Player Matchup

Bellona
Bellona
Gold V
 
Bellona
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
KILR LION
Janus
Silver II
Level 100
God Stats
13W - 11L
1,485 SR
Queue Stats
132W - 122L
1,223 MMR
Party 1
Jormungandr
Jormungandr
Silver V
Rayquaza8
Jormungandr
Silver V
Level 64
God Stats
23W - 20L
1,418 SR
Queue Stats
53W - 58L
1,188 MMR
Party 1
Xbalanque
Xbalanque
Silver III
xGDMx Debonair
Xbalanque
Silver III
Level 109
God Stats
9W - 7L
1,169 SR
Queue Stats
103W - 109L
1,036 MMR
Party 2
Set
Set
Bronze III
xGDMx Scorpion
Set
Bronze III
Level 68
God Stats
1W - 1L
1,352 SR
Queue Stats
48W - 54L
1,446 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,385 SR
1,278 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,637 SR
1,220 MMR
Hades
Hades
Silver I
Muletas Z8
Hades
Silver I
Level 99
God Stats
47W - 21L
1,688 SR
Queue Stats
256W - 266L
1,225 MMR
Solo
Anhur
Anhur
Bronze III
Rafz__
Anhur
Bronze III
Level 156
God Stats
3W - 6L
1,422 SR
Queue Stats
142W - 146L
1,235 MMR
Solo
Artio
Artio
Gold V
ScoobyDoobiess
Artio
Gold V
Level 83
God Stats
5W - 3L
1,789 SR
Queue Stats
490W - 513L
1,218 MMR
Solo
Vamana
Vamana
Silver II
Yngbuck805
Vamana
Silver II
Level 69
God Stats
4W - 8L
1,602 SR
Queue Stats
141W - 147L
1,220 MMR
Solo
Awilix
Awilix
Gold IV
bugsxhenni
Awilix
Gold IV
Level 98
God Stats
2W - 2L
1,683 SR
Queue Stats
57W - 63L
1,202 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
5 / 5 / 3
12,010
601
14,699
20,050
16,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Janus
KILR LION
Janus
17
5 / 5 / 11
11,599
580
12,012
10,940
3,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Rayquaza8
Jormungandr
15
6 / 3 / 12
10,949
547
12,054
18,273
16,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
xGDMx Debonair
Xbalanque
19
4 / 4 / 9
12,097
605
13,742
18,346
6,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
17 / 2 / 11
13,592
680
22,835
13,305
5,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ScyllaDanzaburouCu ChulainnTsukuyomiNu Wa

VS

Bans
ApolloCerberusAresCthulhuDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
16
8 / 8 / 1
11,071
554
11,794
17,356
9,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Rafz__
Anhur
14
3 / 7 / 7
8,900
445
9,884
17,328
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 8 / 8
8,820
441
6,713
21,536
15,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
Yngbuck805
Vamana
18
4 / 6 / 1
10,923
546
11,583
21,514
17,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Awilix
bugsxhenni
Awilix
13
2 / 8 / 7
8,973
449
8,249
17,128
5,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
41
37
Kills
17
19
Deaths
37
46
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
5
3
1.3
W
Janus
KILR LION
Janus
5
5
11
2.1
L
Hades
8
8
1
1.06
L
Anhur
Rafz__
Anhur
3
7
7
0.93
W
Jormungandr
Rayquaza8
Jormungandr
6
3
12
4
L
0
8
8
0.5
L
Vamana
Yngbuck805
Vamana
4
6
1
0.75
L
Awilix
bugsxhenni
Awilix
2
8
7
0.69
W
Xbalanque
xGDMx Debonair
Xbalanque
4
4
9
2.13
W
17
2
11
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,342
Damage
48,223
80,914
Taken
94,862
49,947
Mitigated
53,071
30,648
Healing
22,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,699
7,964
0
7,671
20,050
16,644
3,219
3,444
15,973
88
70,705
W
Janus
KILR LION
Janus
12,012
1,295
144
1,603
10,940
3,695
1,279
3,525
7,114
61,566
0
L
Hades
11,794
71
0
2,712
17,356
9,681
0
3,237
13,947
51,870
0
L
Anhur
Rafz__
Anhur
9,884
4,080
0
5,112
17,328
5,321
0
4,501
12,723
0
47,920
W
Jormungandr
Rayquaza8
Jormungandr
12,054
2,058
0
3,023
18,273
16,981
226
3,798
14,351
38,630
0
L
6,713
288
750
6,843
21,536
15,221
66
7,277
14,138
32,463
0
L
Vamana
Yngbuck805
Vamana
11,583
4,918
0
6,189
21,514
17,253
663
3,487
17,869
230
79,203
L
Awilix
bugsxhenni
Awilix
8,249
3,256
0
500
17,128
5,595
0
4,959
12,031
0
48,125
W
Xbalanque
xGDMx Debonair
Xbalanque
13,742
8,251
0
11,061
18,346
6,640
4,618
4,136
14,128
0
95,947
W
22,835
9,421
0
7,146
13,305
5,987
1,277
3,196
9,886
0
89,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,247
Gold Earned
48,687
568
Minions Killed
449
0
Camps Cleared
0
1,861,707
Distance Traveled
1,811,022
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,010
601
158
8
0
333,755
1
W
Janus
11,599
580
101
5
0
370,137
10
L
Hades
11,071
554
114
6
0
358,592
7
L
Anhur
8,900
445
84
4
0
316,517
7
W
Jormungandr
10,949
547
59
3
0
371,006
7
L
Artio
8,820
441
43
2
0
384,240
5
L
Vamana
10,923
546
145
7
0
355,141
3
L
Awilix
8,973
449
63
3
0
396,532
3
W
Xbalanque
12,097
605
139
7
0
347,567
1
W
Set
13,592
680
111
6
0
439,242
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role