Player Matchup

Yemoja
Yemoja
HenryPlayz
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,260 Elo+
Solo
Olorun
Olorun
PERVY_SAGE78
Olorun
Level 16
God Stats
2W - 2L
1,723 SR
Queue Stats
62W - 76L
1,402 Elo+
Party 1
Sobek
Sobek
Sharkboy2348
Sobek
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,294 Elo+
Solo
Xbalanque
Xbalanque
x3205x
Xbalanque
Level 96
God Stats
17W - 20L
1,355 SR
Queue Stats
817W - 811L
1,416 Elo+
Party 1
Kuzenbo
Kuzenbo
xHAVOKMANx
Kuzenbo
Level 12
God Stats
47W - 35L
1,500 SR
Queue Stats
114W - 113L
1,348 Elo+
Party 1
Team Averages
Level 27
1,515 SR
1,344 Elo+

VS

Team Averages
Level 38
1,576 SR
1,390 Elo+
Tsukuyomi
Tsukuyomi
Cant-Man-17
Tsukuyomi
Level 16
God Stats
14W - 13L
1,500 SR
Queue Stats
138W - 179L
1,379 Elo+
Party 2
Odin
Odin
KiingError
Odin
Level 27
God Stats
7W - 11L
1,207 SR
Queue Stats
205W - 274L
1,448 Elo+
Party 2
Vulcan
Vulcan
RoloDestroyer
Vulcan
Level 117
God Stats
19W - 11L
1,827 SR
Queue Stats
128W - 136L
1,436 Elo+
Party 2
Aphrodite
Aphrodite
iMeemers
Aphrodite
Level 16
God Stats
9W - 8L
1,540 SR
Queue Stats
23W - 33L
1,390 Elo+
Solo
Cu Chulainn
Cu Chulainn
rafaelo_9
Cu Chulainn
Level 15
God Stats
3W - 2L
1,807 SR
Queue Stats
173W - 241L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HenryPlayz
Yemoja
20
0 / 12 / 13
14,760
923
4,293
29,218
17,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
20
5 / 1 / 12
16,487
1,030
12,110
17,880
9,366
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
1 / 12 / 10
13,640
853
6,567
25,003
14,471
Xbalanque
x3205x
Xbalanque
20
18 / 2 / 5
18,990
1,187
60,797
25,339
11,559
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
xHAVOKMANx
Kuzenbo
20
2 / 2 / 21
15,794
987
14,391
28,609
52,033
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cant-Man-17
Tsukuyomi
20
10 / 9 / 9
15,427
964
27,366
26,651
13,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 7 / 13
14,280
893
18,481
31,070
18,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
10 / 4 / 11
16,660
1,041
41,896
14,600
7,203
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
iMeemers
Aphrodite
20
1 / 2 / 15
14,391
899
15,959
19,304
11,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
rafaelo_9
Cu Chulainn
20
3 / 4 / 18
15,009
938
14,596
16,776
23,094
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
95
26
Kills
29
29
Deaths
26
61
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Cant-Man-17
Tsukuyomi
10
9
9
1.61
L
Yemoja
HenryPlayz
Yemoja
0
12
13
0.54
W
5
7
13
1.64
L
Olorun
5
1
12
11
W
10
4
11
3.88
L
1
12
10
0.5
W
Aphrodite
iMeemers
Aphrodite
1
2
15
4.25
W
Cu Chulainn
rafaelo_9
Cu Chulainn
3
4
18
3
L
Xbalanque
x3205x
Xbalanque
18
2
5
10.25
L
Kuzenbo
xHAVOKMANx
Kuzenbo
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,158
Damage
118,298
126,049
Taken
108,401
104,675
Mitigated
73,373
22,387
Healing
27,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Cant-Man-17
Tsukuyomi
27,366
9,531
0
1,002
26,651
13,428
0
9,831
15,833
0
53,218
L
Yemoja
HenryPlayz
Yemoja
4,293
698
1,788
1,060
29,218
17,246
0
12,859
16,270
24,599
0
W
18,481
9,401
1,296
2,863
31,070
18,403
0
9,328
21,742
0
30,848
L
Olorun
12,110
3,143
4,295
5,380
17,880
9,366
0
8,647
9,183
58,318
0
W
41,896
9,850
1,725
3,011
14,600
7,203
0
6,148
8,452
94,642
0
L
6,567
309
0
542
25,003
14,471
0
8,579
16,248
13,001
0
W
Aphrodite
iMeemers
Aphrodite
15,959
3,219
6,584
9,977
19,304
11,245
0
6,089
13,215
53,638
0
W
Cu Chulainn
rafaelo_9
Cu Chulainn
14,596
3,719
0
694
16,776
23,094
0
5,965
10,201
1,596
27,240
L
Xbalanque
x3205x
Xbalanque
60,797
41,607
0
4,905
25,339
11,559
0
15,391
9,726
0
118,218
L
Kuzenbo
xHAVOKMANx
Kuzenbo
14,391
4,983
1,122
3,295
28,609
52,033
0
13,003
15,433
31,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,671
Gold Earned
75,767
345
Minions Killed
328
8
Camps Cleared
0
1,267,718
Distance Traveled
1,490,409
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,427
964
63
4
0
304,757
2
L
Yemoja
14,760
923
43
3
0
192,728
2
W
Odin
14,280
893
29
2
0
272,986
0
L
Olorun
16,487
1,030
127
8
6
289,532
1
W
Vulcan
16,660
1,041
130
8
0
327,823
0
L
Sobek
13,640
853
1
0
0
180,578
1
W
Aphrodite
14,391
899
82
5
0
307,300
2
W
Cu Chulainn
15,009
938
24
2
0
277,543
0
L
Xbalanque
18,990
1,187
146
9
1
273,194
0
L
Kuzenbo
15,794
987
28
2
1
331,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role