,405
494
48
3
0
257,570
1
L
Neith
6,322
421
42
3
0
233,291
0
L
Ares
7,376
492
30
2
0
243,691
3
L
Thanatos
7,998
533
70
5
0
299,546
2
W
Osiris
9,533
636
89
6
0
274,336
3
L
Thor
6,056
404
33
2
0
226,713
1
L
Zeus
7,884
526
61
4
0
214,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role