Player Matchup

Cerberus
Cerberus
CerberusEU
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
NikeBornn
Ra
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
206W - 100L
1,767 Elo+
Party 3
He Bo
He Bo
Shr1mp6
He Bo
Level 44
God Stats
10W - 7L
1,392 SR
Queue Stats
82W - 42L
1,640 Elo+
Party 3
Heimdallr
Heimdallr
mando_fresco28
Heimdallr
Level 106
God Stats
2W - 1L
1,314 SR
Queue Stats
54W - 12L
1,739 Elo+
Party 3
Kali
Kali
xtrojans310
Kali
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 44L
1,699 Elo+
Party 3
Team Averages
Level 80
1,441 SR
1,669 Elo+

VS

Team Averages
Level 59
1,565 SR
1,561 Elo+
Erlang Shen
Erlang Shen
PYAGunzblazing
Erlang Shen
Level 100
God Stats
13W - 13L
1,566 SR
Queue Stats
628W - 561L
1,534 Elo+
Party 2
Cupid
Cupid
Soul-Eater153
Cupid
Level 12
God Stats
9W - 6L
1,613 SR
Queue Stats
190W - 209L
1,603 Elo+
Party 2
Hercules
Hercules
TTV_Perttle
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 50L
1,687 Elo+
Party 1
Sobek
Sobek
kobra396
Sobek
Level 46
God Stats
4W - 3L
1,715 SR
Queue Stats
434W - 423L
1,484 Elo+
Party 2
Tiamat
Tiamat
sergi-h0e-
Tiamat
Level 109
God Stats
5W - 9L
1,432 SR
Queue Stats
83W - 101L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CerberusEU
Cerberus
10
4 / 1 / 4
6,374
637
6,368
6,257
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 0
6,333
633
3,888
6,643
3,104
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
Shr1mp6
He Bo
9
1 / 2 / 0
5,224
522
1,082
5,027
1,566
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
mando_fresco28
Heimdallr
10
5 / 2 / 4
6,413
641
9,650
5,034
1,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 0 / 2
6,481
648
1,006
6,565
2,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PYAGunzblazing
Erlang Shen
10
2 / 1 / 3
5,967
597
1,858
6,533
2,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
1 / 4 / 2
4,649
465
2,406
6,529
1,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hercules
TTV_Perttle
Hercules
10
0 / 1 / 3
5,264
526
3,813
9,355
4,451
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
kobra396
Sobek
6
0 / 5 / 2
4,464
446
2,627
9,120
3,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
sergi-h0e-
Tiamat
11
4 / 3 / 0
6,109
611
5,813
6,038
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
14
Kills
7
7
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CerberusEU
Cerberus
4
1
4
6
W
3
2
0
1.5
L
Erlang Shen
PYAGunzblazing
Erlang Shen
2
1
3
3.5
W
He Bo
Shr1mp6
He Bo
1
2
0
0.5
L
1
4
2
0.5
L
Hercules
TTV_Perttle
Hercules
0
1
3
1.5
L
Sobek
kobra396
Sobek
0
5
2
0.2
W
Heimdallr
mando_fresco28
Heimdallr
5
2
4
3.5
L
Tiamat
sergi-h0e-
Tiamat
4
3
0
1.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,994
Damage
16,517
29,526
Taken
37,575
12,781
Mitigated
14,924
13,920
Healing
10,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CerberusEU
Cerberus
6,368
150
0
2,526
6,257
4,061
605
1,545
4,712
22,672
0
W
3,888
484
0
3,496
6,643
3,104
27
576
6,015
35,058
0
L
Erlang Shen
PYAGunzblazing
Erlang Shen
1,858
1,149
0
2,022
6,533
2,031
944
1,692
4,841
0
29,884
W
He Bo
Shr1mp6
He Bo
1,082
163
0
1,533
5,027
1,566
610
2,853
1,914
19,263
0
L
2,406
1,107
193
1,332
6,529
1,402
0
2,221
4,308
0
13,968
L
Hercules
TTV_Perttle
Hercules
3,813
2,020
0
3,546
9,355
4,451
0
3,653
5,702
0
27,164
L
Sobek
kobra396
Sobek
2,627
308
0
2,447
9,120
3,807
0
2,493
6,615
10,817
0
W
Heimdallr
mando_fresco28
Heimdallr
9,650
5,940
0
1,379
5,034
1,730
1,370
2,043
2,959
0
37,304
L
Tiamat
sergi-h0e-
Tiamat
5,813
571
0
1,288
6,038
3,233
0
1,279
4,759
28,139
0
W
1,006
486
0
4,986
6,565
2,320
0
971
5,486
0
34,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,825
Gold Earned
26,453
292
Minions Killed
220
0
Camps Cleared
0
879,704
Distance Traveled
957,403
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,374
637
38
4
0
183,134
1
W
Ra
6,333
633
71
7
0
176,002
3
L
Erlang Shen
5,967
597
67
7
0
179,713
1
W
He Bo
5,224
522
27
3
0
178,609
3
L
Cupid
4,649
465
21
2
0
171,629
0
L
Hercules
5,264
526
59
6
0
236,552
4
L
Sobek
4,464
446
12
1
0
197,564
1
W
Heimdallr
6,413
641
72
7
0
148,544
0
L
Tiamat
6,109
611
61
6
0
171,945
2
W
Kali
6,481
648
84
8
0
193,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role