Player Matchup

Cerberus
Cerberus
CaIviin
Cerberus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 121L
1,493 Elo+
Party 1
Xing Tian
Xing Tian
Chasetwerkss
Xing Tian
Level 112
God Stats
3W - 3L
1,402 SR
Queue Stats
73W - 71L
1,527 Elo+
Party 1
Vulcan
Vulcan
Dutches Lit
Vulcan
Level 147
God Stats
1W - 2L
1,759 SR
Queue Stats
59W - 54L
1,525 Elo+
Party 1
Sobek
Sobek
Supersmith0528
Sobek
Level 131
God Stats
3W - 5L
1,750 SR
Queue Stats
63W - 63L
1,522 Elo+
Party 3
Heimdallr
Heimdallr
Walkamn
Heimdallr
Level 156
God Stats
2W - 3L
1,515 SR
Queue Stats
156W - 153L
1,614 Elo+
Party 3
Team Averages
Level 139
1,585 SR
1,536 Elo+

VS

Team Averages
Level 118
1,616 SR
1,523 Elo+
Thanatos
Thanatos
MeatlessNumber
Thanatos
Level 103
God Stats
18W - 9L
1,558 SR
Queue Stats
397W - 389L
1,556 Elo+
Solo
Apollo
Apollo
PontiusPunches
Apollo
Level 119
God Stats
18W - 11L
1,667 SR
Queue Stats
148W - 151L
1,503 Elo+
Party 2
King Arthur
King Arthur
Ricki_NegSrx
King Arthur
Level 140
God Stats
5W - 10L
1,499 SR
Queue Stats
74W - 86L
1,540 Elo+
Solo
Sylvanus
Sylvanus
ZeHopper
Sylvanus
Level 109
God Stats
11W - 5L
1,612 SR
Queue Stats
27W - 26L
1,507 Elo+
Party 2
Chang'e
Chang'e
jamesmcs121
Chang'e
Level 120
God Stats
16W - 6L
1,742 SR
Queue Stats
122W - 124L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaIviin
Cerberus
16
7 / 5 / 9
10,412
521
15,894
20,335
9,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Chasetwerkss
Xing Tian
17
4 / 2 / 6
9,782
489
14,055
15,861
13,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Vulcan
15
7 / 5 / 7
10,065
503
15,298
12,268
5,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 11
9,696
485
9,164
15,005
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Walkamn
Heimdallr
15
1 / 4 / 7
9,059
453
9,790
10,399
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
9 / 5 / 1
11,539
577
9,282
15,189
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 6
8,659
433
8,692
13,368
4,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Ricki_NegSrx
King Arthur
14
3 / 7 / 2
9,311
466
11,790
28,180
14,884
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
ZeHopper
Sylvanus
14
1 / 3 / 8
9,212
461
5,265
18,251
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
jamesmcs121
Chang'e
16
3 / 5 / 8
9,925
496
19,243
15,692
5,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
21
Kills
17
17
Deaths
22
40
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CaIviin
Cerberus
7
5
9
2.3
L
Xing Tian
Chasetwerkss
Xing Tian
4
2
6
3.5
L
Vulcan
7
5
7
2.1
W
Thanatos
9
5
1
1.9
W
1
2
6
2
W
King Arthur
Ricki_NegSrx
King Arthur
3
7
2
0.57
L
2
1
11
7.5
L
Heimdallr
Walkamn
Heimdallr
1
4
7
1.13
W
Sylvanus
ZeHopper
Sylvanus
1
3
8
1.67
W
Chang'e
jamesmcs121
Chang'e
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,201
Damage
54,272
73,868
Taken
90,680
46,403
Mitigated
45,416
22,862
Healing
45,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CaIviin
Cerberus
15,894
1,626
0
7,487
20,335
9,235
1,393
6,301
14,034
59,690
0
L
Xing Tian
Chasetwerkss
Xing Tian
14,055
1,015
0
5,405
15,861
13,082
268
4,931
10,930
51,290
0
L
Vulcan
15,298
4,840
112
2,370
12,268
5,204
893
3,789
8,479
60,255
0
W
Thanatos
9,282
1,932
0
13,210
15,189
5,935
1,595
7,053
8,012
0
69,247
W
8,692
4,790
0
3,982
13,368
4,843
722
6,546
6,780
0
46,933
W
King Arthur
Ricki_NegSrx
King Arthur
11,790
2,042
0
6,403
28,180
14,884
0
18,377
9,638
86
55,510
L
9,164
377
0
4,310
15,005
14,394
612
5,306
9,699
29,791
0
L
Heimdallr
Walkamn
Heimdallr
9,790
3,902
0
3,178
10,399
4,488
1,591
4,248
6,151
0
60,875
W
Sylvanus
ZeHopper
Sylvanus
5,265
1,638
3,725
8,360
18,251
14,631
978
10,131
7,986
23,624
0
W
Chang'e
jamesmcs121
Chang'e
19,243
486
2,331
7,076
15,692
5,123
732
11,737
3,853
66,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
48,646
438
Minions Killed
466
0
Camps Cleared
0
1,781,673
Distance Traveled
1,836,854
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,412
521
106
5
0
340,655
2
L
Xing Tian
9,782
489
65
3
0
361,245
2
L
Vulcan
10,065
503
107
5
0
350,412
2
W
Thanatos
11,539
577
137
7
0
432,019
2
W
Apollo
8,659
433
101
5
0
405,988
0
W
King Arthur
9,311
466
90
5
0
292,896
0
L
Sobek
9,696
485
48
2
0
403,677
2
L
Heimdallr
9,059
453
112
6
0
325,684
7
W
Sylvanus
9,212
461
33
2
0
376,492
4
W
Chang'e
9,925
496
105
5
0
329,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role