Player Matchup

Neith
Neith
ACEMystic10
Neith
Level 68
God Stats
140W - 152L
1,543 SR
Queue Stats
167W - 184L
1,474 Elo+
Party 1
Xbalanque
Xbalanque
ACEOptimum
Xbalanque
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
145W - 158L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
Francesco0809
Ao Kuang
Level 123
God Stats
1W - 1L
1,250 SR
Queue Stats
113W - 123L
1,533 Elo+
Party 1
Xing Tian
Xing Tian
ProtectorsOfTram
Xing Tian
Level 12
God Stats
28W - 29L
1,635 SR
Queue Stats
89W - 107L
1,609 Elo+
Party 1
Nike
Nike
Xxalex9607xX
Nike
Level 28
God Stats
47W - 51L
1,546 SR
Queue Stats
47W - 52L
1,491 Elo+
Party 1
Team Averages
Level 63
1,495 SR
1,517 Elo+

VS

Team Averages
Level 36
1,572 SR
1,398 Elo+
Ymir
Ymir
L3GION DeMoN
Ymir
Level 39
God Stats
20W - 28L
1,597 SR
Queue Stats
422W - 477L
1,390 Elo+
Party 3
Ah Puch
Ah Puch
LSF xiiNzZaNEex
Ah Puch
Level 27
God Stats
34W - 27L
1,497 SR
Queue Stats
66W - 78L
1,368 Elo+
Party 3
Chaac
Chaac
chancebuscus
Chaac
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 21L
1,302 Elo+
Party 2
Hou Yi
Hou Yi
disipliner999
Hou Yi
Level 64
God Stats
12W - 13L
1,606 SR
Queue Stats
154W - 138L
1,453 Elo+
Party 2
Mercury
Mercury
o Fuzzy x
Mercury
Level 28
God Stats
40W - 35L
1,658 SR
Queue Stats
168W - 151L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
5,172
470
3,749
4,039
880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Xbalanque
ACEOptimum
Xbalanque
12
4 / 0 / 3
6,750
614
5,732
7,179
2,444
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
Francesco0809
Ao Kuang
11
5 / 0 / 3
6,558
596
5,468
5,079
3,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
8
2 / 2 / 2
5,616
511
2,243
5,967
2,542
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

11
3 / 1 / 0
6,447
586
4,729
4,602
2,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 3
5,604
509
2,697
9,560
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 4 / 0
5,224
475
2,849
5,676
1,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 1 / 0
4,880
444
1,696
5,294
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 3 / 1
5,619
511
4,737
5,373
1,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
o Fuzzy x
Mercury
10
1 / 4 / 0
5,782
526
2,574
7,730
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
15
Kills
5
5
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Xbalanque
ACEOptimum
Xbalanque
4
0
3
5.5
W
Ao Kuang
Francesco0809
Ao Kuang
5
0
3
6.5
L
1
3
3
0.83
L
0
4
0
0
W
Xing Tian
2
2
2
1.5
W
3
1
0
3
L
0
1
0
0
L
3
3
1
1.17
L
Mercury
o Fuzzy x
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,921
Damage
14,553
26,866
Taken
33,633
11,846
Mitigated
14,143
10,644
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,749
1,349
234
2,045
4,039
880
629
936
3,103
0
26,229
W
Xbalanque
ACEOptimum
Xbalanque
5,732
3,697
0
4,508
7,179
2,444
1,030
2,794
4,385
0
32,535
W
Ao Kuang
Francesco0809
Ao Kuang
5,468
1,871
0
1,358
5,079
3,002
0
682
4,397
28,870
7,053
L
2,697
679
0
2,330
9,560
5,127
206
4,092
5,468
14,671
0
L
2,849
700
0
1,012
5,676
1,515
236
390
5,286
28,389
0
W
Xing Tian
2,243
521
0
1,049
5,967
2,542
152
1,134
4,833
8,539
0
W
4,729
583
0
1,450
4,602
2,978
392
0
4,302
0
29,514
L
1,696
0
0
2,699
5,294
3,308
0
0
4,919
0
15,445
L
4,737
1,672
0
1,191
5,373
1,641
187
2,090
3,283
0
29,186
L
Mercury
o Fuzzy x
Mercury
2,574
965
0
570
7,730
2,552
0
868
6,787
0
33,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
27,109
258
Minions Killed
213
0
Camps Cleared
0
969,390
Distance Traveled
914,845
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,172
470
47
4
0
187,798
4
W
Xbalanque
6,750
614
79
7
0
175,953
0
W
Ao Kuang
6,558
596
62
6
0
224,709
1
L
Ymir
5,604
509
27
2
0
177,472
3
L
Ah Puch
5,224
475
44
4
0
187,309
2
W
Xing Tian
5,616
511
13
1
0
183,641
6
W
Nike
6,447
586
57
5
0
197,289
0
L
Chaac
4,880
444
25
2
0
204,897
0
L
Hou Yi
5,619
511
54
5
0
138,321
3
L
Mercury
5,782
526
63
6
0
206,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role