Player Matchup

Ganesha
Ganesha
BrackasourusRex
Ganesha
Level 103
God Stats
1W - 0L
1,787 SR
Queue Stats
5W - 5L
1,609 Elo+
Party 2
Apollo
Apollo
CallMeGrizzly
Apollo
Level 120
God Stats
1W - 0L
1,548 SR
Queue Stats
7W - 6L
1,609 Elo+
Party 2
Merlin
Merlin
HyJax232
Merlin
Level 26
God Stats
2W - 0L
1,530 SR
Queue Stats
11W - 6L
1,609 Elo+
Party 2
Ne Zha
Ne Zha
supershadow237
Ne Zha
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,609 Elo+
Party 2
Team Averages
Level 79
1,591 SR
1,609 Elo+

VS

Team Averages
Level 72
1,505 SR
1,654 Elo+
Cthulhu
Cthulhu
BigotBear
Cthulhu
Level 108
God Stats
0W - 1L
1,329 SR
Queue Stats
3W - 6L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
FuZe Bladez
Danzaburou
Level 29
God Stats
2W - 3L
1,521 SR
Queue Stats
3W - 5L
1,685 Elo+
Party 1
Nemesis
Nemesis
H0B0DINNER
Nemesis
Level 61
God Stats
1W - 1L
1,672 SR
Queue Stats
3W - 6L
1,644 Elo+
Party 1
Hel
Hel
Obtuse Goose919
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 16
10,829
833
6,574
8,045
7,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
13 / 0 / 5
11,815
909
12,733
9,972
4,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
HyJax232
Merlin
16
2 / 0 / 7
9,968
767
6,115
6,739
3,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 2 / 6
11,867
913
15,774
9,952
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigotBear
Cthulhu
14
0 / 7 / 0
8,571
659
6,931
16,722
13,440
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
FuZe Bladez
Danzaburou
14
0 / 5 / 0
8,888
684
3,867
11,424
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
H0B0DINNER
Nemesis
15
3 / 5 / 1
9,887
761
5,423
11,295
3,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 6 / 2
9,322
717
6,387
10,116
3,338
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
23
Kills
4
4
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BigotBear
Cthulhu
0
7
0
0
W
0
2
16
4
W
13
0
5
15.5
L
Danzaburou
FuZe Bladez
Danzaburou
0
5
0
0
L
Nemesis
H0B0DINNER
Nemesis
3
5
1
0.7
W
Merlin
HyJax232
Merlin
2
0
7
5.5
L
1
6
2
0.33
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
22,608
34,708
Taken
49,557
19,603
Mitigated
24,074
7,915
Healing
7,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BigotBear
Cthulhu
6,931
503
159
159
16,722
13,440
240
4,897
11,825
27,937
0
W
6,574
1,098
0
755
8,045
7,303
368
3,689
4,356
23,290
0
W
12,733
8,458
0
2,789
9,972
4,250
3,766
2,938
7,034
0
49,141
L
Danzaburou
FuZe Bladez
Danzaburou
3,867
1,701
294
1,333
11,424
3,385
850
2,389
9,035
0
29,150
L
Nemesis
H0B0DINNER
Nemesis
5,423
1,273
58
1,695
11,295
3,911
1,235
1,886
9,409
0
23,872
W
Merlin
HyJax232
Merlin
6,115
436
0
1,745
6,739
3,536
1,769
3,455
3,284
26,391
0
L
6,387
341
1,128
2,550
10,116
3,338
1,244
3,873
6,243
25,300
0
W
15,774
7,554
0
2,626
9,952
4,514
1,132
3,846
6,106
0
53,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,479
Gold Earned
36,668
229
Minions Killed
204
10
Camps Cleared
6
1,015,152
Distance Traveled
743,770
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,571
659
43
3
1
177,154
2
W
Ganesha
10,829
833
11
1
0
255,595
1
W
Apollo
11,815
909
76
6
3
264,271
0
L
Danzaburou
8,888
684
59
5
2
171,352
1
L
Nemesis
9,887
761
54
4
3
222,287
0
W
Merlin
9,968
767
58
4
0
227,553
0
L
Hel
9,322
717
48
4
0
172,977
1
W
Ne Zha
11,867
913
84
6
7
267,733
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role