Player Matchup

Rama
Rama
AboveOrder
Rama
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,601 Elo+
Solo
Bellona
Bellona
LREG
Bellona
Level 148
God Stats
4W - 2L
1,712 SR
Queue Stats
183W - 171L
1,658 Elo+
Party 2
Tiamat
Tiamat
Netus
Tiamat
Level 131
God Stats
11W - 8L
1,581 SR
Queue Stats
131W - 130L
1,669 Elo+
Party 2
Pele
Pele
UrPresident
Pele
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
276W - 217L
1,724 Elo+
Party 2
Sobek
Sobek
ossanchezm
Sobek
Level 115
God Stats
4W - 1L
1,854 SR
Queue Stats
270W - 288L
1,546 Elo+
Party 2
Team Averages
Level 134
1,629 SR
1,640 Elo+

VS

Team Averages
Level 128
1,736 SR
1,641 Elo+
Athena
Athena
Doughboyhunk
Athena
Level 107
God Stats
6W - 8L
1,500 SR
Queue Stats
82W - 81L
1,667 Elo+
Party 1
Arachne
Arachne
MrFartDump
Arachne
Level 136
God Stats
5W - 3L
1,550 SR
Queue Stats
316W - 276L
1,637 Elo+
Party 1
Pele
Pele
Sologunmen
Pele
Level 146
God Stats
9W - 7L
1,813 SR
Queue Stats
598W - 566L
1,664 Elo+
Solo
Anubis
Anubis
ToxicRod
Anubis
Level 128
God Stats
3W - 1L
1,924 SR
Queue Stats
179W - 177L
1,611 Elo+
Party 1
Cernunnos
Cernunnos
juicejr
Cernunnos
Level 125
God Stats
4W - 2L
1,894 SR
Queue Stats
75W - 73L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 1
11,894
661
8,770
13,562
4,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
LREG
Bellona
18
3 / 3 / 8
10,872
604
14,230
21,129
15,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tiamat
Netus
Tiamat
17
7 / 0 / 9
10,468
582
13,672
5,473
5,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
10 / 0 / 8
12,202
678
15,365
13,451
4,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
14
2 / 2 / 11
9,653
536
4,071
15,494
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 5 / 3
7,310
406
4,539
14,314
10,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
MrFartDump
Arachne
16
3 / 4 / 1
9,117
507
6,036
17,199
6,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 5 / 2
9,865
548
10,858
16,344
8,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anubis
ToxicRod
Anubis
15
1 / 9 / 2
8,986
499
10,935
13,776
6,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
juicejr
Cernunnos
15
1 / 5 / 3
8,761
487
7,012
14,245
5,920
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
28
Kills
8
8
Deaths
28
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
L
Athena
1
5
3
0.5
W
Bellona
LREG
Bellona
3
3
8
2.33
L
Arachne
MrFartDump
Arachne
3
4
1
0.88
W
Tiamat
Netus
Tiamat
7
0
9
11.5
L
2
5
2
0.6
L
Anubis
ToxicRod
Anubis
1
9
2
0.22
W
10
0
8
14
L
Cernunnos
juicejr
Cernunnos
1
5
3
0.5
W
Sobek
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,108
Damage
39,380
69,109
Taken
75,878
43,015
Mitigated
38,053
34,330
Healing
22,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,770
7,395
0
6,553
13,562
4,699
3,100
2,400
11,102
0
89,000
L
Athena
4,539
1,424
0
946
14,314
10,849
0
5,966
8,080
18,608
0
W
Bellona
LREG
Bellona
14,230
7,084
0
11,261
21,129
15,088
1,221
3,281
17,747
0
74,414
L
Arachne
MrFartDump
Arachne
6,036
3,679
0
8,086
17,199
6,780
0
5,060
11,811
0
58,093
W
Tiamat
Netus
Tiamat
13,672
1,521
0
2,747
5,473
5,765
314
2,260
3,058
56,431
0
L
10,858
3,238
0
4,425
16,344
8,440
414
947
15,371
0
61,731
L
Anubis
ToxicRod
Anubis
10,935
284
0
3,259
13,776
6,064
0
4,180
9,252
69,671
0
W
15,365
2,517
0
7,797
13,451
4,884
522
2,260
11,003
0
107,853
L
Cernunnos
juicejr
Cernunnos
7,012
4,216
0
5,515
14,245
5,920
0
584
13,621
0
57,071
W
Sobek
4,071
213
0
5,972
15,494
12,579
17
4,565
10,725
22,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,089
Gold Earned
44,039
627
Minions Killed
527
0
Camps Cleared
0
1,909,313
Distance Traveled
1,729,695
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,894
661
161
9
0
316,494
5
L
Athena
7,310
406
31
2
0
396,910
8
W
Bellona
10,872
604
148
8
0
366,376
0
L
Arachne
9,117
507
115
6
0
367,544
5
W
Tiamat
10,468
582
114
6
0
398,119
6
L
Pele
9,865
548
126
7
0
365,345
2
L
Anubis
8,986
499
151
8
0
301,653
7
W
Pele
12,202
678
173
10
0
437,119
5
L
Cernunnos
8,761
487
104
6
0
298,243
4
W
Sobek
9,653
536
31
2
0
391,205
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role