Player Matchup

Thanatos
Thanatos
Aleith
Thanatos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 9L
1,122 Elo+
Party 1
Freya
Freya
LeifBrand
Freya
Level 3
God Stats
0W - 2L
1,249 SR
Queue Stats
20W - 8L
1,122 Elo+
Party 1
Cthulhu
Cthulhu
blaze031799
Cthulhu
Level 15
God Stats
0W - 4L
1,092 SR
Queue Stats
45W - 79L
1,216 Elo+
Solo
Merlin
Merlin
juancin10xd
Merlin
Level 24
God Stats
46W - 52L
1,355 SR
Queue Stats
89W - 105L
1,223 Elo+
Solo
Sun Wukong
Sun Wukong
wilibabalopkin
Sun Wukong
Level 2
God Stats
11W - 5L
1,142 SR
Queue Stats
11W - 5L
1,122 Elo+
Party 1
Team Averages
Level 28
1,268 SR
1,161 Elo+

VS

Team Averages
Level 19
1,390 SR
1,314 Elo+
Nemesis
Nemesis
AJOM99
Nemesis
Level 29
God Stats
23W - 24L
1,442 SR
Queue Stats
39W - 48L
1,330 Elo+
Solo
Hel
Hel
TenebrisDelgado
Hel
Level 12
God Stats
5W - 3L
1,606 SR
Queue Stats
148W - 152L
1,312 Elo+
Solo
Medusa
Medusa
juniortoc
Medusa
Level 23
God Stats
5W - 3L
1,322 SR
Queue Stats
320W - 400L
1,253 Elo+
Solo
Nike
Nike
pnasty61862020
Nike
Level 22
God Stats
14W - 21L
1,358 SR
Queue Stats
653W - 720L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
蛮力之枭
Sun Wukong
Level 11
God Stats
1W - 1L
1,223 SR
Queue Stats
16W - 21L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aleith
Thanatos
20
21 / 6 / 5
18,239
1,216
47,131
32,574
19,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
LeifBrand
Freya
20
3 / 12 / 15
14,326
955
21,198
28,311
15,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
blaze031799
Cthulhu
19
0 / 7 / 12
12,574
838
2,635
17,541
10,769
Merlin
20
4 / 4 / 10
14,685
979
28,745
16,151
9,806
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sun Wukong
wilibabalopkin
Sun Wukong
20
1 / 6 / 12
13,548
903
13,403
30,804
36,615
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AJOM99
Nemesis
20
22 / 4 / 9
19,243
1,283
51,718
34,228
14,029
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 6 / 20
14,591
973
9,163
21,155
14,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
juniortoc
Medusa
20
5 / 12 / 15
14,252
950
25,869
28,025
12,662
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 6 / 16
14,729
982
14,023
20,127
14,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
蛮力之枭
Sun Wukong
20
2 / 1 / 14
13,720
915
16,296
18,916
22,450
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
109
29
Kills
35
35
Deaths
29
54
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AJOM99
Nemesis
22
4
9
6.63
L
Thanatos
Aleith
Thanatos
21
6
5
3.92
L
Freya
LeifBrand
Freya
3
12
15
0.88
W
2
6
20
2
L
Cthulhu
blaze031799
Cthulhu
0
7
12
0.86
L
Merlin
4
4
10
2.25
W
Medusa
juniortoc
Medusa
5
12
15
1.04
W
4
6
16
2
L
Sun Wukong
wilibabalopkin
Sun Wukong
1
6
12
1.17
W
Sun Wukong
蛮力之枭
Sun Wukong
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,112
Damage
117,069
125,381
Taken
122,451
92,254
Mitigated
78,206
34,854
Healing
37,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AJOM99
Nemesis
51,718
39,368
2,573
17,267
34,228
14,029
0
16,122
18,106
0
80,602
L
Thanatos
Aleith
Thanatos
47,131
21,982
0
24,891
32,574
19,099
0
1,735
30,539
0
77,345
L
Freya
LeifBrand
Freya
21,198
8,434
0
8,067
28,311
15,965
0
1,866
26,220
42,283
0
W
9,163
3,998
4,057
5,964
21,155
14,781
0
8,656
12,499
31,675
0
L
Cthulhu
blaze031799
Cthulhu
2,635
624
0
0
17,541
10,769
0
2,388
15,083
7,180
0
L
Merlin
28,745
1,479
0
1,101
16,151
9,806
0
522
15,379
69,993
0
W
Medusa
juniortoc
Medusa
25,869
11,821
781
3,813
28,025
12,662
0
11,482
16,543
0
53,567
W
14,023
6,007
159
1,246
20,127
14,284
0
7,396
12,731
0
34,281
L
Sun Wukong
wilibabalopkin
Sun Wukong
13,403
5,219
0
795
30,804
36,615
0
3,373
26,906
198
42,072
W
Sun Wukong
蛮力之枭
Sun Wukong
16,296
2,967
0
1,737
18,916
22,450
0
9,079
9,837
924
44,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,372
Gold Earned
76,535
280
Minions Killed
269
6
Camps Cleared
11
1,325,637
Distance Traveled
1,352,336
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
19,243
1,283
40
3
9
341,253
1
L
Thanatos
18,239
1,216
69
5
4
322,700
0
L
Freya
14,326
955
38
3
0
247,625
0
W
Hel
14,591
973
56
4
0
244,718
0
L
Cthulhu
12,574
838
13
1
0
164,314
0
L
Merlin
14,685
979
105
7
0
293,123
0
W
Medusa
14,252
950
72
5
0
205,222
0
W
Nike
14,729
982
44
3
2
264,298
0
L
Sun Wukong
13,548
903
55
4
2
297,875
0
W
Sun Wukong
13,720
915
57
4
0
296,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role