Player Matchup

Anubis
Anubis
Goobamayne06
Anubis
Level 94
God Stats
8W - 5L
1,554 SR
Queue Stats
70W - 93L
1,368 Elo+
Party 1
Medusa
Medusa
Manngina
Medusa
Level 17
God Stats
2W - 2L
1,251 SR
Queue Stats
59W - 86L
1,306 Elo+
Party 1
Cerberus
Cerberus
itsecal
Cerberus
Level 103
God Stats
2W - 2L
1,265 SR
Queue Stats
98W - 140L
1,378 Elo+
Party 1
Team Averages
Level 71
1,357 SR
1,351 Elo+

VS

Team Averages
Level 20
1,449 SR
1,294 Elo+
Neith
Neith
Krattss
Neith
Level 10
God Stats
23W - 26L
1,584 SR
Queue Stats
61W - 81L
1,459 Elo+
Party 2
Scylla
Scylla
kangaaarrrooo
Scylla
Level 45
God Stats
2W - 4L
1,263 SR
Queue Stats
78W - 87L
1,385 Elo+
Party 2
Ymir
Ymir
vanilladomme
Ymir
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 30L
1,036 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
5 / 0 / 11
8,076
808
7,463
3,720
1,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Manngina
Medusa
11
9 / 2 / 7
8,565
857
6,269
6,445
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
itsecal
Cerberus
9
3 / 0 / 12
7,793
779
3,983
6,816
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Krattss
Neith
9
0 / 6 / 1
6,135
614
3,561
7,604
2,012
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 0
7,125
713
2,921
6,049
1,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 6 / 1
5,955
596
1,181
8,085
2,209
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
2
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
0
11
10.5
L
Neith
Krattss
Neith
0
6
1
0.08
W
Medusa
Manngina
Medusa
9
2
7
6.25
W
Cerberus
itsecal
Cerberus
3
0
12
9
L
2
5
0
0.4
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
7,663
16,981
Taken
21,738
7,573
Mitigated
5,778
3,920
Healing
2,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
7,463
126
0
1,480
3,720
1,469
1,746
789
2,931
27,212
0
L
Neith
Krattss
Neith
3,561
897
0
965
7,604
2,012
0
3,268
4,142
0
24,030
W
Medusa
Manngina
Medusa
6,269
3,914
0
1,267
6,445
2,253
299
1,096
5,349
0
21,824
W
Cerberus
itsecal
Cerberus
3,983
182
0
1,173
6,816
3,851
556
2,229
4,587
10,967
0
L
2,921
224
0
743
6,049
1,557
0
3,122
2,608
22,065
0
L
1,181
296
0
304
8,085
2,209
0
4,367
3,450
5,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,434
Gold Earned
19,215
109
Minions Killed
89
0
Camps Cleared
0
492,722
Distance Traveled
443,834
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,076
808
55
6
0
172,618
0
L
Neith
6,135
614
42
4
0
140,978
0
W
Medusa
8,565
857
33
3
0
165,735
0
W
Cerberus
7,793
779
21
2
0
154,369
0
L
Scylla
7,125
713
35
4
0
166,969
0
L
Ymir
5,955
596
12
1
0
135,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role